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  1. Yesterday
  2. Bug Fixes and Summer Sale, I see this as an absolute win for you guys
  3. Stability is the best Ability
  4. This has been marked as acknowledged and marked as a bug that is being looked into. This will remain unlocked in the case that more information becomes present. // MOVING TO ACKNOWLEDGED REPORTS
  5. @Mystic will have to look into this if it’s still an issue.
  6. This has been marked as acknowledged and marked as a bug that is being looked into. This will remain unlocked in the case that more information becomes present. // MOVING TO ACKNOWLEDGED REPORTS
  7. This has been marked as acknowledged and marked as a bug that is being looked into. This will remain unlocked in the case that more information becomes present. // MOVING TO ACKNOWLEDGED REPORTS
  8. This has been an ongoing issue. I’ll see if we can look into it or not.
  9. This issue has been marked as resolved and therefore has been resolved on server or is unresolvable. // LOCKED // MOVED TO RESOLVED REPORTS
  10. @Fallenrose if this is still an issue, please make a store support ticket.
  11. This has been marked as acknowledged and marked as a bug that is being looked into. This will remain unlocked in the case that more information becomes present. // MOVING TO ACKNOWLEDGED REPORTS
  12. Bug Type (Server:): Severity level (Low - Medium - High): Low Evidence (if you can): N/A Description of the bug (If it's a black screen issue, please provide your SteamID64): The Hologram tool will not have the model run forward like it used to. Seems to work on other jobs, just not Strategist and Crys, the two that use it. The tool does correctly mimic bodygroupers now. Not a huge issue, but is useful for our CQC options. How can we recreate it: Hop on one of the jobs listed and use it the hologram tool.
  13. Last week
  14. Synergy Clean up & Revamp Hey All! I know I wasn't able to attend the community meet, but please see the list below that we've been working up. The focus of this update was NOT content, and we have more content on the way, the focus on this update was getting us ready to add more. We want to make sure the server is prepared to hold more players and have larger events. Please see everything that I touched / changed below. Performance & Stability Reduced repeated server checks, idle NPC processing, and Daily Spin database queries. Added batched background writing for selected server logs. Removed duplicate weapon grants across 354 classes and fixed repeated jetpack attachments. Fixed several startup and joining errors, including Datapads, alt-account checks, and companions. Conquest: Mission Building Added a Command Center with Prepare, Run, and Results sections. Added guided point placement and support for two headquarters and up to 30 named capture points. Added saved missions, a shared server library, and portable mission files. Added Rakata presets, randomized layouts, practice mode, and in-world mission previews. Improved mission validation, loading compatibility, and rerunning saved missions. Conquest: Objectives & Staff Controls Added shield shutdowns, factory sabotage, supply requisitions, charge planting, intel retrieval, and extraction. Added multi-stage missions and private team tasks with optional waypoints. Added battalion/squad organization, searchable rosters, bulk transfers, and leadership changes. Added targeted broadcasts, AI squad deployment controls, event pausing, and host transfer/recovery. Conquest: Player Experience & Fixes Reworked menus, capture indicators, objective instructions, and radar-connected waypoints. Added the F7 objectives shortcut, smaller default UI, and respawn countdowns. Added Victory/Defeat screens, after-action reports, MVP awards, and staff commendations. Fixed capture stalls, faction recognition, Droideka errors, and objective interactions through walls. Improved AI orders and added NPC health, accuracy, and drop controls. Added fallback spawn positions and ticket refunds for failed squad deployments. Improved event cleanup and protected reward processing against duplicate payouts and storage failures. Gameplay & Cleanup Added skill XP to Daily Credit Spin and fixed ID bounty rewards. Improved F4 roster search and added configurable Radio access through H. Fixed class equipment, selected bodygroups, respawn pucks, and hologram copying. Updated CG baton/shield behavior, Jedi abilities, Hunter knife handling, Massiff effects, Gonk rocket limits, and Beskar pistol handling. Removed or archived outdated vendors, trainers, information panels, tools, and specified vehicle content. Preserved player data, purchased items, and shared assets. @Wosy Snitch System Added live monitoring of TPS, memory, entity counts, player counts, and net traffic, with tiered alerts when anything spikes. Performance is watched constantly, lag spikes, memory bloat, and entity overload get caught and dealt with automatically before they take the server down. Auto mitigation cleans up offending entities automatically Improved hook, timer, and net spam protection to keep a server stable under load. Prop and spawn limits keep things fair and prevent one person (or a crash-exploit) from lagging everyone out, while never touching the map itself. Quest System Improved the player-facing NPC dialogue menu and quest log, themed to match New quests can be added and updated live, so expect a steady stream of fresh missions without waiting for downtime. Quests have clear objectives and rewards, and some now chain together so finishing one unlocks the next Your quest progress and the quest-givers themselves now stick around reliably through restarts no more losing a quest you were partway through. Fixed a bug that could corrupt saved quests Thanks, Xaze
  15. When is this update dropping?
  16. https://open.spotify.com/user/mzwin3545?si=0UyhgWqjSwmHplO8aaTQWA&utm_source=copy-link

