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Add Subunit Classes to DS


KnightVR

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Name: Knight | Fox

RP Rank: BCMD

Suggestion: Adding sub unit classes to Diplomatic Services

Implementation: Add a job whitelist under DS for a medic, heavy, and support class to Diplomatic Services

Lore: https://starwars.fandom.com/wiki/Diplomatic_service

Workshop content if applicable:
(If no workshop content, suggest a developer or put "Require Development")

If you are asking to add or change a job, fill out the following

Add or Change: Add class weapons to the DS Model
(Any job modification requires all this information)

Job: DS Support

Slots: 2

Description: Adding a support unit to the squad will help the Diplomatic services have a designated pilots ready to go for transporting Senators/High Command

Model: models/synergy_roleplay/cga/trooper_ds/trooper_ds.mdl
(Provide the model string if on server Ex. models/player/synergy/cblake/ls_squad/ls_trp/lstrp.mdl (Get this from the Q menu)

Weapons:
deployable_shield
comlink_swep
weapon_hands
rw_sw_dc15a_o
rw_sw_dc17

rw_sw_dp23
rw_sw_dc15s

alydus_fusioncutter
weapon_policebaton
(If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu))

Add or Change: Add class weapons to the DS Model
(Any job modification requires all this information)

Job: DS Medic

Slots: 2

Description: DS Medic are highly needed to be with senators at all times, they're main focus is keeping the senators/ high command alive and healthy.

Model: models/synergy_roleplay/cga/trooper_ds/trooper_ds.mdl
(Provide the model string if on server Ex. models/player/synergy/cblake/ls_squad/ls_trp/lstrp.mdl (Get this from the Q menu)

Weapons:
deployable_shield
comlink_swep
weapon_hands
rw_sw_dc15a_o
rw_sw_dc17
rw_sw_dc15s
rust_syringe

weapon_bactakit
weapon_policebaton
(If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu))

Add or Change: Add class weapons to the DS Model
(Any job modification requires all this information)

Job: DS Heavy

Slots: 2

Description: DS needs that heavy power enough to keep forces away from the senators, having a heavy trooper will be beneficial for holding the enemy off. 

Model: models/synergy_roleplay/cga/trooper_ds/trooper_ds.mdl
(Provide the model string if on server Ex. models/player/synergy/cblake/ls_squad/ls_trp/lstrp.mdl (Get this from the Q menu)

Weapons:
deployable_shield
comlink_swep
weapon_hands
rw_sw_dc15a_o
rw_sw_dc17
rw_sw_dc15s
rw_sw_z6

weapon_policebaton
(If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu))waad

Other: Removing Rys, Mack, and Jek from DS

Edited by KnightVR
Lowering the slots

Current: None | Former: Fox, Thire, Stone, BCMD, Veteran Admin, DSL, ARCLx2
kamino-coruscant — Commander Fox and Sergeant Hound S05x18: The Jedi...

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YES YES YES YESE YES YES YESSSSS THIS IS WHAT I WANTED AWHILE AGO I WANT THIS +1 +1 +1 +1 +1++++++++++++++++111111111 MY DS MEDIC JOB YESSSS

sorry for my cringeness i got excited seeing this

Edited by Soccer
im not the smartest
  • Current:
  • CG Commander
  • CG Regimental Lead
  • Diplomatic Service Lead Stone
  • Naval Petty Officer 
  • Naval Zak
  • Jedi Master
  • Admin
  • Former:
  • 187th COL (Former)
  • 187th PLTL (Former)
  • 187th WO (Former)
  • 501st PLTL hawk (Former)
  • 501st COL (Former)
  • TRO (Former)
  • Game Master  (Former)
  • Senior Admin (Former)
  • GC Reed (Former)
  • CT (Former)
  • Temple Guard Lead (Former)
  • Serra Keto (Former)
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Just now, Clutch said:

Will this be replacing the current lore spots as you can't add more spots into the sub unit without removing some

^

Not to mention most battalions have a limit to each specialization as far as slots go. 

Longest Special Operations Member on the server.
 Current: Jedi Chief Instructor l Alpha 98 Nate
Former: Cin Drallig l First Yayax Squad Yover l Foxtrot Commando l 2nd GM BCMD Bacara l Serra Keto Final SO Commander Jet l First & Last Devil Dogs Deadeye l Veteran Admin l Jedi General Plo Koon l 2nd Returning SO CMD Jet l Luminara Unduli l Wolfpack MAJ Boost l Kit Fisto l Trauma's Unit MED Mystic l Jedi Military Advisor l Omega 36 PVT Darman l High General Shaak Ti929b4e909812caa69dc35d62f2db974e.gif?ex=

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10 minutes ago, Mystic said:

^

Not to mention most battalions have a limit to each specialization as far as slots go. 

 

12 minutes ago, Clutch said:

Will this be replacing the current lore spots as you can't add more spots into the sub unit without removing some

I will be removing Jek, Rys, and Mack from DS. Lowering the numbers of slots to 2. Since this new update doesn't show the limit of slots I have for my sub unit i didn't know we had a limit. Apologies for that.

  • Dumb 1

Current: None | Former: Fox, Thire, Stone, BCMD, Veteran Admin, DSL, ARCLx2
kamino-coruscant — Commander Fox and Sergeant Hound S05x18: The Jedi...

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1 minute ago, Clutch said:

-1 I think removing 3 lore jobs for 3 more slots is a bit pointless plus I'm not a huge fan of removing iconic lore characters such as Jek and Rys

Not removing the lore characters but moving them out of the DS slots to CG.

Current: None | Former: Fox, Thire, Stone, BCMD, Veteran Admin, DSL, ARCLx2
kamino-coruscant — Commander Fox and Sergeant Hound S05x18: The Jedi...

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Just now, KnightVR said:

Not removing the lore characters but moving them out of the DS slots to CG.

You still cannot add 3 new job slots each battalion are limited to a certain amount of spots

 Kaiser                 Zeros                    Clutch
 3d9c751ebe7b1b10535d501c3cacff63.png

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3 minutes ago, Clutch said:

-1 I think removing 3 lore jobs for 3 more slots is a bit pointless plus I'm not a huge fan of removing iconic lore characters such as Jek and Rys

 It seems like I have not thought this out since I wasn't aware of the limitation i was given. I'll cancel this suggestion.

Current: None | Former: Fox, Thire, Stone, BCMD, Veteran Admin, DSL, ARCLx2
kamino-coruscant — Commander Fox and Sergeant Hound S05x18: The Jedi...

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Just now, KnightVR said:

 It seems like I have not thought this out since I wasn't aware of the limitation i was given. I'll cancel this suggestion.

just for future reference its 10 per battalion job, 5 per subunit job. 

Longest Special Operations Member on the server.
 Current: Jedi Chief Instructor l Alpha 98 Nate
Former: Cin Drallig l First Yayax Squad Yover l Foxtrot Commando l 2nd GM BCMD Bacara l Serra Keto Final SO Commander Jet l First & Last Devil Dogs Deadeye l Veteran Admin l Jedi General Plo Koon l 2nd Returning SO CMD Jet l Luminara Unduli l Wolfpack MAJ Boost l Kit Fisto l Trauma's Unit MED Mystic l Jedi Military Advisor l Omega 36 PVT Darman l High General Shaak Ti929b4e909812caa69dc35d62f2db974e.gif?ex=

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Forum Admin

This suggestion has been VOIDED.

If the same suggestion is submitted again within 60 DAYS of this post it will be automatically denied.

// LOCKED
// MOVED TO [CW] SERVER SUGGESTIONS - DENIED

I added the Pepe emojis onto the forums

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