jacobfyfe Posted July 28, 2020 Posted July 28, 2020 Name: Jake | Gregor RP Rank: Commander | Squad Lead Suggestion: Adding a Foxtrot Medic Implementation: Lore: https://starwars.fandom.com/wiki/Clone_commando/Legends Workshop content if applicable:(If no workshop content, suggest a developer or put "Require Development") If you are asking to add or change a job, fill out the following Add or Change: (Any job modification requires all this information) Job: Add job: Foxtrot Medic Slots: 1 Description: Republic Commando's were Equipped with medical supplies so it would only made sense to add a dedicated Medic to the squad to improving the squad in a whole Model: Will use current models (Provide the model string if on server Ex. models/player/synergy/cblake/ls_squad/ls_trp/lstrp.mdl (Get this from the Q menu) Weapons: weapon_bactakit , cc2018_dc17ms , cc2018_dc17m Other: So it would only make sense because the clone commando squads were equipped with bacta and Would help themselves if needed so sense we dont want all of us to have it I think it should be added to a single job for Foxtrot Medic to help squad dynamic and roleplay. Within our group now with the old suggestion for the attachment's that should of been within the bug posts so this is the first real new thing being added to Foxtrot. (They would lose anti- armor from their job in replacement of the bacta Kit.)
Posted July 28, 2020 Name: Jake | Gregor RP Rank: Commander | Squad Lead Suggestion: Adding a Foxtrot Medic Implementation: Lore: https://starwars.fandom.com/wiki/Clone_commando/Legends Workshop content if applicable:(If no workshop content, suggest a developer or put "Require Development") If you are asking to add or change a job, fill out the following Add or Change: (Any job modification requires all this information) Job: Add job: Foxtrot Medic Slots: 1 Description: Republic Commando's were Equipped with medical supplies so it would only made sense to add a dedicated Medic to the squad to improving the squad in a whole Model: Will use current models (Provide the model string if on server Ex. models/player/synergy/cblake/ls_squad/ls_trp/lstrp.mdl (Get this from the Q menu) Weapons: weapon_bactakit , cc2018_dc17ms , cc2018_dc17m Other: So it would only make sense because the clone commando squads were equipped with bacta and Would help themselves if needed so sense we dont want all of us to have it I think it should be added to a single job for Foxtrot Medic to help squad dynamic and roleplay. Within our group now with the old suggestion for the attachment's that should of been within the bug posts so this is the first real new thing being added to Foxtrot. (They would lose anti- armor from their job in replacement of the bacta Kit.)
Shockpoint Posted July 28, 2020 Posted July 28, 2020 +1. It is said in lore that most squads had a medic, and in republic commando it was stated that Delta was the exception, not the rule. If you use the RC Shotgun you are automatically cringe.
Posted July 28, 2020 +1. It is said in lore that most squads had a medic, and in republic commando it was stated that Delta was the exception, not the rule. If you use the RC Shotgun you are automatically cringe.
Naffen Posted July 28, 2020 Forum Admin Posted July 28, 2020 would it remove one slot from the normal foxtrot job then? seems like it will slowly move back to the normal squad each with their own designated roles and jobs. +1 as isn't anything major 1 I added the Pepe emojis onto the forums
Forum Admin Posted July 28, 2020 would it remove one slot from the normal foxtrot job then? seems like it will slowly move back to the normal squad each with their own designated roles and jobs. +1 as isn't anything major 1 I added the Pepe emojis onto the forums
jacobfyfe Posted July 28, 2020 Author Posted July 28, 2020 Yes it would remove one of the current slots and is the only special Job addition to foxtrot
Author Posted July 28, 2020 Yes it would remove one of the current slots and is the only special Job addition to foxtrot
Fyi Posted July 28, 2020 Posted July 28, 2020 +1 Been wanting to make this suggestion for a while. It makes sense for the squad to have one, since they go on their own designated jobs it's different than Parjai and Ghost Company. hi.
Posted July 28, 2020 +1 Been wanting to make this suggestion for a while. It makes sense for the squad to have one, since they go on their own designated jobs it's different than Parjai and Ghost Company. hi.
Comics Posted July 28, 2020 Posted July 28, 2020 (edited) +1, needed to have foxtrot behave like an actual squad. Edited July 28, 2020 by Comics 1 The most fuckable person on Synergy Star Wars RP!
Posted July 28, 2020 (edited) +1, needed to have foxtrot behave like an actual squad. Edited July 28, 2020 by Comics 1 The most fuckable person on Synergy Star Wars RP!
