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Destroyable Props


Gohn

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Posted

Name: Gohn

RP Rank: Admiral

Suggestion: Add a way for GM's to make destroyable props

Implementation: Adding this will make it so people can destroy props, without having to make a ticket. So you can set a drop pods HP, a Muni's HP ETC ETC.
Video demonstrating it. Only downside to this addon is that it requries around 120 MB

Lore: N/A

Workshop content if applicable:
https://steamcommunity.com/sharedfiles/filedetails/?id=3034592724

 

 

Posted

+1 Made the video to show a demonstration. Did not show Big explosions intentionally.

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Posted

+1 I love this idea  and addon, However would this not take away from EOD RP?

Posted

+1 would be cool to destroy pods and things without having to make tickets every time

"I see. So, the mission was your usual version of success, then?"

 Fleet Admiral Yularen | CG SGM Price | Hunter Zero

Posted
On 3/6/2024 at 9:51 AM, EODmanKarl said:

+1 I love this idea  and addon, However would this not take away from EOD RP?

It would take away certain elements from EOD, but will make it easier for Gamemasters to host solo events, since they won’t have to bother with “blew this up” tickets 

  • Agree 1

 

 

Posted

+1 Would be a good change

Current: SFC Gator

Former: Ahsoka Tano, 501st WO, 212th REGA, 212th ARCO, 212th SUPL x3, Ghost Company XO/Lead, CMD Wooley

Commander of Wooley Company

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Posted
On 3/7/2024 at 5:06 AM, gohn said:

It would take away certain elements from EOD, but will make it easier for Gamemasters to host solo events, since they won’t have to bother with “blew this up” tickets 

I mean it takes a pretty big element of EOD away which is Blowing pods, As this is the thing you do most with EOD, It's not really like a lot of bombs are really put maybe 2 or 3 every 5 events, I am not against the Idea I think it's really cool but I just want to make sure that part of EOD isn't completely being taken away

Posted
1 hour ago, EODmanKarl said:

I mean it takes a pretty big element of EOD away which is Blowing pods, As this is the thing you do most with EOD, It's not really like a lot of bombs are really put maybe 2 or 3 every 5 events, I am not against the Idea I think it's really cool but I just want to make sure that part of EOD isn't completely being taken away

EOD Will not be removed completley. Bombs still needs to be planet & defused

 

 

Posted

+1 I see the concern of eod being taken away but i just see this as another incredibly useful tool for GMs to make even more interesting events

Current:  212th STR SGT WideTurtle

 Previously: 2ndAC [S] Oddball x2 | Red Leader | Rys | DSXO Thorn | CG CPT | GM Major | Rancor WO

 

 

  • 2 months later...
Systems Dev
Posted

Unfortunately, this suggestion has been DENIED.

If the same suggestion is submitted again within 60 DAYS of this post it will be automatically denied.

// LOCKED
// MOVED TO [CW] SERVER SUGGESTIONS - DENIED
 

Quote

Denial reasons:
(These are some reasons that your suggestion might get denied for.)

  • Not providing sufficient information.
    • Ex: Just linking the workshop and not giving us the actual model path you want to use.
  • The addon's size is way too big compared to its content(s).
    • Ex: 35mb for one model.
  • Lack of feedback.
    • Ex: Post has been up for 3 weeks and only received 1-10 votes.
  • Majority negative feedback.
  • Bad optimization and/or causes bad performance on the server.
  • Having multiple suggestions within one thread.
  • Bothering leadership/development team regarding a suggestion.
  • Suggesting a previously denied suggestion within 60 days of denial.

 

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