     

    NIRROUS DONT HELP ME IT PUT  ME  IN A TRANCE 

    UNTILL BOANCA BACK I STAY IP ALL NIGHT IM NOT GOING TO SPEEP

     

    DONT KNOW WHAT I DID TO MAKE THEM MAD

     

    I WANT THE WOKE MOB TO COME BACK TO ME

     

    COME BACK TO ME

     

    WANT THEM TO COLE BACK TO

     

    MY FRIENDS THEY EAN WAY

    BUT FIRST THEY TRIED TO GET ME COMMITIED

     

    NOT GOING TO THE HOSPITAL CAUSE I AM NOT SICK

    I JUDT DO NOT GET IT

     

    THEY WANT TO SAY WHEN I FINISH

     

    IM MAKING THEM SQUIRM WHILE IM IN IT

    THERE HAVING PANIC ATTACKS

     

  17. Question Answered
  18. you never quit the synergy cia 

     

     

     

  19. Bug Type (Server:): Model Severity level (Low - Medium - High): Low Evidence (if you can): Description of the bug (If it's a black screen issue, please provide your SteamID64): Player Rakghouls made using the rakghoul infection swep show as errors How can we recreate it: use rakghoul infection swep
  20. lol

    .

    1. Show previous comments  3 more
    2. Dono

      Dono

      Everyone does. All love brotha ❤️

    3. lol

      lol

      i’m ready for death 

    4. lol

      lol

      the elijah mob  thing lowkey is a bit racist but no one cares anymore and i don’t  but holy shit these people are viciousness 

  21. Unfortunately your ban appeal has been DENIED. For more information on why you were denied, please contact me or any Director+. You may re-submit an appeal in 30 days. // LOCKED // MOVED TO BAN APPEALS - DENIED
  22. Hello, unfortunately, your ban appeal has been denied at this time. While your stated regret and understanding is appreciated, that does not exempt you from the ban itself. If you have any questions regarding you denial, please reach out to a Director+
  23. Rest in Power King
    :PepeHands:

  24. Earlier
  25. Name: Focus Steam ID: 76561198436470745 Ban Reason: Derogatory Language Date of Ban: 9/12/2026 Length of Ban: 7 Days Staff Member(s) Involved: Reborn, Bana Reason(s) why we should accept your appeal: During the incident I had a lapse in judgement about what is acceptable while on the server. I never meant to cause any harm by statements that were made, and I do not truly believe any of the statements that were made by me resulting in this ban. I have reflected on what is acceptable behavior on synergy roleplay, and I truly apologize for crossing a line within the community. At one point, I acted unprofessional, which caused distaste and reflected on my character. After rereading the TOS of the server, I completely understand the reasoning behind the ban, but I wanted to show in a professional way that I truly regret the actions during my recent tenure in the server. I hope you can consider this ban appeal and understand that I disbelieve any of my statements made and just became comfortable around the people I resided inside of a team-speak channel with. Again, I would like to address that I, in no way, actually believe any of the statements that were made by me in the past 24 hours, and I want to deeply apologize for anyone that I made feel uncomfortable/Discriminated against. Even though I am currently banned from the server due to my lapse in judgement, I am still assisting in the back end of the server with document management and anything else my battalion needs. Even though I am banned, I am always here to help my command, my battalion mates, and the people I have come to call close friends on the server over the past 7 years of being here. Evidence to support your claims:
  26. Bug Type (Server:): emote is missing Severity level (Low - Medium - High): low Evidence (if you can): 2 pictures 1 of purches and 2 is ingame Description of the bug (If it's a black screen issue, please provide your SteamID64): missing front arm cross How can we recreate it: idk
  27. This issue has been marked as resolved and therefore has been resolved on server or is unresolvable. // LOCKED // MOVED TO RESOLVED REPORTS
  28. resolved, thank you
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