Snadvich Posted August 17, 2021 Report Share Posted August 17, 2021 Name: Snadvich Who helped (If applicable): Wolfro, Quad Event/Encounter Name: Trouble on Drass Description of event/encounter (required if no document provided): Murder missions that ended up going loud Link to comment
Bleach Posted August 17, 2021 Report Share Posted August 17, 2021 8/10 that was pretty goooood I was the Best Canadian on the Server The Smoke Will Never Clear... Link to comment
Eclipse Posted August 17, 2021 Report Share Posted August 17, 2021 8/10 took me a while to load but that isn't your fault Sick event I liked it a whole lot ! Yes, I do hate fat people. Former Ordo Skirata Link to comment
Luther Posted August 17, 2021 Report Share Posted August 17, 2021 8/10 it was pretty good, I liked the changing into civilian armor and what not, but I felt that there was something missing Link to comment
Stormzy Posted August 17, 2021 Report Share Posted August 17, 2021 7/10 I think it was pretty fun, personally I would think it woulda been more enjoyable if there was more Passive roleplay(ex. EOD/Tech or IR) Not really your fault since it's hard to get Event Jobs but it was still good. Link to comment
Conrad Posted August 17, 2021 Report Share Posted August 17, 2021 (edited) So I feel like we had a couple of plot lines and space in the map that just lead to know where and did nothing for us. Too many empty rooms, too many buildings without anything to do or interact with. When so much of the map is unused on a map on this size please take a bit of time to cut down these unused places by blocking them off. I spent about half my time in empty rooms and useless places that just kind of got to the point where I was slogging through this event looking for someone to shoot and anything to do. The stuff we had to do was fine, but felt a little too few and far between. Even jobs had some direction, but felt like they didn't interact with us in super organic ways. The bartender kept trying to go out of their way to give us the information, instead of us trying to get it from them. The entire RC except for me was running around not interact with her and If i hadn't stopped and talked she might have just run around screaming "please go kill this guy wahhhhh". If we have a mission, make us go through the mission, don't make the mission come to us. When we go to the mission the roleplay gets a lot better from our end. Edited August 17, 2021 by Conrad 2 1 1 Report Link to comment
Caidoon Posted August 17, 2021 Report Share Posted August 17, 2021 5/10 Not saying there wasnt RP and it wasnt complex(thats what a 5 is on the chart) but I think there was too many players and too few EJ's for this. I feel that a good bit of us were lost and were running around with no direction. 1 Report Link to comment
Madara Posted August 17, 2021 Report Share Posted August 17, 2021 7/10 totally didnt rob a bank +1 cuz i got a lightsaber so total 8/10 Wosy was here Link to comment
Bacta Posted August 17, 2021 Report Share Posted August 17, 2021 8/10 I think rp_denon would have been better for the event only criticism Link to comment
Wolfro Posted August 17, 2021 Report Share Posted August 17, 2021 12 hours ago, Conrad said: So I feel like we had a couple of plot lines and space in the map that just lead to know where and did nothing for us. Too many empty rooms, too many buildings without anything to do or interact with. When so much of the map is unused on a map on this size please take a bit of time to cut down these unused places by blocking them off. I spent about half my time in empty rooms and useless places that just kind of got to the point where I was slogging through this event looking for someone to shoot and anything to do. The stuff we had to do was fine, but felt a little too few and far between. Even jobs had some direction, but felt like they didn't interact with us in super organic ways. The bartender kept trying to go out of their way to give us the information, instead of us trying to get it from them. The entire RC except for me was running around not interact with her and If i hadn't stopped and talked she might have just run around screaming "please go kill this guy wahhhhh". If we have a mission, make us go through the mission, don't make the mission come to us. When we go to the mission the roleplay gets a lot better from our end. Well I can see where you came up with that resolution Conrad but its hard when your jedi all they wanted to do was fight and kept interrupting the rp i was trying to do with your sobde boys but it is what it is we try to adapt and make it enjoyable for all but when one is dead set on killing a ej it can only go so far. 2 Report Link to comment
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