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Xaze

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Everything posted by Xaze

  1. This issue has been marked as resolved and therefore has been resolved on server or is unresolvable. // LOCKED // MOVED TO RESOLVED REPORTS
  2. This issue has been marked as resolved and therefore has been resolved on server or is unresolvable. // LOCKED // MOVED TO RESOLVED REPORTS
  3. This issue has been marked as resolved and therefore has been resolved on server or is unresolvable. // LOCKED // MOVED TO RESOLVED REPORTS
  4. Noclip the default garry's mod function was not working w/ d3a. :)
  5. guess the clan doesn't exist
  6. L 50/50 chance
  7. This issue has been marked as resolved and therefore has been resolved on server or is unresolvable. // LOCKED // MOVED TO RESOLVED REPORTS
  8. This issue has been marked as resolved and therefore has been resolved on server or is unresolvable. // LOCKED // MOVED TO RESOLVED REPORTS
  9. This issue has been marked as resolved and therefore has been resolved on server or is unresolvable. // LOCKED // MOVED TO RESOLVED REPORTS
  10. This issue has been marked as resolved and therefore has been resolved on server or is unresolvable. // LOCKED // MOVED TO RESOLVED REPORTS
  11. This issue has been marked as resolved and therefore has been resolved on server or is unresolvable. // LOCKED // MOVED TO RESOLVED REPORTS
  12. This issue has been marked as resolved and therefore has been resolved on server or is unresolvable. // LOCKED // MOVED TO RESOLVED REPORTS
  13. This issue has been marked as resolved and therefore has been resolved on server or is unresolvable. // LOCKED // MOVED TO RESOLVED REPORTS
  14. This issue has been marked as resolved and therefore has been resolved on server or is unresolvable. // LOCKED // MOVED TO RESOLVED REPORTS
  15. Xaze

    bUG

    This issue has been marked as resolved and therefore has been resolved on server or is unresolvable. // LOCKED // MOVED TO RESOLVED REPORTS
  16. Xaze

    bUG

    This was intented.
  17. This issue has been marked as resolved and therefore has been resolved on server or is unresolvable. // LOCKED // MOVED TO RESOLVED REPORTS
  18. This issue has been marked as resolved and therefore has been resolved on server or is unresolvable. // LOCKED // MOVED TO RESOLVED REPORTS
  19. already fixed. you must have caught that right as I was adding the feature
  20. Do you mean scoreboard? I'm already going to make it organized by classes if that's what you're referring too
  21. Hello all, it is my pleasure to be able to release the announcement and server changelog for "Synergy 2.0". With this update you'll see four big pillars of this update. This update aims to improve quality of life and drastically take us out of the dark ages. We've made great strides with this update to improve our backend infrastructure and increase our gameplay experience. Please see below for our pillars and what's to come. Pillar 1: Helix - Our move to Helix is the most significant shift in this update. It's a complete overhaul of our backend in-game wise. We've worked with a skeleton version of Helix that only had the bare bones and tore everything apart and rebuilt the server from the ground up. Pillar 2: New Box (Intel Core i9-10900K) - Our new box has improved our server's speed and taken us to the next level. It's no lie that before, we were experiencing major performance issues. With this new box shift, things should drastically start to feel better. Pillar 3: Clans & Renown - The Civilian faction is getting its own in-game systems to start building the faction and bring them outside of excel & provide a more immersive experience for our players. Pillar 4: F4 Menu & Rosters - With our move to MCS in the previous update, we lost the F4 menu. We on the development team understand the struggle of not being able to check out your favorite battalions & models. We made a completely custom F4 menu that allows you to check out a real-time roster of each battalion with features such as the last time a user was promoted, the last time a user was online, and an in-game look at the battalion(s) models, and so much more. Synergy Server Changelog Clone Wars Server Changes - Made the game fucking playable. - Global money is now a thing bitches. - Faction names no longer go brrrr. - Every model has been checked to ensure they do not T-Pose. (Thanks Baron) - General Security Patches & Fixes have also been done. - Removed Character Descriptions. - Removed action allowing you to drink ammo. - Removed ability to create a second character in a faction. - Removed jump height increasing on death. - Chat formatting has been removed. - Removed Helix connect/disconnecting messages. - Removed descriptions from the scoreboard. - Fixed Noclip. - Fixed Adminmode. - Fixed Character Animations. - Fixed hands, they no longer act as fists. - Fixed Chatbox, it will now pull from class instead of team color. - Fixed bug with classes not spawning with the correct stats. - Fixed Ranks in chat. - Fixed Bugs with the search function. - Fixed descriptions on players & in you menu. - Fixed forcemcsname & resetmcsname. - Fixed a bug that would cause player's name not to update. - Fixed Clone Armory. - Pre-patched bug that the previous version ran into when changing jobs/classes. - Fixed Daily Spin NPC. - Fixed Skill Points. - Fixed bug where you'd get stuck on a black screen on respawn with jetpacks. - Fixed Font with Scroll Wheel. - Fixed Meta Renown functions. - Fixed GM UI bug causing classes to go wrong. - Fixed /me - Fixed Salary Bug with renown. - Fixed Rancor model coloring. - Recoded Advert & Comms. - Re-added Ammo. - Reconstructed the MySQL to have global money instead of PerCharacter - Made Battalion, Prefix, and Rank store on the character database. - All weapons are now raised by default. - Added name assignment. - Added Meta functions for Battalion, Prefix, Rank, and Name. - Added Perma Classes. - Added Col in Table for Renown ix_players. - Added Col in Table for Class ix_characters. - Added Hook for classid to set class on load in. - Built MCS but in ✧・゚Helix✧・゚ - Built ranking structure. - Add promotions to the c menu. - Built Classes Clones, Done Jedi, Done. - Added a party chat /p - Added /y /w /yell /whisper (/w is 50 units, /y is 500 units) - Added character limit to prefix. - Added BH/Naval. - Finished up MCS, further patches will still be made to the system when needed - Made Character syncs instant. - Added Security checks. - Added command "wname" to edit your name w/ the help of an admin. - Created Basic UI for Gamemaster Menu. - Redesigned Party UI. - Optimized Health pull. Should now be instant. i.e. when someone takes damage it will no longer take a second to appear in the party interface. - Added "-" in front and end of the party leader. - Added API to forums. - Made AAR Button work with Synergy API. - Built out a renown structure for players. - Added SQL compatibility for new clan addition. - Finished the clan system. - GM System introduced. - New F4 Menu. - Last promotion date has been added to the logs. - Added full battalion and sub-unit names. - VIP Factions can now only be joined by VIP sub-group. (Includes StaffVIP and SubscriberVIP) - Overwrote KingDavid's Inventory functions for a smooth conversion. - Converted salary to go by class instead of faction. - Rebuilt the Salary system to allow Salary to be multiplied based on hours in-game. - Added a new basic hud. - Reverted Scroll Wheel. - Added a Globalized Renown System. - Added GM UI to game system. - Added a withdraw & deposit functions into clan's function. - Re-wrote how clan members display. - Added Store Pets. - Added command for storepet. - Ammo Boxes no longer spawn as shipments. - Added Winter Onderon - Added Security Checks Infrastructure Changelog Forum Changes - Updated IP on Connection Pages - Added Winter Theme Teamspeak Changes - Updated IP on server connection & banner.
  22. Xaze

    Add PAC3 Editor

    Unfortunately, this suggestion has been DENIED. If the same suggestion is submitted again within 60 DAYS of this post it will be automatically denied. // LOCKED // MOVED TO [CW] SERVER SUGGESTIONS - DENIED
  23. @A-a-ronhop on ts
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