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Showing content with the highest reputation on 03/07/2020 in Posts

  1. 1. Bounty Hunters aren't always under one person, we have had two leaders within the very first month. It isn't that hard to make a new clan, only requiring a few weeks of grinding to do so, I think we had our first clan within a week of opening while there were more restrictions on missions per day. Even the smallest clan has an equal say to the largest clan, with the intention of letting new voices influence who leads the Guild. I can see this argument working if we were multiple months in and it was the same person throughout the entire time, but as it stands we are one month in and have had two different leaders, so it's kind of silly to say that something that isn't a problem and you don't know will be a problem is a problem that should be addressed. 2. The goal of cabinet members is ultimately to help fulfill the vision of the Clan Leader and administrate the Guild. That is it. Their ideas only matter so long as the Clan Leader says they matter. Clan Leaders are the one who have a chance of making their vision of the Guild a reality and it is their job to make political alliances to make it happen. Most clans take votes on things or at least talk it over, because if their members don't like the way their clan is being run there are zero restrictions on them leaving and that is one less source of income for the clan. Honestly this entire point shows you don't seem to understand the political aspects of the guild as it stands now. 1.This is a weird one to me, personally I don't give anyone credibility regardless of rank unless I know them personally, because I have seen some impressively dumb people in very high positions. This seems to be the attitude of if not a majority, a large minority of the server. People respect who they know, and when one gets high enough in Bounty Hunters they are generally at least known by the people participating in the guild. 2. Community members and random unknown bounty hunters shouldn't have a voice in the leadership of the guild, based both on the lore if nothing else. Why would experienced bounty hunters who have shown their talent and are known all around care about what some random bounty hunter who has two bounties to their name or some clone might think? Even pragmatically the system is meant for a fluid transfer of power with leadership going back and fourth very often, depending on the immediate needs of the clans who vote them in. 3. You say nothing stops Guild Leadership from becoming a friend group but that just isn't true. A Clan can be created with a week of bounties done by a group of 4 people. There might be a time where some clans work together to keep their person in charge but that is literally the point, and if they aren't doing a good job their isn't anything stopping members from leaving those clans, starting their own and electing a new person. This isn't even mentioning that huge established clans have no more voting power than the newest, tiniest clan when it comes to voting in a new Guild Leader. 3. The Guild Leader doesn't have the power to arbitrarily remove someone from the guild for speaking out, that entire point isn't an issue. If they don't want to listen to someone because they disagree with their views then it is perfectly possible for them to take their vote and try to drum up support for someone else. You say you are aware that the point is to power play but it seems like you either don't or you just want to change it just because. You haven't really done the most important things here, show how your suggested change would actually make things different than they are now, or show an understanding of what the powers of the Guild Leader actually are. That last one is important because you are arguing against a problem that doesn't exist with a solution that wouldn't fix it even if it did exist. Somehow posting on the forums would prevent the Guild Leader from persecuting you if you disagreed with them if they had the power to do so. Why? How? 1. The reports are moved up the chain if they are a serious issue. If they are breaking the rules of the Guild then they get a strike, with more punishment depending on how it affects the Guild Health as a whole and the severity of the rules they broke. You are someone who has had very similar reports about your behavior in the past, are you saying that your behavior when you were new to CG should have been a reason stamp down on CG as a whole, in fact how many times did you disagree with those assessments? 2. Every leadership position isn't unofficial, they are officially in charge of the Guild. Everything after this is untrue. Even if they were an "unofficial" official Guild Leader how would they - as a player - be able stop a director from stepping in, please elaborate. Why would a director not be able to punish a single person? Would they not be able to find out who did something wrong? Why, is someone hiding the person who did it, was there no documentation? Did they break a bounty hunter rule and then not get punished? Why wouldn't they get punished? Do you have a single piece of evidence of someone not being punished for breaking a rule in the Bounty Hunters? Even if they didn't what would that have to do with a director, if they aren't breaking a server rule? So much of this point makes no sense at all. 3. Your point about no one being able to pick out rotten fruits its dumb, its literally just a hypothetical. What if there were no admins to ban people? What is someone was bestest friends with Joah and he unbanned them when they did anything, the server would all fall apart. Therefore we need to specifically get someone to make sure Joah doesn't get a bestest friend that he will then unban. Just. In. Case. Seriously this entire point is based on something that hasn't happened, you don't have any evidence will happen, and even if it did happen, someone being elected on the forums doesn't magically enhance their character to the level where they are incorruptible. 4. Guild Leaders aren't commanders. They should be invited but I'm not surprised they aren't. If a Battalion Commander wants to voice a concern literally contact them. 5. What do you mean "giving suggestions without the permission from the Guild Leadership"? You don't need their permission to make a suggestion. Do you mean you want random Battalion Commanders to be able to make changes to the Guild without anyone in the guild having a say by overriding the Guild Leader? I mean, even with your suggestion that wouldn't happen, because they would still be contacting the Guild Leader who would just be chosen by everyone, even those completely uninvolved and uninformed about the guild. TL;DR I don't think you understand how the politics is supposed to work. Most of your points are random hypothetical of what could happen in the worst possible scenario, and even then your solution doesn't seem like it would actually solve the hypothetical problems you make up. -1
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