vCoil Posted May 28, 2021 Report Share Posted May 28, 2021 Name: Coil Who helped (If applicable): Scrub Event/Encounter Name: The Prosecutors Disappearance Link to Event/Encounter Document (optional): None Description of event/encounter (required if no document provided): This was my first attempt at a lore accurate event. Known as one of the most disturbing mission commandos were sent on. This was a venator class ship that was taken by trandos to sell to the CIS in return for battle droids to hopefully help their slave trade. Inspiration: Former: Torrent Company Commander Kano/Fives, WO Appo | Former: WO Mortar, Lieutenant Dash-29 Former: GCO WO Waxer Link to comment
Wulf Posted May 28, 2021 Report Share Posted May 28, 2021 8/10 Been here for ages, practically done and seen everything. Link to comment
Thunder Posted May 28, 2021 Report Share Posted May 28, 2021 8/10 Really fun to launch a venator into a fleet of trandos. Also, Deltas had some really fun RP. Only poor thing was the trandos going sicko mode. Zuko Fanboy Link to comment
Metro Posted May 28, 2021 Report Share Posted May 28, 2021 8/10 - Great event and execution. Had a great time with the Delta RP. Pros Nice Lore Unique Event Flexible Gamemaster Cons OP Trandos "We'll get it done, Colonel. Six out." Link to comment
Conrad Posted May 28, 2021 Report Share Posted May 28, 2021 (edited) So I get being hard, but T21's in short corridors are a bit past the line IMO. This map has really good auto pathing on the AI's, so they rush a lot, this mixed with high health, you moving them yourself, and T21's it was a bit too much. Pushing the health down just a bit and no T21's would have put this at the perfect point. The map felt a little too streamlined with how the map was layed out/blocked off. We didn't really have any choice to make any options for ourselves, allowing for player choice in how we tackle things is a great way to take your events to the next level, but you also need to be more adaptable to what the players do and faster to keep up with their actions. The one thing we got to do of our own volition was me landing the LAAT in the enemy hanger. You where a bit slow on the draw but in the end you went with it so +1 to that for adapting to the one player choice we had to make. The RP was pretty good for a pretty PvE focused event, added a great atmosphere. Edited May 28, 2021 by Conrad Link to comment
Venom Posted May 28, 2021 Report Share Posted May 28, 2021 8/10 Great RP Great lore Very dynamic event - Trandos were pretty damn beefy, only complaint S/o to CT Ironhide First and Last Jaing Skirata Link to comment
Piff Posted May 28, 2021 Report Share Posted May 28, 2021 8/10 only thing i didnt like was the T-21s on the trandos in close quarters “I’m not toxic, It’s just hard not to treat you like an idiot” ~ Logic Link to comment
Harsh Posted May 28, 2021 Report Share Posted May 28, 2021 9/10 Like the others said, the trandos were a bit beefy. Outside of that, I had a bunch of fun! Current: Nothing Former: 212th Kenobi | 21st Mundi | 212th CPT Boil | Jaing Skirata | Kal Skirata | REGL CMD Harsh | Omega EOD Darman | Grey RC CMD Harsh | Niner | Ordo | Link to comment
Cox Posted May 28, 2021 Report Share Posted May 28, 2021 9/10 trandos only thing that stopped it I enjoyed the delta squad RP a lot and thats what made this so good for me Certified Giga Chad Link to comment
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