Arroyo Posted July 11, 2018 Report Share Posted July 11, 2018 Bug Type (server/forum): Server Severity level (1-3): 2 Evidence (if you can): I got none Description of the bug: Basically if you shoot the Deathwatch flamethrower if will burn you and the person you are firing at. Also, I don’t know if this is true or not (but people are saying it) the flamethrower makes the server lag to the point of it almost crashing (people were at 900 ping). How can we recreate it: Go on the deathwatch job and fire the flamethrower  Link to comment
Maxwells Posted July 11, 2018 Report Share Posted July 11, 2018 14 hours ago, Arroyo said: Bug Type (server/forum): Server Severity level (1-3): 2 Evidence (if you can): I got none Description of the bug: Basically if you shoot the Deathwatch flamethrower if will burn you and the person you are firing at. Also, I don’t know if this is true or not (but people are saying it) the flamethrower makes the server lag to the point of it almost crashing (people were at 900 ping). How can we recreate it: Go on the deathwatch job and fire the flamethrower  The flamethrower does need to get patched on the burning time, I did patched the burning time but when the base change we reverted everything to normal including the flamethrower burning time, this is a quick fix don’t worry 1 Report  <--- You reading this Link to comment
DracoOdinson Posted July 12, 2018 Report Share Posted July 12, 2018 On 7/10/2018 at 8:44 PM, Arroyo said: Bug Type (server/forum): Server Severity level (1-3): 2 Evidence (if you can): I got none Description of the bug: Basically if you shoot the Deathwatch flamethrower if will burn you and the person you are firing at. Also, I don’t know if this is true or not (but people are saying it) the flamethrower makes the server lag to the point of it almost crashing (people were at 900 ping). How can we recreate it: Go on the deathwatch job and fire the flamethrower  Its way to laggy and way to overpowered even when your a Jedi   DU Guardian K I Draco Link to comment
Arroyo Posted July 12, 2018 Author Report Share Posted July 12, 2018 Just now, Draco said: Its way to laggy and way to overpowered even when your a Jedi   DU Guardian K I Draco The flamethrower does 6 damage and it managed to kill  people with 500 health in 5 sec 😂 Link to comment
DracoOdinson Posted July 12, 2018 Report Share Posted July 12, 2018 1 minute ago, Arroyo said: The flamethrower does 6 damage and it managed to kill  people with 500 health in 5 sec 😂 I have like 1,600 and i died in like 20 Seconds but i couldn't hit the deathwatch because of the lag and my frames  DU Guardian K I Draco Link to comment
Maxwells Posted July 12, 2018 Report Share Posted July 12, 2018 2 hours ago, Arroyo said: The flamethrower does 6 damage and it managed to kill  people with 500 health in 5 sec 😂 It doesn’t have 6 damage it’s, 215 lmaoo  <--- You reading this Link to comment
Arroyo Posted July 12, 2018 Author Report Share Posted July 12, 2018 1 minute ago, Maxwells said: It doesn’t have 6 damage it’s, 215 lmaoo I held C it said 6 🤨 Link to comment
Maxwells Posted July 12, 2018 Report Share Posted July 12, 2018 6 hours ago, Arroyo said: I held C it said 6 🤨 Its broken XDDDD  <--- You reading this Link to comment
Bbstine Posted September 11, 2018 Report Share Posted September 11, 2018 @Arroyo Is this still a problem?   Link to comment
Arroyo Posted September 11, 2018 Author Report Share Posted September 11, 2018 I haven’t been on the server cause on LOA so idk Link to comment
Bbstine Posted September 11, 2018 Report Share Posted September 11, 2018 This does seem to still be an issue where if you fire at someone point blank it does damage to yourself. The time it takes to kill somebody holding down the flamethrower is 6 seconds roughly. And if you fire at the ground below you it also does damage to yourself. This will be looked into as soon as possible. @Zim Moved to completed reports. Â Â Link to comment
Retired Founder Forseen Posted July 30, 2021 Retired Founder Report Share Posted July 30, 2021 This issue has been marked as resolved and therefore has been resolved on server or is unresolvable. // Locking // Moving to Resolved Reports Link to comment
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