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Chill

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Everything posted by Chill

  1. I can only rate the first part, so fro that I'll say 4/4. It was mostly passive RP, but that's the kind of stuff that makes for the most fun, since you have to put that brainmeat to work.
  2. +1 There is a level of distinction in having a separate model, just like the kama and pauldrons. The current "gc_trooper" model is just a copy of the normal one, and offers no disctinction beyond having "GC" on your name.
  3. 4/4 Hectic thing, even after arriving late, the whole RP part was great, especially working on some weird lab out there, instead of our top notch facilities.
  4. 4/4 A lot of effort was put. As an event job it was impressive to see someone so well organized to actually build the event twice and still make it interesting and exciting for the troopers.
  5. 4/4 You always ask for feedback, but there's nothing I can say about your events to improve but to keep making them. My only feedback to you would go to the rest of the GMs to aid you on these, so they can go as smoothly as they have been up until this point.
  6. 8/4 Good passive RP event, exciting event with all the mystery investigation
  7. 4/4 Well planned event, and pretty seamless, counting that GM even crashed in the middle of the event. Good job!
  8. 4/4 More people made for a better execution! Awesome job!
  9. 2/4 The concept with using the main base was excellent. Having Naval on the ship was a great idea. Sad that so little people showed up for it. I'd like to see another execution of this, but with more people.
  10. Chill

    Old Republic Base

    4/4 Having a GM consider the lag and all the aspects or roleplay involved is a great thing to have. Event was awesome, and interesting RP with the messages on the consoles.
  11. 3/4 It'd be a 4 if the droids didn't get spawned on top of the troopers. I know it is hectic to keep spawning droids while managing the event, but it'd be helpful to pause for a second when doing so. Can get annoying. Apart from that, great event! good comms rp, and preety good idea in general!
  12. 6/3 Excellent roleplay iun comms and a short but sweet event during downtime!
  13. 3/4 Spawining droids on top of people in such an open field is a bit annoying, other than that, great event. The rockets were a good surprise.
  14. 4/4 Pretty crazy shootout and the RP was top notch using those new commando droid models. Good job!
  15. 4/4 Very cool small event with some interesting RP!
  16. 4/4 Pretty hectic, lots of shooting and very confusing action! Just like the episode! Only thing is I couldn't trear 99 :c
  17. 3/4 The passive part was awesome, and the work put into the whole "Base AI" was great. Maybe more droids in main base when attacked!
  18. 4/4 Interesting use of the map, with the fog and all. Lots of droids and running around, very hectic an fun event!
  19. 4/4 Really fast paced event!
  20. 16/4 Passive RP was golden, the trando EJ was awesome and the droid was a great addition to the event. The NPCs were kinds soft, but the numbers and guns made up for that.
  21. 16/4. First time on this server I was actually annoyed at the amount of droids we had shooting at us. Awesome event!
  22. 4/4 12 fps during the entire firefight. Awesome stuff!!
  23. 4/4 Great curve ball about those random clones shooting at us, and in large numbers!
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