Bug Type (Server:): Combat
Severity level (Low - Medium - High): Medium
Evidence (if you can):
Description of the bug: From what I know, there is a system that when you get shot and take damage, as you take damage over time, it stacks, causing more damage to be done against you, aka one shot with an E5 from a droid, possibly doing 200 or even more damage. This system also does not have a limit, causing the possibility of NN-14 a pistol that does 100 damage being able to one-shot you at 975 health and 700 armor. Since the system counts as hits, and when you're blocking, using force absorb, force reflect, etc, will stack this damage as the game considers you getting hit even though you take no damage.
How can we recreate it: Do some testing with a lightsaber and the force abilities to find out if it increases the damage or not.