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Stormzy

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Everything posted by Stormzy

  1. Could be something Naval or Tech focused guys have a device that alerts them. Can be a mini-game for both parties to see who finishes it first. The person who finishes gets the other persons location or an area where they are
  2. What if we have a the hack system(idk if anyone uses it anymore) we use a similar concept to the database hack tool I think its called
  3. Name: Stormzy RP Rank: Guild Lead Suggestion: Adding DarkRP elements to the faction Implementation: A whole lot of development Lore: Synergy Lore Workshop content if applicable: Requires Development (If no workshop content, suggest a developer or put "Require Development") If you are asking to add or change a job, fill out the following if not, leave it out. Add or Change: Add (Any job modification requires all this information) Job: Black Market Dealer Slots: 2 Description: One of the few men on the planet with access to a variety of artillery. He provides weaponry for those who can afford it. Model: Needs development (Provide the model string if on server Ex. models/synergy_roleplay/trooper.mdl (Get this from the Q menu) Weapons: N/A (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) Other: Add or Change: Add (Any job modification requires all this information) Job: Spice Dealer Slots: 3 Description: Within the underworld, we have those who are known to sell substance that affects ones mental state. We call them spice dealers Model: Requires Development (Provide the model string if on server Ex. models/synergy_roleplay/trooper.mdl (Get this from the Q menu) Weapons: N/A (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) Other: Add or Change: Add (Any job modification requires all this information) Job: Space Mechanic Slots: 2 Description: Specializing in vehicle repairs and knowledge on all kinds of equipment. Model: Requires Development (Provide the model string if on server Ex. models/synergy_roleplay/trooper.mdl (Get this from the Q menu) Weapons: Requires Development (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) Other: These were the main jobs I can think of, If anyone has other ideas feel free to put them down also! Make Civilian Great! PS: I struggled thinking of ideas. Help.
  4. It only gets a Z-2. Everything else is standard when I went on it. You have my permission to check it if you want.
  5. I do not play on Clone so I do not know much about their ruling.
  6. 1. I should not have to request or speak to someone about a suggestion for another Faction. I can't say I get it but it sounds dumb. We as a community and reading this makes me really wonder why this is even a thing. Why do we always try to keep things for ourselves instead of allowing everyone to have fun. Idc about flexing or anything. If it betters ones enjoyment that should be a priority. The Guild has had the WORST loud-out for a so long. We are trying to look through things we can change or add. Someone brought this to my attention I thought it would be cool for someone whos whole job is to go undercover and spy to have a drone to scout or record things would make sense. It's literally Guild Spies entire thing.
  7. Oh, I did not know that.
  8. Name: Stormzy RP Rank: Guild lead Suggestion: Whitelist Vendor Implementation: Adding a Vendor with each Whitelist being purchasable so that way renown isn't always going to a singular person. Lore: Synergy Lore Workshop content if applicable: Requires Development (If no workshop content, suggest a developer or put "Require Development")
  9. https://imgur.com/a/in51Eec We were thinking this.
  10. Name: Stormzy RP Rank: Guild Lead Suggestion: Adding Rocket Launcher and Anti-Tank Mine to Guild heavy Implementation: Adding a Rocket Launcher and Anti-tank mine Lore: Workshop content if applicable: (If no workshop content, suggest a developer or put "Require Development") If you are asking to add or change a job, fill out the following if not, leave it out. Add or Change: Change (Any job modification requires all this information) Job: Guild Heavy Slots: Infinite Description: One of the Guilds few frontline men. Holding it down with their heavy weaponry Model: No changes (Provide the model string if on server Ex. models/synergy_roleplay/trooper.mdl (Get this from the Q menu) Weapons: Z-2 Westar-35 EE-3A Add: Rocket Launcher(only said this because I couldn't get any of them spawned to choose a good one) Add: Anti-tank mines (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) Other:
  11. Name: Stormzy RP Rank: Guild Lead Suggestion: Adding the Drone to Guild Spy Implementation: Adding a Drone Lore: Well, this would help spy with reconnaissance especially before big jobs or checking out areas they are hitting. This could help promote a lot of intense Spy type of roleplay. Guild Spies were known for doing cover operations, utilizing various tools to their advantage from fusion cutter to small drones to scout and gain access to new areas or secure areas. Workshop content if applicable: Apart of the server already (If no workshop content, suggest a developer or put "Require Development")
  12. Bug Type (Server:): IG not able to see claokers Severity level (Low - Medium - High): High Evidence (if you can): Hop on the job Description of the bug: From my understanding, IG units are meant to see cloakers but the outline/shadow does not show. How can we recreate it: Hop on the job
  13. Bug Type (Server:): Clan System Severity level (Low - Medium - High): Medium Evidence (if you can): https://imgur.com/a/WdPwfi1 Description of the bug: The guild leader keeps showing up as Unknown and even when depositing nothing shows on the Ledger How can we recreate it: /clan and look at the Clan Vizla clan
