-1 this isn't something that you should bring up in server suggestions. It is completely up to the Admiral if he wantd to change this or not and for that reason I give this a -1. Also @Freck
uh, most of your argument here is that Kix is the only named medic on the server, and that's just not true. Dash-44 from the Wolfpack is another example of a named medic.
Phat -1 from me boys.
Alright that makes more sense. Increased hp for Jedi, at least in my eyes, only has positives. It will make Jedi vs Jedi sparring last much longer. I can see why you'd say -1 for the better absorb.
Name: JBFox
Suggestion: To increase Jedi's hp to coincide with the new damage buff. Alternatively we could increase the effective duration of force absorb so that you could take more hits. I would like the new damage buff if we had a way to last longer, but how it currently is spars are a completely random affair as the server's lag and the system's lag causes too much interference for spars to be skill based.
Implementation: Just increase Jedi's hp. Or tweak the numbers for the force absorb stuff.
Lore: Since obviously in lore Jedi didn't run at each other with their sabers pointed down while looking at the floor I don't think I really need to say much here.
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-1 for quite a few reasons actually. First of all, there is no lore, or hardly any lore for this battalion as you said yourself. 187th and 38th were REMOVED for that same reason.
Second, our server does not need the extra load these models and jobs would put on it.
Lastly, but less important, you trying to steal my specialization. Not happening.