Jump to content

Slak

VIP - Slak
  • Posts

    1,072
  • Joined

  • Last visited

  • Days Won

    15

Everything posted by Slak

  1. This should be a bug report. Pretty sure all BCMDs should have 500. Mine doesn't work either, just never put a report in.
  2. Slak

    Verpine Shatter Gun

    I can add that to the suggestion, just don't think it would get passed that way unfortunately.
  3. +1 reminds me of kal not having it lol
  4. +1 This would be great for RP
  5. Slak

    Radio hotkey

    +1 MASSIVE
  6. Slak

    Verpine Shatter Gun

    Thats just and Idea. Sole purpose of putting that there was to give developers a base of where to go with this weapon. As a server we never really go off lore 100%, but in lore that is what it would be able to do. It could also be a pinging device that could be shot on people. Or it could literally just be a regular sniper. It's truly how they see it fit on the server :)
  7. I will say this. We had the idea of also giving it to crosshair too. Those two are the ones who use it the most in the show. But we stuck with just tech. I appreciate you voicing that concern tho!
  8. There is no possibility of that ever happening. I don’t think that’s fair tbh. It won’t happen but yeah valid concern. We are just giving it to Tech. No they don’t have the armor regen.
  9. We felt that it would be more fair if one Indiviual in bad batch got it it would be more fair rather than all 5
  10. With the new Republic Commando HUD it'd be quite hard to get anything like a new HUD pushed out. While those are fantastic ideas for bad batch most of it is basically already in the server. We have tried for firepunchers getting buffed, but it hasn't happened more than once. Also Wrecker has 550 HP or something like that already. If he had max 500 armor it would be impossible to restore it. I can imagine a thing where if the crosshair gets something like how Hanzo from Overwatch used to have a scattershot.
  11. Name: Slak RP Rank: BCMD Suggestion: RC health upped by 50. Implementation: Currently a CT has more health than a RC at base health. Meaning no skill points. RC starts with 50 HP. Lore: Republic Commando | Wookieepedia | Fandom Workshop content if applicable: N/A Add or Change: Adding 50 Health to RC Job: Bad Batch, Omega Squad, & Delta Squad Other: Having less health than a CT is a bit crazy. I feel as if we should at least be on par with them.
  12. Name: Slak RP Rank: BCMD Suggestion: Creating a Verpine Shatter Gun and adding it to Kal, Jaing, and Fi Implementation: Creating a new modeled gun that would be given to strictly just the characters who possessed this weapon. This weapon was strictly used in one mission that Jaing and Fi were apart of along with some other RCs. They were both equipped with this weapon, The plan for this weapon in SOBDE, is to play into the role of stealth and unique way of combatting enemies. This would really feed into the roleplay culture that SOBDE has developed. For Kal Skirata, it was his favorite weapon that he had bestowed upon both Fi and Jaing, he would use it for his same purposes as the other two. It would only make sense that he received it as well. Lore: Verpine shatter gun | Wookieepedia | Fandom Fi Skirata | Wookieepedia | Fandom Jaing Skirata | Wookieepedia | Fandom Kal Skirata | Wookieepedia | Fandom Workshop content if applicable: Requires Development Add or Change: Creating a model for the gun and adding it to Fi, Kal, and Jaing. Job: Omega Squad Fi, Null Kal, Null Jaing Model: Gun Model could look like this: Weapons: FI: Remove the DC-17m Sniper Attachment. Remove the DC-17m Launcher IF the Shatter gun has an explosive mechanic. Add the Shatter Gun Kal Skirata: Remove the dual Westar 34s and his IQA Sniper. Add the Shatter Gun. Jaing: Remove the Dc-15x (Jaing Sniper). Add the Shatter Gun. Other: For this weapon we'd like for it have a unique sound effect as it was a uniquely designed weapon. It was described as a rail gun and used gravity coils to accelerate projectiles at extremely high velocities. From lore it was said that the only sound that was heard was the projectile hitting the surface, however, I think it would be cool for it to have a rail gun zing sound to it. Here are a few ideas that could scrambled into one or just use one of the ideas or just a few. - This weapon was used to do heavy amounts of damage to armored targets, so it would be very good to have some sort of area damage on it like explosive rather. - Another idea which could be completely separate from the others would be to use it as a pinging gun. As the commandos would use the gun to tag suspects in order to track them. - For damage output I think it should be the best gun in SOBDE too be honest. It was used only once in lore during one of omegas mission and Kals favorite weapon to use. Jaing also chose this weapon as his weapon of choice. It should be better than both the dc-17m sniper and the fire puncher.
  13. Slak

