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Showing content with the highest reputation on 01/31/2023 in Posts

  1. The heal rate previously was sort of busted, that shit was really fast and it was never an incentive to not get hurt. Getting shot fucks you up and the medpack is supposed to be a stand in for field medic stitches and bacta gel whereas the syringe is like a magic mixture that near instant heals you. An instant heal source should not be less effective than the infinite supply. More syringes means the medic can stay out longer and the pack means they are forced to make a choice between quick heals on limited supply or setting up for the long heals. People need to take damage and know it's a genuine set back, I know it makes medics jobs more work but it would incentivise people getting into medic and more refined combat styles. -1
    2 points
  2. -1. I fear the power creep this contributes to.
    1 point
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