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Sanchez

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Posted

Bug Type (Server:): MAP

Severity level (1-3): 1 MEHy3ZK1Co.jpg

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Description of the bug: Small gaps in the map

How can we recreate it:  N/A

This isnt much of a problem just making it known 

Posted

There's also little invisible metal ridges just outside the main hangar. The map looks great, but definitely needs a lot of under-the-hood work (which I already know is coming!)

Posted (edited)

 - Found a decent gap near the hills towards main base.    Hopefully these are causing the crashing issues via leaks in geometry.   

875A8CA85ADA036970A4FBEC13543D8F27BFE266

 

Edited by Zensras

IT Department,  DID YOU TRY TURNING IT OFF AND ON AGAIN? 

Posted (edited)

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This door in the CIT is goofed. I don't know about the other door because it was gone.

Edited by Shakes.
Posted

I'm going to keep this open so you guys can keep reporting small map bugs you find.

Keep this updated and I'll close it in 3 days and report it to Zim.

 

 

Posted

SIM room door fixed
SOME of the terrain alignment issues have been fixed aswell. if you see anymore terrain issues please provide a small description of the location it is at. finding individual terrain issues can be like finding a needle in a haystack when you have a large amount of open outdoors space in a map. tho the ones near base have been easy enough to find and will be patched in the update

Posted

501st door is double. 2 doors spawn and one blocks the other.

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Posted

Could 501st please post a screenshot of this happening? I've double checked every door within the base to try and locate the issue. So far my theory is that somebody accidentally  perma propped the original door by mistake but I am not sure entirely. From what I can tell nothing is really indicating that this would happen in game

 

Posted (edited)

@Vaas Kahn Grim

It may be hard for now to find more terrain issues with us being locked in the base. Do you have a way we can contact you about the issues if we find them at a later date?

Maybe some staff members can look around and find some.

For now I noticed a part of the base clipping through the hill just above the main hangar. If you look at the base from the front, its on the right. Sorry no pictures.

Edited by Shakes.
Posted

so far I've fixed those around the base both above and around the walls. there are some small areas that will likely need some fixing still but I've managed to also fix the few small potholes near the 2 outposts.

as for contacting me, best way is with this post because I'm keeping it pinned in chrome till the update is ready to drop

Posted
1 hour ago, Vaas Kahn Grim said:

so far I've fixed those around the base both above and around the walls. there are some small areas that will likely need some fixing still but I've managed to also fix the few small potholes near the 2 outposts.

as for contacting me, best way is with this post because I'm keeping it pinned in chrome till the update is ready to drop

The outside of the base the one by the gates by the laats there invisible areas that moves you upwards

Posted

i volenteer to be the brave soul that goes out of the base and risks crashing to find issues

                                                              The ORIGINAL Forum Troll

                                               1 time perma banned, 8 time staff member,                                                                               7 time staff removal recipient, Permanent 104th

                                                                                :EZ:

Posted

Alright, this will all be reported if it hasn't been already. It mostly seems to be getting taken care of.

 

//Locked

//Moving to Acknowledged 

 

 

  • 2 years later...
  • Retired Founder
Posted

This issue has been marked as resolved and therefore has been resolved on server or is unresolvable.

// Locking

// Moving to Resolved Reports

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