I'd like to clarify something before y'all go bananas with the map suggestions
I wanted to add a citadel, believe me, but theres a reason it didn't make it:
The map has currently hit a very very fine line on its brush limit? What does this mean? Think of maps like legos. You build the walls, the floors, the ceilings out of blocks and other shapes. Source has a hard cap on the limit of these legos (brushes) you can use to build your map.
We're not quite there yet, but we're something 40-80 brushes away from being there, which is not a lot of wiggle room at all!
Soltuion? If we want new rooms/areas, something will have to be downsized or removed.
It's inconvenient, but its just how source is. I've been bashing my head at a recent map project because I've hit the brush limit there too. It's annoying, and I wish gmod was on source 2 because of it
Proof I was in fact about to add it before it hit the brush limit. This was the anaxes one btw, I just cleaned up the textures to fit the base