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Nade Jones

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Everything posted by Nade Jones

  1. Defo will include more RP in future deployments just wanted to test my limits on my first event back with how much I and the server could handle in terms of a fully fledged assault.
  2. Thats actually a shout you learn something new every day, thx
  3. Sorry for any issues with spawning we try really hard to not spawn on people but its really hard to keep track of everyone on the server especially with one of the largest maps on the server so sometimes it happens :/
  4. Name: Nade Who helped (If applicable): Papadunc, Dj, Kubert, Mason, Jagger Event Name: Ammon Campaign Part 1 Summary of the story: Take full control of the CIS military zone on the planet in order to gain a foothold on the planet of Dion What was the result of the event?: All objectives and side objectives from both phases of combat were successfull Was this more of a role play oriented or "shoot em up" oriented event: Shoot em up with a little bit of RP https://docs.google.com/document/d/1_1dGGUWfDKzHarY5k3JbCjsO8DRDOXlirNgPwKImUE4/edit Story: - (The storyline of the event) Execution: - (Flow/Timing) Game Mechanics - (Spawning/map utilization/Ej’s)
  5. Regardless the process itself is still beating around the bush in a way, You should aim to finish what you have started, then look for someone to replace you as you move up to the new position.
  6. I would rather you purely focusing on aiding the 41st, as a regimental you are not directly helping 41st as you have to split your time 50/50 between the 2 recon battalions, if a person from outside the 41st would apply for the position both the candidates would be able to keep their positions and would be able to work alongside that person instead of just tryna jump from a sinking ship and looking for people to replace them as BCMD and CMD. -1
  7. A extremely well put together event speaks for itself and dosen't need a long ass document just for the sake of making one, if you spent 3+ hours on planning and setting up and event and another 2 hours on the execution of the event you really don't want to sit there typing out some information which alot of people just disregard. I understand the purpose of the document is to help gamemasters plan and have all possible outcomes written out before the event even starts but what you are doing is essentially forcing every gamemaster to use a specific technique in order to do so, I personally have my own way of planning stuff and that works for me and forcing me to use another technique is just an additional hurdle to the already extremely time consuming gamemaster program. I understand for unexperianced gamemasters this document might be beneficial as they may not be 100% confident in planning the event on their own but for people who already know how to plan stuff in their own way this is not helpful so I think it would be better to only make this required for new gamemasters on like a trial period or something along those lines.
  8. I think you should focus on your battalion first -1
  9. Name: Nade SteamID: STEAM_0:1:58484750 Current Staff Rank: SA Are you Currently a GH?: No How long have you played on the server? [Hours]: Attack Regimental Commander Nade has played for 5299:19:03. From 1-10, what would you rate your knowledge of the Clone Wars?: 9 Do you understand that if you are inactive, you will be removed from the program?: YesWhy do you want to join the Gamemaster team?: I want to join the gamemaster both to aid my duties as attack regimental as well as help the server in general, I have plans of starting some good storyline events which will incorporate alot of player choice, planning, communication similiar to my old 104th event series. I am an experianced gamemaster and I plan on making some great events for everyone to enjoy once again. Do you have any suggestions for the gamemaster team?: Removal of the whole "making a document for an event" Link us to a document for an event that you will execute as a gamemaster: https://docs.google.com/document/d/1_1dGGUWfDKzHarY5k3JbCjsO8DRDOXlirNgPwKImUE4/edit?usp=sharing(WORK IN PROGRESS)
  10. You are clearly hardworking and motivated but I think you should slow down and focus on the quality of your events as opposed to the quantity of them and maybe gain some more experiance before you go for GM. -1
  11. +1 just the guy 104th needs right now
  12. Looks good I’ll add it to the post thx
  13. I think this might be the only issue...
  14. Nade Jones

    Party System

    Name: Nade RP Rank: Maj Suggestion: Add a party system to the server which allows multiple options which could be customised to their server's liking such as a xray outline, disabling friendly fire etc - this would allow for better organisation for groups of troopers, jedi, Bounty hunters and would be a good feature especially for new players. Implementation: the following links are examples how implementation could be handeled. https://www.gmodstore.com/market/view/2109 https://www.gmodstore.com/market/view/4188 https://www.gmodstore.com/market/view/squads-reborn Lore: N/A Workshop content if applicable: N/A (If no workshop content, suggest a developer or put "Require Development")
  15. Sad to see you go bro let’s play tower unite some time
  16. 7/10 cool idea to set up our own defences, a bunch of rp went on but only a select few could partake
  17. I did speak to brooklyn before he resigned about the 104th and the transition of 104th to attack battalion and I do plan on laying the groundwork for further communication and relations with 501st and 212th if you see my reply to brass you will see a example of just 2 ways how I plan on doing so. In terms of further plans I am not going for the position to implement big ass changes because thats not what the job entails, I plan on being there for the 104th and to aid it depending on what they require, I can offer my mentorship and experiance running a battalion but it really does depend on the situation at the time. If you have any other questions let me know
  18. Looking forward to see what you guys can do with senators, I think that senators are pretty good for the server if implemented properly and I'm sure you guys can reintroduce them properly. ALSO SENATE COMMANDO TIME
  19. Thank you for your question. My plans for joint trainings are as follows I will be introducing a competative system which will consist of weekly challenges which may range from Citadel runs, Roleplay based activities and custom dupes which I myself will be making, the idea behind these weekly challenges is that I will be pushing battalions in the attack regiment to compete against each with the winning battalion for that week recieving a prize of some sorts for example their own custom event, a cash prize etc. On top of this I plan on starting a brand new Attack regimental joint event series similiar to my old 104th Garon campign which is a unique conceptual event series in which the commanding officers have full player choice with how they wish to approach the event on top of a credit system to similiar to battlefront 2's galactic conquest where they will earn credit points for completed missions and will be able to spend it on vehicles, weapons,boosts, an extra life etc for future events in the series. On the topic of increased communication, I do hope that these events help build relations between the battalions and allow them to spend time together but at the same time I will be conducting scheduled meetings with the HC of the battalions to talk through problems and see how we as a regiment can work together to solve them. If you have any more questions please let me know...
  20. 2/10 A box was brought to the base, a box we checked, scanned and watched at ALL times. When it got to the brig a textscreen was placed down saying "oh someone swapped these boxes" which just didn't happen considering we carried it in, so how are you telling me cad bane managed to sneak into the base and swap this MASSIVE BOX (like seriously this box was like a whole full metal container) for one filled with bugs and then somehow hide the original box without ANYONE seeing. Unless you can explain to me how this happened my rating will remain as it is because it just seems like you didn't plan for us actually keeping an eye on the box at all times and just went along with how you wanted it end regardless of our actions, which sucks because as a gamemaster you should be able to adapt how your event goes depending on the players and their actions
  21. +1 was a really good staff member in the past
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