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Showing content with the highest reputation on 03/11/2020 in all areas

  1. I think the primary issue I have with Naval is; I don’t quite understand you guys at the moment. Quite frankly I have the same issue I have with Naval when I left the community a year or so ago and that is; Naval is more of a server mechanic to “teach” players how to do medical and engineering (and whatever other training you do at the moment). Teaching someone how to roleplay ENG or MED isn’t the same as roleplaying yourself. And I don’t really see much outside of providing training. I think I would like to see a greater presence in roleplay in general. Now that is a two way street as both Clones and Naval have a tendency to barge themselves into a situation and attempt to hijack, which overall isn’t healthy for roleplay and respect amongst the community (Come on we have all done it at least once). Both sides shouldn’t shut down another person roleplay but at the It is an easy balance frankly. TL;DR - Less game mechanicy and more rp. I would also like to take the time to thank Foxey for bringing this forward and creating a discussion rather than being recluse and doing things on their own. I think more discussions and transparency in the community is a good thing, either on the forums, TS, Discord etc... I’ve been in discussions with people who make assumptions from the outside perspective of a Battalion/Jedi/Naval who don’t actually contact those in question and try hash things out and because this happens it creates drama and resentment between individuals. So thanks Foxey for doing something different.
    3 points
  2. Bug Type (Server:): After an Update the Dual DC-17's Are gone from Bad Batch's Tech Loadout Severity level (1-3): 1 Evidence (if you can): (Slot 1 and 2 shown Below) Description of the bug: The Guns is just not in his Loadout an I have heard it use to be in his Loadout How can we recreate it: go to the Tech Job and you can see in his Loadout the Guns aren't there
    1 point
  3. Hey guys, I know that most of this server has a strong opinion surrounding The Navy, formerly Base Ops. I know you've all made up your minds for various reasons, and I of course respect your opinions. That being said, I want change. I've spent the first half of my term attempting to rebuild and properly establish an internal structure, and myself and my High Command are now turning our eyes towards the responsibilities and purpose of the Navy on Synergy as a whole. I'd like feedback from the community regarding the Navy. You have a problem with us? Well, we're more than likely already working on fixing it- but we'd still like to hear your opinions. How do you feel about the current state of the Navy? Why do you feel this way? Do you have any suggestions? - The Admiralty
    1 point
  4. the last time naval was good was when skeeti fucking wiped it and was gone did'd. we should
    1 point
  5. Yeah look, the consistant issue i find with Naval is the roleplay. And i dont just mean through your actions when playing the character, i'm talking the way you respond in comms, the way you handle yourself when no one is around, the small things that bring together a bigger picture. One thing i would say about the PTE's/PTL's is that most of the time, no one is actually on their base ops or they are AFK, having that 1-3 people on base ops (At a singulair time) you are going to struggle trying to develop and work, and being completely honest, I dont actually see many base ops on, and when I do its Carvis AFK in the central Lobby cross armed. I would very much like to see and feel the presence of the navy, not just sitting in the restricted areas, come down, roleplay and have fun with us all rather than trying to be your own presence, it wont work you simply do not have the numbers to do so, remember it is a clonewars server, not navalRP, so I think if we saw you guys more out and about on base, and communicated with us a fair bit more it would be good. Another thing, which you would be able to get into contact with GM's about is how encounters are ran, Instead of a mando just pushing into base, or ridge line camping, maybe try and see if base ops can add some roleplay to the start of things "/comms *S* Our scanners are picking up an unusual amount of activity approaching the base from the ridge line down to the south east wall of base, can 91st go check that out" although 91st is gone, you get the picture it adds more roleplay for you guys during an encounter and makes the start up a little better also. I do think naval has issues internally, but i also think if you guys outsourced help to change how certain things went you could honestly be quite good.
    1 point
  6. A little too familiar....
    1 point
  7. It feels as thought responsibility has shifted off of baseops/naval and made them no longer a key part of the base. Let's be honest, anyone can do what Base Ops do right now (although tbh I don't play anymore and I am unaware if in the short time it has changed) I feel like when Naval managed QM, ATC, MED, ENG, etc they felt more present, active, and physically there. Now it feels like they are just existing. Not doing a whole lot but not doing nothing. Just there.