    New Arligan Model

    Just scrolling through images of Jedi model ideas. Then I scrolled upon that. Unfortunately, Arligan doesn't have any documented design.
  14. Slak

    New Arligan Model

    This is Arligan right now.
  15. Delta has a game after them. Null and Omega have books after them. At the end of the day, what does them having a TV show do for them? It just gives them more content to base their RP on. There is literally nothing else that provides for them. I am not ganna feed into this topic anymore as I find it as ineffective. Don't understand how having a show can be the deciding factor what someone gets LMAO. If we are doing that then I can go on about many battalions.
  16. This is not greed. If you were in bad batch and got to sit and watch every squad receive something of their own. Bad Batch was promised to get updated models which had different body groupers and updated models. That didn't end up happening and all they got was Hunter getting his knife. It is only fair that Bad Batch are to finally receive something and not be outweighed by the other squads. The argument of "5 clearly distinct unique characters" can be used for EVERY squad. EVERY character in SOBDE is unique. That argument is irrelevant.
  17. Slak

    New Arligan Model

    Name: Slak RP Rank: BCMD Suggestion: Arligan Zey model Implementation: Creating a new arligan zey model. Lore: Not much to add here as there isn't any lore about his model in game. Arligan Zey | Wookieepedia | Fandom Workshop Content: Requires Development Job: Arligan Zey Model: Would be made Other: How would we like the Model? How I picture it alongside others is him modified katarn armor, but he still has robes on. The robes would have a black or blue theme to them as well as a hood on his head that could be taken on and off. When off it drapes down his back. Would also be cool he has a cloak on such as Rahm Kota has. Eyes being blue is a nice touch and it brings out more color. He has Grey hair and a full beard which is also grey. This is a GREAT reference image that we'd like to see In reference to the cape that he'd have from Rahm Kota's look.
  18. Slak

    Void :(

    +1 Tech and his shenanigans! This would open so many doors for RP in the future
  19. Name: Slak RP Rank: BCMD Suggestion: Update Bardan’s models Implementation: Give Bardans model a refresh with a new, more accurate head and apply that head to the robes model as well. The current model looks like a older, malnourished looking man on the Mandalorian model and has the default adjustable consular model for the robes variant. Lore: Bardan was a young man described with long tied back hair and a stubble. The color of the hair is never described but is commonly depicted as blonde which I think is fine. Lore: Bardan Jusik | Wookieepedia | Fandom (Use picture for reference) Workshop Content: Requires Development Job: Bardan Jusik Model: (Update the current one) models/jajoff/sps/jlmbase/characters/bardanjusik.mdl
  20. Slak

    Void :(

    +1 Also keep in mind that people who have these weapons will also get that buff.
  21. Slak

    VOID

    VOID
  22. Slak

    Void

    VOID
  23. Name: Slak RP Rank: BCMD Suggestion: Giving Bad Batch Tech droid poppers Implementation: In the show, Bad Batch is constantly using the droid poppers which makes it an obvious choice for giving them the weapon. Giving Tech the droid poppers would make it more unique for the character and also providing valuable RP opportunities. Lore: https://starwars.fandom.com/wiki/Electromagnetic_pulse_grenade Under the affiliation tab, you can clearly see “Clone Force 99” Add: Droid Poppers to Bad Batch Tech Job: Tech Weapons: rw_sw_nade_popper
  24. This would be the best thing to come out of the next update. HUGE +1
  25. +1 huge
×
×
  • Create New...