Joe Posted October 3, 2019 Report Share Posted October 3, 2019 Name: Jaing Skirata (Joe) Who helped (If applicable): Event Name: Crimson Outpost Attack! Summary of the story: The CIS has made a surprise attack on a Republic Intelligence Facility to which they wanted to not only steal data but to destroy any valuable CIS Data they had obtained, The Republic was called in to counter assault the CIS to put an end to their sabatoge, however in doing so, the Crimson Battalion gave their lives defending the data from the CIS, whilst everything was being uploaded to another device for transportation, the CIS took one more try to assault the base but failing yet again. What was the result of the event?: Mission Success Was this more of a role play oriented or "shoot em up" oriented event: Heavy shoot'em up with little RP. Retired: OG of Synergy | Head Admin | Game Master Chief | Senior Attack and Defense Brigade Commander | #FirstCommanderAppToBeAcceptedOnTheForums. Link to comment
CamperCasey Posted October 3, 2019 Banned Report Share Posted October 3, 2019 9/10 a lot of fun, good amounts of back story and good usage of long range and Close Quarters combat. Link to comment
Llama/Yoda Posted October 3, 2019 Report Share Posted October 3, 2019 9/10 would have been better with jaing Link to comment
Sn3akyboi Posted October 3, 2019 Report Share Posted October 3, 2019 (edited) 9/10 Best event I've been in so far. Edited October 3, 2019 by Sn3akyboi Link to comment
Snow Posted October 3, 2019 Report Share Posted October 3, 2019 9/10, 10/10 with jaing Mishuk gotal'u meshuroke, pako kyore - "Pressure makes diamonds, Ease makes decay" 2 time Rancor BCMD, 3 time Commander Havoc Link to comment
CMD-MECH7274 Posted October 3, 2019 Report Share Posted October 3, 2019 7/10 Current: CT PVT | Naval ENG LTJG | Jedi Padawan Former: 187th MAJ | 501th CPT | DUth MSG | 41st MED 1SG | 41st SUP CSM | TEMPORARY IMPROCOO | Jedi Youngling war never changes Link to comment
Unkindled Posted October 3, 2019 Report Share Posted October 3, 2019 9/10 Good shit dude literally this is what I strive for in events. Keep on the legacy of these god tier event server events Link to comment
Mitchell Posted October 3, 2019 Report Share Posted October 3, 2019 8/10 Just make sure your droids don't have 10k hp lol Link to comment
Rosebrandon0 Posted October 3, 2019 Report Share Posted October 3, 2019 5/10. Many failures on the part of combat for an event which's main focus is a shoot 'em up. The outdoor portions of the event were repetitive, placement of enemies was not creative, and not challenging. More could be done to make ground combat against drop-pod deployed troops more engaging. The deployment of bombs from overhead during the outdoor section was trivialized, but shows great potential. More should be done to expand upon this feature in the future when troopers engage airborne assets like CIS frigates. This will make the airborne assets feel more like enemies present in the world rather than just props. A large population of players attending coupled with long segments of narrow interior combat, and troopers in positions of authority failing to manage troops during these sections resulted in lots of friendly fire that could have been prevented if the event spent more time outdoors, or in an open fighting position, and with better trained troopers. Battalions should consider conducting cross-training exercises with others like DU who are well-equipped for these sections, so that troopers know how to act in a way that ensures friendly fire and the frustration that comes from it is mitigated. The appearance of ray shields breaking up conflict during the interior sections disrupted the natural flow of the event. This forced players to stand bunched up in a hallway while they wait for troopers ahead of them to get successful rolls, repeatedly. In the future, consider less of these roadblocks in favor of something more engaging. The appearance of a sith at the end was trivialized because of how many people are present at the site of conflict, and felt unnecessary because the event should have been drawing to a close at that point. 1 Report Link to comment
Joe Posted October 3, 2019 Author Report Share Posted October 3, 2019 1 minute ago, Rosebrandon0 said: 5/10. Many failures on the part of combat for an event which's main focus is a shoot 'em up. The outdoor portions of the event were repetitive, placement of enemies was not creative, and not challenging. More could be done to make ground combat against drop-pod deployed troops more engaging. The deployment of bombs from overhead during the outdoor section was trivialized, but shows great potential. More should be done to expand upon this feature in the future when troopers engage airborne assets like CIS frigates. This will make the airborne assets feel more like enemies present in the world rather than just props. A large population of players attending coupled with long segments of narrow interior combat, and troopers in positions of authority failing to manage troops during these sections resulted in lots of friendly fire that could have been prevented if the event spent more time outdoors, or in an open fighting position, and with better trained troopers. Battalions should consider conducting cross-training exercises with others like DU who are well-equipped for these sections, so that troopers know how to act in a way that ensures friendly fire and the frustration that comes from it is mitigated. The appearance of ray shields breaking up conflict during the interior sections disrupted the natural flow of the event. This forced players to stand bunched up in a hallway while they wait for troopers ahead of them to get successful rolls, repeatedly. In the future, consider less of these roadblocks in favor of something more engaging. The appearance of a sith at the end was trivialized because of how many people are present at the site of conflict, and felt unnecessary because the event should have been drawing to a close at that point. This is what I would love to see more of.... Someone taking time to put some serious input! Thanks for your time and concern, as I will try to keep this in mind for future events!. Oh but I do have a response for some of your input, but that will be separate from this. Retired: OG of Synergy | Head Admin | Game Master Chief | Senior Attack and Defense Brigade Commander | #FirstCommanderAppToBeAcceptedOnTheForums. Link to comment
Tinovious Posted October 3, 2019 Report Share Posted October 3, 2019 7/10 Some dude that's been in SO BDE more times than he can count. Link to comment
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