  14. It works now after installing the addon.
  15. Not sure, can you link it?
  16. It appears to be for others, I also was missing it and followed up with others.
  17. Yes, BvBs are still a thing. You will see a ping in regards to when they are being hosted.
  18. So, I mainly put this up as a start. I was trying to think of more jobs beside Black market and spice dealer. This whole suggestion is more of examples in my opinion. I also wanted to put it up to see how others felt like you for instance. I can always change them, I just didn't know what else I wasn't creative enough ngl
  19. Name: Stormzy RP Rank: LT Suggestion: Adding DarkRP elements into the civilian faction Implementation: Coding/Development I think it would make sense for the civilian faction to have some sort of DarkRP element into it so that way they had more things to do, people do not want to just strictly be The Guild/Mando clan. People actually enjoy being vendors or doing passiveRP. This will require more or less a lot of focus within each job. Lore: Civilians had jobs Workshop content if applicable: (If no workshop content, suggest a developer or put "Require Development") If you are asking to add or change a job, fill out the following if not, leave it out. Add or Change: Black Market Dealer (Any job modification requires all this information) Job: Black Market Dealer Slots: 2 Description: Instead of having an NPC be the one to deal with the weapons we actually give the players the chance to go for it and handle it. Model: Needs Development (Provide the model string if on server Ex. models/synergy_roleplay/trooper.mdl (Get this from the Q menu) Weapons: N/A (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) If you are asking to add or change a job, fill out the following if not, leave it out. Add or Change: Spice Dealer (Any job modification requires all this information) Job: Spice Dealer Slots: 3 Description: Creating a job similar to how Drug Dealers are but re-created to Spice and allow for civilians to be able to sell it amongst each other. Model: Needs Development (Provide the model string if on server Ex. models/synergy_roleplay/trooper.mdl (Get this from the Q menu) Weapons: N/A (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) Add or Change: Credit/Renown Hacker (Any job modification requires all this information) Job: Hacker Slots: 3 Description: Creating a job who is similar to BitCoin Miner but earns Credits or Renown Model: Needs Development (Provide the model string if on server Ex. models/synergy_roleplay/trooper.mdl (Get this from the Q menu) Weapons: N/A (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) Add or Change: Cook/Chef (Any job modification requires all this information) Job: Cook/Chef Slots: 1 Description: A civilian who's sole purpose is to create and make dishes for others that give them special effects from extra health, speed boost, dmg boost or EXP buffs Model: Needs development (Provide the model string if on server Ex. models/synergy_roleplay/trooper.mdl (Get this from the Q menu) Weapons: N/A (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) Add or Change: Farmer (Any job modification requires all this information) Job: Farmer Slots: 2 Description: A man who enjoys living life growing produce and selling it to others in the village to feed himself and his family. Model: Needs Development (Provide the model string if on server Ex. models/synergy_roleplay/trooper.mdl (Get this from the Q menu) Weapons: N/A (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) Add or Change: Merchant/Shopkeeper (Any job modification requires all this information) Job: Merchant/Shopkeeper Slots: 3 Description: As regular civilians the only way for you to be able to do anything is to either sell products or use their body in war to make money through the guild. Model: Needs Development (Provide the model string if on server Ex. models/synergy_roleplay/trooper.mdl (Get this from the Q menu) Weapons: N/A (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) Add or Change: Merchant/Shopkeeper (Any job modification requires all this information) Job: Cantina Owner/Barkeeper Slots: 1 Description: Within the village, information always flows but for stuff to operate properly we need ourselves a barkeeper/owner to run the business and earn profit and information. Model: Needs Development (Provide the model string if on server Ex. models/synergy_roleplay/trooper.mdl (Get this from the Q menu) Weapons: N/A (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion.
  20. -1 to the idea of making it a flat ground but +1 to adding either an outpost or some sort of structures there to fix it up
  21. Isn't it possible to set restrictions by coding in? If I remember I saw one where you would need to be certain ranks for examples or a certain battalion to spawn things in.
  22. No, only Spy gets it. I will put something up for them to get it
  23. No, I did consider giving it to the IG units instead because it sounded like that made more sense
  24. +1 Great idea!
  25. +1 We have the worst loud-outs.
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