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BobMcNob

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Posts posted by BobMcNob

  1. 9/10. It was very fun and the missions were fun to complete. However, this didn't feel like a "hunt", it felt like a series of events done by a large group of bounty hunters who worked together. Give us a reason to betray each other next time; make it so that if we don't bring back anything we get disqualified or something. Make there be a punishment for a single big group working together.

  2. 8/10, very fun and dare I say it...kinda epic. It was a fun large scale battle that constantely seemed to be like a real battle, with things always happening in flux and enemies that capitalized on our weaknesses. But the commando droids were too strong and I feel like you should have better encorpurated the turbolasers, maybe make it so if the ships took enough fire from the turbolaser batteries then something happens to them. Might be too much to do, but it's something to think about. Good event overall though.

  3. Name: McNob

    RP Rank: SGT

    Suggestion: Allow the CIS forces to use their store bought weapons in CIS ops as droids. I'm gonna put it bluntly: the store weapons(and especially the RC Shotgun) are just overpowered and unbalanced. This is not good for CIS ops, as the guns not only promote an un-fun playstyle of "hehe me walk forward and win" that isn't fun for the shooter or the person on the receiving end, it also makes too quick of work against the droids. The RC Shotgun for example does 55x6 damage, hitting all shots that means it does 330 damage. That's enough to two shot a B1, and more than enough to leave most other droids very injured. I think it's only fair that the droids get to use the guns they payed money to have get used in a situation that is heavily unbalanced towards them.

    Implementation: If a droid sees a clone using a store weapon such as the wrist flamer and the RC shotgun, then any Commando Droids and above with those weapons will be allowed to use their store weapons so long as that enemy is alive to even the playing field.

    Lore: It makes sense to me that, if the Republic developed new weapons, that the CIS would design new ones to fight them back or would steal them off dead opponents and distribute them to their specialized droids. Also, the wrist flamethrower specifically has no designated alliegence, so it would make sense for the CIS to have made a generic version of it for their army..

  4. 8/10 Pretty good idea that was executed well. The statues that turned and looked at was the best part of the event, but the giant flying statue god was stupid; it felt like a really badly executed boss fight. If you do another event like this, make it more horror based and less a traditional shoot em up event.

  5. 5/10. Generic shoot em up that was fun, but also had some problems that rested on the CIS side of the event. 1) Don't put your spawns down on our spawn. 2) Don't just target people with the orbital laser strikes please. Also, don't call a retreat if we can still take on the enemy, make it seem more natural and fair for both sides. Oh and don't spawn the CIS tanks if we can not get them ourselves

     

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