TopGunz9 Posted October 9, 2020 Report Share Posted October 9, 2020 Name: TopGunz Who helped (If applicable): Wulf, Shake Event Name: Senate Imposter [2/3] Summary: https://docs.google.com/document/d/1j6q4iTIKYuXWxAxRkzpTebsmp2Kpzq8jZPAMYbFTjRw/edit Link to comment
Marshh Posted October 9, 2020 Report Share Posted October 9, 2020 10/10, One thing I would say is let people roam around in squads would of been way more fun! 1 Report Hi, I'm Marsh, I'm 19, I work at Disney Land as a Mickey Mouse Actor and get paid minimum wage. My mother kicked me out the house so I live with my Grandma. Hit me up on discord for some gaming times! Link to comment
Pog Posted October 9, 2020 Report Share Posted October 9, 2020 9/10 Great event and nice doc work as well. My only comment is try to let the players figure things out on their own a bit more. 1 Report Former: Jedi Youngling Link to comment
Leche Posted October 9, 2020 Report Share Posted October 9, 2020 8/10 i love rp based events but I prefer if there was a bit more player choice it kind of seemed like we were pointed in a direction, i understand that its difficult to learn the map too. Great job on handling only having 2 GH 1 Report Link to comment
Summit Posted October 9, 2020 Report Share Posted October 9, 2020 - Map was huge, the event should have been constrained to a smaller area. The game master did make an effort to close areas off, which was smart, but still a lot of space to roam and not many people on led to the event feeling somewhat empty and most of the time being spent walking back and forth between roleplay encounters. - The roleplay of the event was actually very good. The game master got a lot of substance out of only a couple event jobs. There was freedom to interact with the event jobs however we pleased. Additionally, the story was creative and the game master was constantly monitoring the action and even went as far, I think, as to teleport people to the areas of action to make sure that no one was missing out. Great work there. That's all I can think of. Not the greatest event I have ever played, but it was hard to find fault in it. 9/10. 1 Report Link to comment
Guttler Posted October 9, 2020 Report Share Posted October 9, 2020 ima say a 7/10 on this one, there was alot of running around going back in forth here on this, felt a bit tedious honestly, was still fun for a bit. 1 Report Link to comment
Katy Posted October 9, 2020 Report Share Posted October 9, 2020 7/10 Investigations, especially on Couruscant Below, are really hard to pull off. The map is massive and investigations are complex. You did a good job at keeping things consistent, but it's not very hard when you have the event jobs telling the Clones to do what, rather than an investigation where it takes more effort on the Clones' part to figure things out. I understand keeping everyone together is so you can keep an eye on everyone, but that just doesn't work for an investigation for such a massive group. Only two or three people were interacting with event jobs as a result. A solution to this is having Helpers flying around people while they're split off into different groups. More event jobs would have benefitted as well. Numbers were low on main and I know you wanted more people to help out, but at that point, just delay the event for another time. I did like the fact that you tried because even I have yet to attempt an investigation out of fear it might not go well. Keep improving man, I love these events and the effort you put into them regardless of what I think in the end 1 Report Former: Rancor PVT | Special Operations SGM | Jedi Astromech | Guardian | B2 Battle Droid Link to comment
TheCyan Posted October 9, 2020 Report Share Posted October 9, 2020 10/10, kinda wish I wasn't called a dumb dumb at the end for doing a lot of investigation and interrogation work, but, you know. Society. 1 Report I used to play this server for too many hours at a time. Link to comment
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