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Unkindled

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Everything posted by Unkindled

  1. +1
  2. @Maddoxxshould this be moved to accepted or something because the request was completed?
  3. +1 there are a ton of different props we can use to detail the armory I’d love to see something there.
  4. Unkindled

    Turrets Mk. 3

    +1
  5. Question: What ongoing projects/ideas are currently in the works for the server? Comments/Concerns: Asking to know what the future may hold for the community. Staff members: @ Founder @ Management
  6. +1
  7. +1 I think these would be amazing to have on the server but I’m curious how it would perform on the server. That it’s LFS vehicles we already have on the server I think it would be fine but I’m not sure.
  8. Unkindled

    More Skills

    +1
  9. Name: Unkindled RP Rank: 2ndLT Suggestion: 1st: Have friendly NPC's be advanced in movement and terrain handling being able to move to cover and push hostile NPC's. 2nd: Add Normal Trooper for each battalion be added to NPC-Revamped so they can be spawned easily and not have the model be glitched when spawned in. Implementation: This addition will allow Game Masters to use this to further advance roleplay and immersion having friendly AI defending certain areas and assist clones on the battlefield. Adding this will allow more engaging interactions and allow Game Master to have on going battles between Enemy and Friendly AI where the players will be the deciding factor. Current AI: The friendly AI at the moment are very buggy and do not respond well with combat. Most of the time they have their weapon of to the side and are stuck in a single position and do not move. The only thing that the friendly AI will do is shoot very poorly and from their chest. Models to be added to NPC-Revamp: models/jajoff/sps/cta/tc13j/trooper.mdl models/synergy_roleplay/212/trooper/trooper.mdl models/synergy_roleplay/41s/trooper/trooper.mdl models/synergy_roleplay/501/trooper/trooper.mdl models/synergy_roleplay/104/trooper/trooper.mdl models/kylejwest/synergyroleplay/rancor/sr3drancorarctrooper/sr3drancorarctrooper.mdl models/player/gideon/coruscantguards/trooper/cg_trooper.mdl models/player/gideon/galacticmarine/trooper/gm_trooper.mdl models/player/gideon/doomsunit/du_trooper/du_trooper.mdl models/jayarr/5thfleet/5thtrooper.mdl Example: Workshop Content: https://steamcommunity.com/sharedfiles/filedetails/?id=104486597 (Already on the server) Lore: Friendlies on the battlefield.
  10. +1
  11. +1 honestly I think this change will balance heavy trooper and make it more useful
  12. +1 for 3x
  13. I was extremely upset seeing this gone coming back to staff it helped me during events so much having suppressive fire and being able to spawn FAT +1
  14. Continuing on why I'm +1ing is that I'd rather have another battalion other than DU make a reappearance. At the current state of DU its basically rebuilding from the ground up and overall this is a very good chance to bring back other battalions that have disappeared from the server. Personally I really love the 91st and 327th and I wish to see them again.
  15. +1
  16. I know I already +1d but it would be nice if this was a skin for republic event job too so it doesn’t have to be set and it would be easily accessible
  17. +1 I very much think this is great idea because honestly I don't like seeing OOC conversations while an event is undergoing and I think this would be a simple and very optional solution for players. The thing is to keep this optional to people that prefer one way or the other.
  18. You’re gonna have to write a much better reason to unban you. I’m not sure you’re aware but a DDOS threat is a very serious ban. You’re going to have to give more context on the situation and what happened. A member of staff will check what your ban reason was.
  19. Question: is there going to be more day long events after the success of the first one? concerns: none staff members asking: GM team
  20. +1
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