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Showing content with the highest reputation on 10/01/2021 in all areas

  1. Not that this couldn't be cool, but just from what I'm thinking about logistically. We havn't fixed the floating tree issue, or the floor glitching through in places. Or anything with the map. Would something like this even get done? Are the founder team even interested in spending the resources on our current map to improve it? Because if we havn't gotten even very small immersion breaking bugs fixed my hope isn't high for completely new additions to the map. Which just sucks that I have to say it like that honestly. I can kind of understand if its coming from a place of "we don't want to spend resources on this map before S&box map better", but if thats the case I'd really wish the community could be informed and not left in the dark about such an important thing.
    2 points
  2. Name: Dennis RP Rank: BCMD Suggestion: Edit the current map, to introduce new aspects of the map to help bounty hunters, and make things have some distance. Implementation: 1. Remove (endor or umbara) from the map, (possibly HMC overlook) 2. Implement what i call the anaxes "outlands" a series of interconnected canyons that expand the anaxes part of the map. These canyons would open up in certian spot to have houses for bounty hunters to control and put them farther away from the republic. You can also relocate besh to a spot here to have it be on the fringe and a more contested outpost for events and things of that nature. To replace the current village one possibly made from the map could be added or made from props again, depending on what size is left in the map. There would be a goal to have 4 houses in the new spot and 1 or 2 for friendly clans in place of the old village, plus a spot for besh and a new village. Each canyon should be a bit bigger than an ATTE IMO (the size can be smaller or bigger in certian parts maybe) however i believe that this would add some needed distance to anaxes and not make it feel so cramped and give Bounty hunters some more breathing room to work with, along with making people want to join clans to control the houses on the server. The RP possibilities are endless and i believe can benefit the server. Lore: Havoc Squad Workshop content if applicable: Requires Development, if you need the cash to do it just put out another mando rifle gun ez pz. This is out front of the base and would be the start of the first accessible ravine. This includes the new village location where the three ridges meet near aurek and the 2 other houses The final house on the farthest point from anything in the NW corner of the map, i know the drawings are scuffed but it gets the point accross *side note, i spoke with guild leadership and they are ok with this*
    1 point
  3. Name: NAME2 Steam ID: 76561199146911332 Ban Reason: NITRP Date of Ban: 9/29/2021 Length of Ban: 2 days Staff Member(s) Involved: B1 Commander Reason(s) why we should accept your appeal: i am a good roleplayer just havnt had a good chance to show it Evidence to support your claims: The clip shows i never even went into gen room and the Guard just made up a story to get me banned
    1 point
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