    1 point
  8. Alrighty So I am going to start with a simple list of issues that have occurred within Naval/Base Operations 1. Overall Consistency 1a. Hosting Trainings for MED, ENG, and other things they controlled 1b. Overall Activity and Appeal 2. Constant Internal Drama 2a. A large portion of Naval/Base Ops Officers would grasp for any little bit of power they could and caused a ton of drama. 2b. The Commander Reporting of a Admiral/Base Commander became an ongoing meme 2c. The Removals of several Admirals/Base Commanders in a row became a meme as well. 3. Branches 3a. Naval has always had their main two branches, MED and ENG, but have had several smaller branches that ultimately fail and get restarted once or twice every Admiral/Base Commander 4. DEFCONs 4a. Nothing major here other than overtime Naval's decreased activity made it to where any officer in a battalion could call DEFCONs then later CPT+ and then now I believe it is Naval and BCMD+ 5. Air Traffic Control and PTLs/PTEs 5a. ATC has gone from being super simple to complicated to simple to complicated and now to the point where no one cares and yet everyone cries about it. 5b. Not to mention at one point it was made to where CPT+ outside of Naval/Base Ops could run ATC which made Naval useless in that field. 5c. Now when we moved to the base on Endor and "Base Ops" controlled who could leave and enter the base it was pretty bad. PTLs and PTEs were getting ignored and for a few months there were no real rules on requesting a PTL or PTE. 5d. Later it changed to where PTLs and PTEs were also taken care of by CPT+ alongside with Naval/Base Ops 6. Trainings 6a. Back when I first joined the server, Naval handled bMED, aMED, bENG, aENG, ATC, and maybe some others. There was no "Battalions can train their own" which made Naval actually feel important. (That and we were on the ship and they enjoyed running it but for some reason bases suck to run) 6b. The trainings back then were simple but basic and advanced has subtle differences that made the different variations unique. In the year and a half I have been here MED and ENG have been wiped, "remade", and the basic and advanced versions were combined. 6c. Over time the many useless changes and remodels to these trainings added up and eventually made it to where the trainings just weren't important to Naval or the server anymore which in turn started making Naval not feel very important. 7. Negligence of Duty 7a. Overall the responsibilities and duties of Naval have been neglected time and time again. 8. Pilots 8a. I won't pin this one too much on Naval but the current state of Pilots is pretty bad. ---------------------------------------------------------------------------------------------------------------------------------------- Overall that list is everything that I could think of and explain here and now. There are more but really I don't want this to turn into a flame post on certain individuals and I know all I've done is listed a bunch of issues, new and old, with no solutions but all I can really say for the current Naval is that they're not the most active but at least they're not a lot of crybabies who are constantly trying to powerplay each other. Y'all are doing... ok right now but I don't blame anyone running the show now and rather the one's who put it in the shitter in the past. Y'all are working with what you got and trust me it's been worse. Very worse. Again I don't say any of this in order to flame anyone or whatever and yeah this probably wasn't said very well but yeah
    1 point
  9. Mainly attitude within fleet. I cant count the amount of times ive had a base ops come to brig and demand entry to know whats happening inside not "Can i come inside and grasp the situation" its always "Let me inside i need to know whats going on" Other than that i dont really have an issue with fleet and most of you guys RP S-tier (hi matt)
    1 point
  10. Well I guess I should say something. Many people know I am not the biggest fan of Naval. To be honest the reason is a mixture of Communication and attitude towards others. The impression I get from most Naval I have interacted with has been either poor or disappointing. So lets get this started. Starting with Communication. This is not specifically directed towards Naval, This plagues most of the server. But getting back on track, The Changes to the rules and updates to trainings are not brought up much to others till its done. After that there is no effort that I have seen to spread it. Again I could be purely on my side of things but that is one of the issues. You could make the effort with your PR guys to join other discords to help them get those changes out. Second Make a Public Rules Doc for everyone to see. If this is made and shown to everyone there is no warning or no excuses for them not to see it. Second would be Attitude. Most of the PO3s and lower I have talked to either have a stick up their ass or do not understand their role. Some of your officers suffer from this but that is rare. More or less I think you should try to get someone to teach them how they should act and or what their role is. Im sure this is covered in training but someone should watch them. Again I could just be my luck to see the bad eggs. Feel free to message me about any of these but that is the issues I have noticed as of current and when I was in high command.
    1 point
  11. As someone who has had many issues with naval and BO in the past with things such as attitude or a Naval Recruit coming into my bunks and saying "Oh I guess we don't salute naval anymore" LMAO, that was on the old extensive tho not recent. Anyways, I fully support a reform and a bigger push for RP on your guy's end, I think a lot of people hear about your stigma and such but you should be given a chance because admirals before you really didn't seem to care about their reputation. Small things I have an issue with or would is if any Naval or BO told Dooms Unit for example to go on a patrol, they run the base as it functions but do not oversee military operations. Military operations should be overseen and carried out by that battalions officers, battalion commander, and regimental commander+. If a Naval recruit would like to issue orders like that I suggest joining a battalion on their clone and working their way to a high position. Recently I have no issues with Naval and I think you're doing a pretty bang up job personally, people such a Husky can vouch that I used to completely despise Naval and my views have really changed.
    1 point
  12. Hunter is missing his too just sayin
    1 point
  13. The base map is unoptimized and runs like garbage, the real old fucks will remember us trying original and how walking through the gates crashed you and frames died.
    1 point
  14. +1 bring endor back Bring 327th back too ;-;
    1 point
  15. Yeet Yeet GoodBye bois Peace my Bois im fat burned out and see no reason to hold the position. Goodbye's - No one peace bois
    1 point
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