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New "Bite Swep"


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Posted (edited)

Name: Casanova

RP Rank: Commander

Implementation: GM

Suggestion: Add another bite swep with higher damage

Lore: Add a bite swep that does 100-150 dmg for Melee event jobs such as zombies, currently the only way to do this in a good way is to use the knife, or give them the regular bite swep and compensate by setting their  HP high

Workshop content if applicable:Needs development
(If no workshop content, suggest a developer or put "Require Development")

Edited by Gobo The Great
Posted

+1 We need this (the GM team)

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Posted

@Gobo The Great

What's the current damage on the bite swep?

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Posted
55 minutes ago, Mystic said:

@Gobo The Great

What's the current damage on the bite swep?

Last time I checked it was like 10-15 but it might got updated it was when I was a GM for the first time which was a half a year ago 

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Posted (edited)

Ok I asked Canary it got upped to 45 which is still low for an EJ damage 

Edited by C0GH4T
  • Informative 1

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Posted (edited)

It should get a different name though since mostly the EJs will be using it and they need to get close and personal and keep the normal bite at 45 for Massifs and other WLs that have it. And mostly because with the last update the bugs do like 50 DMG a hit as well so it should get more for zombie/ants events/deployments

Edited by C0GH4T

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Posted

+1 
For RP reasons, this sounds pretty good, especially for massifs as well. 

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Posted

+1 Best Idea Casanova has ever had we would be foolish to not immortalize his first and only good Idea 

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Posted

+1 Yet another GM suggestion from the guy who hates GM work (his words not mine)

 

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Posted

+1 if massiffs got it
-1 if they don't (give tracker SOMETHING man)

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Posted
On 7/16/2025 at 9:20 AM, Champ said:

+1 if massiffs got it
-1 if they don't (give tracker SOMETHING man)

brochacho this is for event jobs and the gm team. you do NOT need a crazy strong punch swep

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Posted (edited)
On 7/18/2025 at 3:02 PM, Zeros said:

brochacho this is for event jobs and the gm team. you do NOT need a crazy strong punch swep

Then imma have to disagree with this since I've already had an issue with EJ's getting TP'ed on top of me and insta killing me, I feel like a 150 damage punch being given to them will only make zombie events more frustrating than anything from my experience with how they already are.

I'm all for increasing bite swep damage tho so that zombies aren't holding knives but I don't want to get 150 punched by a guy who I can't really counter

Edited by Champ

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Posted

+1 because It would add more rp and be very cool to see with massifs

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Posted
On 7/20/2025 at 1:03 AM, Champ said:

Then imma have to disagree with this since I've already had an issue with EJ's getting TP'ed on top of me and insta killing me, I feel like a 150 damage punch being given to them will only make zombie events more frustrating than anything from my experience with how they already are.

I'm all for increasing bite swep damage tho so that zombies aren't holding knives but I don't want to get 150 punched by a guy who I can't really counter

He has fists and you have an arsenal of guns, you can definitely counter it 

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Posted

+1 zombies should be more menacing

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Posted (edited)
3 hours ago, Gobo The Great said:

He has fists and you have an arsenal of guns, you can definitely counter it 

150 damage a hit teleported on top of you is 2-3 hits at the very best circumstance, on top of almost every EJ having 10k health your guns at best are tickling him if you dont have a good 20 people instantly lighting him up which will more than likely result in you dead anyways

I'm not gonna continue this since I don't wanna argue on the forums but until I have confidence this wont just result in a zombie instantly killing me upon being TP'ed on top of me I can't say this would do anything other than make me disconnect and come back when the deployments over

(I do still stand by some form of a bite buff so zombies can actually be zombies and not have knives but 100-150 damage is an instant kill if you dont have points invested)

Edited by Champ

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Posted
2 hours ago, Champ said:

150 damage a hit teleported on top of you is 2-3 hits at the very best circumstance, on top of almost every EJ having 10k health your guns at best are tickling him if you dont have a good 20 people instantly lighting him up which will more than likely result in you dead anyways

I'm not gonna continue this since I don't wanna argue on the forums but until I have confidence this wont just result in a zombie instantly killing me upon being TP'ed on top of me I can't say this would do anything other than make me disconnect and come back when the deployments over

(I do still stand by some form of a bite buff so zombies can actually be zombies and not have knives but 100-150 damage is an instant kill if you dont have points invested)

I don’t see the difference between if only EJS gets this or if massifs gets this aswell your logic is still flawed as this would make massifs incredibly OP, massifs aren’t supposed to kill anyone, it’s more of a marking than an attack.

 

no EJ is gonna be teleported on top of you, and the reason why we set HP so high is to complement the low DMG of the bite swep. A higher damaged Bite swep means we can use lower HP on EJs 

Posted (edited)

Unfortunately, this suggestion has been DENIED.

If the same suggestion is submitted again within the next 2 server suggestion cycles after this post it will be automatically denied.

// LOCKED
// MOVED TO [CW] SERVER SUGGESTIONS - DENIED
 

Quote

Denial reasons:
This doesn't need to be a new swep. We will likely adapt part of this idea into buffing the current swep.

 

Edited by BUB

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