Alec Posted July 28, 2020 Posted July 28, 2020 5 hours ago, jacobfyfe said: Yes it would remove one of the current slots and is the only special Job addition to foxtrot I was gonna ask this exact question lol, but on that note. +1
Posted July 28, 2020 5 hours ago, jacobfyfe said: Yes it would remove one of the current slots and is the only special Job addition to foxtrot I was gonna ask this exact question lol, but on that note. +1
Katy Posted July 28, 2020 Posted July 28, 2020 +1 Should've made this suggestion weeks ago when I was interested in Foxtrot lol Former: Rancor PVT | Special Operations SGM | Jedi Astromech | Guardian | B2 Battle Droid
Posted July 28, 2020 +1 Should've made this suggestion weeks ago when I was interested in Foxtrot lol Former: Rancor PVT | Special Operations SGM | Jedi Astromech | Guardian | B2 Battle Droid
Bro Posted July 28, 2020 Posted July 28, 2020 (edited) 1st its MED then it'll be an ENG I want you to have it but for it to be a battalion thing and not just another Squad it kinda looks a little iffy. Just suggest to be a squad again and drop 1 is all I'm saying. -1 Edited July 28, 2020 by Bro 2
Posted July 28, 2020 (edited) 1st its MED then it'll be an ENG I want you to have it but for it to be a battalion thing and not just another Squad it kinda looks a little iffy. Just suggest to be a squad again and drop 1 is all I'm saying. -1 Edited July 28, 2020 by Bro 2
Dennis Posted July 28, 2020 Banned Posted July 28, 2020 +1 omegalul how has this not been a thing Current: Kevin Colt leader of the Colt Crime Syndicate | Alpha-69 Dennis Former: BCMD Doom x3| Havoc Squad Brimstone x3 | Base Ops CMD | Delta Jedi | BCMD Colt | BCMD Bacara | Specialized Regimental Commander x2 | First Count Dooku and creator of the CIS | Rear Admiral Orson Krennic
Banned Posted July 28, 2020 +1 omegalul how has this not been a thing Current: Kevin Colt leader of the Colt Crime Syndicate | Alpha-69 Dennis Former: BCMD Doom x3| Havoc Squad Brimstone x3 | Base Ops CMD | Delta Jedi | BCMD Colt | BCMD Bacara | Specialized Regimental Commander x2 | First Count Dooku and creator of the CIS | Rear Admiral Orson Krennic
Comics Posted July 28, 2020 Posted July 28, 2020 7 hours ago, Bro said: 1st its MED then it'll be an ENG I want you to have it but for it to be a battalion thing and not just another Squad it kinda looks a little iffy. Just suggest to be a squad again and drop 1 is all I'm saying. -1 They only want a medic. That's it, it's not gonna be a slippery slope into anything. They need a medic to act independent. Having a medic allows they to do stuff by themselves. They still very much so are 212th. All the members at important to the battalion. They aren't becoming like SOBDE. This just allows them to do what GC & 2ndAC already can, have a medic in their company. They are still uniquely 212th and won't stop being that. 1 The most fuckable person on Synergy Star Wars RP!
Posted July 28, 2020 7 hours ago, Bro said: 1st its MED then it'll be an ENG I want you to have it but for it to be a battalion thing and not just another Squad it kinda looks a little iffy. Just suggest to be a squad again and drop 1 is all I'm saying. -1 They only want a medic. That's it, it's not gonna be a slippery slope into anything. They need a medic to act independent. Having a medic allows they to do stuff by themselves. They still very much so are 212th. All the members at important to the battalion. They aren't becoming like SOBDE. This just allows them to do what GC & 2ndAC already can, have a medic in their company. They are still uniquely 212th and won't stop being that. 1 The most fuckable person on Synergy Star Wars RP!
Shockpoint Posted July 28, 2020 Posted July 28, 2020 The thing is, I don't really want a medic all that much. But we need it to actually step away from the battalion for more than 10 minutes. I really don't know how Delta does it honestly. However, if Gamemasters normalized putting down Bacta Stations in events for ALL RC, I wouldn't have a problem with it, as it would be just like Republic Commando, and in lore, only RC had bacta processing implants, allowing them to use the stations in the game. So if any gamemaster is reading this, feel free to try it, but until its normalized a medic is gonna have to be a necessity. If you use the RC Shotgun you are automatically cringe.
Posted July 28, 2020 The thing is, I don't really want a medic all that much. But we need it to actually step away from the battalion for more than 10 minutes. I really don't know how Delta does it honestly. However, if Gamemasters normalized putting down Bacta Stations in events for ALL RC, I wouldn't have a problem with it, as it would be just like Republic Commando, and in lore, only RC had bacta processing implants, allowing them to use the stations in the game. So if any gamemaster is reading this, feel free to try it, but until its normalized a medic is gonna have to be a necessity. If you use the RC Shotgun you are automatically cringe.
Bro Posted July 28, 2020 Posted July 28, 2020 3 hours ago, Comics said: They only want a medic. That's it, it's not gonna be a slippery slope into anything. They need a medic to act independent. Having a medic allows they to do stuff by themselves. They still very much so are 212th. All the members at important to the battalion. They aren't becoming like SOBDE. This just allows them to do what GC & 2ndAC already can, have a medic in their company. They are still uniquely 212th and won't stop being that. I guess what I stated isn't well thought out, I want more, I WANT you to request a full squad loadout, not just a medic
Posted July 28, 2020 3 hours ago, Comics said: They only want a medic. That's it, it's not gonna be a slippery slope into anything. They need a medic to act independent. Having a medic allows they to do stuff by themselves. They still very much so are 212th. All the members at important to the battalion. They aren't becoming like SOBDE. This just allows them to do what GC & 2ndAC already can, have a medic in their company. They are still uniquely 212th and won't stop being that. I guess what I stated isn't well thought out, I want more, I WANT you to request a full squad loadout, not just a medic
Rohan Posted July 28, 2020 Posted July 28, 2020 Suggestion voided by poster Clorox once howled for me
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