Thats not the case tho, or at least shouldn't be considering our ARF still has the repair tool and with the current state of the battalion, we dont need more sub branches
Correct me if im wrong, but wasnt it their battalion buff, which of were all removed?
Imo if stuff is gonna be "balanced" it should be balanced on all fronts, so even DU should be balanced like others
Name: Alec
RP Rank: Captain
Suggestion: Combine the 104th Engineer with the 104th Support and give Support the Engineer shotgun. The Engineer job was added to the 104th even though Support is already our engineer job, we have no use for both of these jobs. So my suggestion is to either add the shotgun to the "104th Support" job or simply remove the "104th Engineer" job.
Implementation: Just add the weapon to 104th support in the code or remove the engineer.
Lore: N/A
Question: With the health being lowered to 300 and armor to 100, and the shield apparently getting buffed to 300?? damage.
So can the shield potentially one shot people?
Comments/Concerns: I might be completely wrong here but this is my understanding of what I read on the meeting notes
Staff Member you're asking: @ Joah @ Ron
Additional info: "Health will be changed to 300" "DU- Shield buff! Stun for 3 seconds and 300 damage "
Yeah, people need to RP with them, but RP in it self is low with people just wanting to shoot anything that moves. Most RP is usually just with prisoners or hostages..
I mean, I believe in 2nd chances. But impersonation and bot raiding are kinda bad. As far as I'm concerned, you should remain banned for now and u should appeal at a later date.
+1. I love this idea. It would offer a more tactical playstyle instead of each clone acting like Captain America (or Captain Anaxes). This would need balancing to weapons tho as otherwise people would die too quickly and it wouldnt be fun. This requires alot more work than just removing skillpoints. But if the dev team wants to bother with setting up stuff around this. It can be done