Alexz Posted October 28, 2018 Report Share Posted October 28, 2018 (edited) VOID Edited October 28, 2018 by BigBurner Link to comment
Arroyo Posted October 28, 2018 Report Share Posted October 28, 2018 -1 Then what’s the point of buying it if you can’t use it in events 1 Report Link to comment
Alexz Posted October 28, 2018 Author Report Share Posted October 28, 2018 (edited) 2 minutes ago, Arroyo said: -1 Then what’s the point of buying it if you can’t use it in events Read the suggestion please. I said restrict the use on event jobs not NPC's. I don't want them banned just restricted against event jobs Edited October 28, 2018 by BigBurner 1 Report Link to comment
Nade Jones Posted October 28, 2018 Report Share Posted October 28, 2018 -1 its hard to get the flamethrower and its useless against everything else. 1 Report Former: Commander Cody (x2), ATK Regimental Commander, SOBDE Regimental Commander, 212th XO, Omega Squad Lead Niner, Foxtrot XO, General Kenobi, HA (x2) TRM, GMM, RUS MP Commander Link to comment
Taur Posted October 28, 2018 Report Share Posted October 28, 2018 (edited) -1 people grinded for that Edited October 28, 2018 by Taur 1 Report Link to comment
Alexz Posted October 28, 2018 Author Report Share Posted October 28, 2018 (edited) 1 minute ago, Taur said: -1 It can make sense to use it for certain event jobs but a lot of GM seem to overuse it and be retards with it. Just gotta make rules stricter about them but dont ban wait I'm saying restrict clones to use them againstnt event jobs not event jobs to use them Edited October 28, 2018 by BigBurner Link to comment
Taur Posted October 28, 2018 Report Share Posted October 28, 2018 Just now, BigBurner said: how would you purpose that. I cant read nvm that Link to comment
Alexz Posted October 28, 2018 Author Report Share Posted October 28, 2018 3 minutes ago, Taur said: -1 people grinded for that PEOPLE CAN STILL USE THEM JUST ONLY ON NPC'S Link to comment
Taur Posted October 28, 2018 Report Share Posted October 28, 2018 Just now, BigBurner said: PEOPLE CAN STILL USE THEM JUST ONLY ON NPC'S It's not always easy to know if its an event job or NPC when fucking around with fire Link to comment
Alexz Posted October 28, 2018 Author Report Share Posted October 28, 2018 Just now, Taur said: It's not always easy to know if its an event job or NPC when fucking around with fire when you see one person running around with a gun by themselves its pretty easy to tell. Link to comment
Taur Posted October 28, 2018 Report Share Posted October 28, 2018 Just now, BigBurner said: when you see one person running around with a gun by themselves its pretty easy to tell. That doesn't always happen when you're at your battle station camping a doorway. This suggestion is just too hard to do. Many people won't even follow this rule. Link to comment
Alexz Posted October 28, 2018 Author Report Share Posted October 28, 2018 Just now, Taur said: That doesn't always happen when you're at your battle station camping a doorway. This suggestion is just too hard to do. Many people won't even follow this rule. then Should I make a suggestion to lower the time someone is on fire for? Link to comment
Taur Posted October 28, 2018 Report Share Posted October 28, 2018 Just now, BigBurner said: then Should I make a suggestion to lower the time someone is on fire for? Would be good but I think theres been multiple suggestions about the flamethrower including that Link to comment
Sinister Posted October 28, 2018 Report Share Posted October 28, 2018 The flamethrower takes more time than a DC-15a to kill an NPC. It's intended to be used on Players. Link to comment
Alexz Posted October 28, 2018 Author Report Share Posted October 28, 2018 Just now, Sinister said: The flamethrower takes more time than a DC-15a to kill an NPC. It's intended to be used on Players. But event jobs are powerless against it and it ruins there chance to fight back. Either way I will VOID this. I will make a new suggestion about the timing you are on fire for. Link to comment
Zyner Posted October 28, 2018 Report Share Posted October 28, 2018 What if the weapon can be edited? Small clip, longer reload time or lower fire rate? People voting here need to understand that even if the end result is the restriction of the flamethrower, what's important here is the reason. It is unfair for event jobs and it can not only ruin events but create mass lag to the server due to everything set on fire. Thermal Det was looked into for very similar issues, it can destroy dupes so it's banned during events if on a dupe. That's my input, to perhaps look further into the stats of it rather than restrict it outright. 1 Report Link to comment
Alexz Posted October 28, 2018 Author Report Share Posted October 28, 2018 5 minutes ago, Zyner said: What if the weapon can be edited? Small clip, longer reload time or lower fire rate? People voting here need to understand that even if the end result is the restriction of the flamethrower, what's important here is the reason. It is unfair for event jobs and it can not only ruin events but create mass lag to the server due to everything set on fire. Thermal Det was looked into for very similar issues, it can destroy dupes so it's banned during events if on a dupe. That's my input, to perhaps look further into the stats of it rather than restrict it outright. I think we can find some middle ground and perhaps when you get on ts we can talk about a way to restrict them and make a new better suggestion Link to comment
Bbstine Posted October 28, 2018 Report Share Posted October 28, 2018 Me no likey flamethrowers big reeeee. This is voided, I'd stick it where it belongs myself with it sort of being my job and all. But this is Esitt's domain. I'll just lock it though. @Esitt Link to comment
Esitt Posted October 28, 2018 Report Share Posted October 28, 2018 Voided as per request of the author //Locked //Moved to Server Suggestions - Denied Link to comment
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