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OneClick

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Everything posted by OneClick

  1. -1 More variety, more action
  2. -1 Hard pass from me
  3. OneClick

    Jet's Unit

    I would say +1, it was lore accurate. Could bring some new ideas to the server.
  4. OneClick

    Jet's Unit

    Saw the lore aspects, see the possibility of how it could work. I was informed this was gonna be a possible replacement of a subunit if I was correct. Right @Butter
  5. I just want to say something on this ^ We were never against anyone, unless they were harming those within DU at the time. Even up to the point of the ban's we still tried our best to work with them and it always backfired in our faces, until the directors took action. As it's been said before this community isn't a place for Toxic behaviour, antagonising people into saying or doing stupid shit (regardless of what outcome you are after) or malicious intent. Do I believe that people should be allowed back, sure. Do I believe that what... 60 days is enough to learned what was needed? Not so much.
  6. If your boss finds out via social media, friend, family or co worker that you ditched, stole or caused harm to your job in any way. You'd be fired if not worse depending on the situation. To argue that these came from a none synergy related discord is irreverent.
  7. I'm not sure what you're talking about. I took care of many situations during my term as Doom and the majority of them were never brought up to me by Ninjaman. As I said before, most situations I ever encountered that did involve him always became escalated.
  8. His actions effected DU. He was personally involved with DU and members within it. How can you not include those actions within a choice?
  9. +1 I still swear you're Swagger...... -shifty eyes-
  10. I'm sorry, it's a -1 from me. You resigned shortly after not getting Doom, were constantly in the middle of DU issues that didn't need you involved and honestly, I don't trust you. I don't believe that you weren't trying to cause trouble. Certainly not trying to stop it at least, within DU. Situations always seemed to escalate and just become sour when I had heard you were involved. While I can agree with people and we all can be "shit heads". Targeting or working with people targeting someone who you claimed to have been a friend isn't something I want here. You were heavily involved with the others and never once tried to reach out and help the DU HC at the time to prevent it.
  11. Bug Type (Server:): Clone Wars Severity level (1-3): 2 Evidence (if you can): Description of the bug: Acid is the ENG of Havoc Squad and is missing the new data pad as well the ability to buy armor. They're part of the standard ENG load out and he hasn't received them at this time. How can we recreate it: Just check the Acid lore character job.
  12. OneClick

    Voided

    +1 I've noticed a major difference ever since HWS were implemented. DU was built and shaped around having a heavy defensive shell, with a great force of fire power to defend high value targets.
  13. Void this suggestion please. It's obvious it's not wanted at this current time and the idea needs to be reworked.
  14. Alright, that's fair. This was a collected effort and any info that doesn't match any equivilant job can be over looked. Just trying to get HS at least some of the same weapons (if they are) to reflect their main job.
  15. Name: Owen Jr | Brimstone RP Rank: Executive Officer Suggestion: Change Havoc Squad loadouts and body groupers to better fit their job classes. Implementation: Adding the following to the HS jobs so they are equal to their none named job counterparts Gambit - Westar M5, Clone Minigun Acid- Rangefinder for model, Repair tool Locke- Repair tool Bandit- https://synergyroleplay.com/forums/topic/20580-havoc-squad-bandit-missing-weapons/ Lancer: Westar m-5, PLX-1 Pipes - Sunvisor Visor for the model, A280C Lore: Other jobs of the same type have these items while Havoc squad doesn’t have them. Workshop content if applicable: (If no workshop content, suggest a developer or put "Require Development")
  16. +1 if every other ARF has it, I don't see why not adding it to a lore job. I've never used any ARF trooper mind you though.
  17. +1 I like the idea, but maybe not just drugs, we could open it up to multiple types of contraband (booze, drugs, illegal guns etc). It could really open up the RP options as stated above by @Jack and if the BH are getting overhauled like @Scribbles said, then this would be a perfect chance to see if it could work. This could even open up some interesting events/encounters with civs, sith or even rouge clones.
  18. Question: Are there rules or restrictions for recording on server gameplay for video purposes such as youtube or other media sources? Comments/Concerns: I don't want to break any rules if I found interesting gameplay and wanted to record it for a compilation style video or rp style videos Staff Member you're asking: @Joah Additional Info: What are all the links needed for final posting of the video if any for the server.
  19. Question: Are we the players allowed to buy a new channel for our Battalion. Comments/Concerns: instead of buying a private TS server for a player, can we get another channel for our battalion to aid our troops? (like a 2nd squad channel). Staff Member you're asking: Not sure. Additional info: None
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