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Bbstine

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Everything posted by Bbstine

  1. Interesting, not sure what's causing this but I'll have the development team take a gander at it and see what could be causing this. For now the only solution to fixing this problem is to reconnect. For the time being I'd advise sticking to the /me bow-salute instead of the actual commands. //Locking //Moving to Acknowledged Reports
  2. Alrighty, sounds about right. No promises because we aren't in the department of pleasing, but I'll see about getting this added to your job. //Locking //Moving to Acknowledged Report
  3. I'll look into getting this fixed for you guys. //Locking
  4. So obviously if we replace the old ones with this, how many more MBs will it be? And ask yourself if it's worth it because I never see anyone on the astromech job. I do like em though so +1
  5. Alright, I am not sure what would've caused this occurrence; as I've tested and heard it doesn't happen anymore. But if in the off-chance that it does happen, please record it and create another bug report. I don't see this being much of an issue if we switch maps soon but it'd be good knowledge to have. //Locking //Moving to Acknowledged Reports.
  6. @Omalic This is a bug report, because you are supposed to already have it. I've moved it here and have reformated it for the developmental team. I'll push this to them immediately. //Locking //Moving to Acknowledged Reports
  7. Oh, fair enough.
  8. What’s the bug here exactly? What does “need updating” mean?
  9. Howdy! So, most information in tryouts will be located in the training room which you are free to enter to re-educate yourself. I’d advise you to also look at the battalions lore page on Wookieepedia to get an idea of how things are in the battalion. And if you still can’t get it, speak to a Sergeant in the battalion you’re trying out for, I’m sure anyone is willing to help you join their battalion. Hope this answers your question. //Locking //Moving to Answered Questions
  10. Okay, this will be looked into by the team as it's still a reported problem. //Locking //Moving to Acknowledged Reports.
  11. This is still an issue with the job "Omega Squad Fi" and will be looked into by the development team. If it's something that can be fixed they'll let you know! //Locking //Moving to Acknowledged Reports
  12. This looks like it is currently still an issue, I will go ahead and forward this to the development team for fixing. //Locking //Moving to Acknowledged Reports
  13. Cannot recreate the bug, looks like someone has found a fix to this problem. But if it is a problem still for a player on the server, please create a bug report again and use the format. //Locking //Moving to Acknowledged Reports
  14. This is a reported issue. //Locking //Moving to Acknowledged Reports
  15. This is no longer an issue. //Locking //Moving to Acknowledged Reports
  16. Mmmm.. fire. This is no longer a reported issue, and if it is still a problem it'd be client side due to a graphical error from a previous "fire user." Just restart your game. //Locking //Moving to Acknowledged Reports
  17. Without being able to recreate this bug we cannot help you, please repost this bug using the format if it is still a problem. //Locking //Moving to Acknowledged Reports
  18. Yes, it is awful. However it is not a bug. If you'd like to adjust the DC-17m's stats to your liking please create a server suggestion. For information wise, the DC-17m has a 2 | 0 accuracy rating which is 1 | 0'd to a regular DC-15A. Both weapons have an RPM of 650. The DC-17m has a damage rating of 38 whilst the DC-15A has a damage rating of 35. The range between the two weapons goes to .76 for the DC-15A (because it is more of a rifle with a longer barrel) and the DC-17m has a range of .67 because of its shorter barrel. Most of the statistics of the rifles come from cosmetic stat choices to better fit the scenario in which the weapon should be used, if you want to fight a long range battle use a long rifle, if you want to fight close quarters or even closer quarters, use a short rifle, shotgun, or a pistol. If you have any questions or concerns feel free to contact me, but if you're looking to change the rifle's stats just do a server suggestion. //Locking //Moving to Acknowledged Reports
  19. This doesn't seem to be that big of an issue, it is with every single pistol. The pistols have been balanced to be, well pistols. For the sake of preventing people to abuse this "bug" I will be redacting the information on how to perform it as it is "unfixable." //Locking //Moving to Acknowledged Reports
  20. This is being looked into currently! //Locking //Moving to Acknowledged Reports
  21. This is no longer an issue as far as I can see, if it still is please create a new bug report. //Locking //Moving to Acknowledged Reports
  22. This doesn't seem to be an issue anymore. //Locking //Moving to Acknowledged Reports
  23. This will be fixed as I've stated in a previous bug report. //Locking //Moving to Acknowledged Reports
  24. Seeing as I cannot recreate this bug I'm assuming the addon creator fixed it in an update, either that or it's a client side error. All bearings should be universal to everyone on the server however so this shouldn't be a big problem at all. Thanks for bringing it up though and sorry for taking so long to get back to you on this report. //Locking //Moving to Acknowledged Reports
  25. According to the current Yoda (Gears) Quinlan Vos is supposed to have force choke. This will be looked into as soon as possible. And for future bug reports, please use the template provided in the Bug Report section. //Locking //Moving to Acknowledged Reports
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