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[7/6/2018] Clonewars Update V1.1


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  • Retired Founder
Posted

Synergy Roleplay Performance Update
(Update will drop later today after further finalized testing)

## Added
-New TFA Base (Redux) - Online GitHUB Source
-New Weapons Pack (Entirely Recustomized for SynergyRoleplay)
-Clone Gernade Launcher
-Clone Chaingun
-Deathwatch WristBlaster
- NEW B2 Wrist Blaster 250 Shots, Automatic ;)
-E-5 Commando Blaster (New E5)
-E60R Rocket Launcher - Droid Launcher
-Republic Rocket Launcher *Lore Accurate ;)*
-HH-15 Rocket Launcher
-IQA-11 Bounty Hunter Sniper Rifle
-ZX Wrist Flamethrower #BountyHunter Flamethrower
-Zim's Weapon Pack

(Better weapon optimization by a metric assload (Meaning better events)

(GM'S CAN TAKE OFF THEIR FUCKING HELMETS NOW LEAVE ME ALONE)

## Removed
-Old TFA Weapon Base
-All of Mods old Weapons Pack

## Teaser? Because I'm an asshole.

llq4hG3.jpg

 

  • Agree 2
Posted

NOICE

  • Agree 1

ICEFUSE: SHOCK XO/BCMD Thorn | 327th XO

SYNERGY: 41ST CMD/ARCL/GCL x3 | Former BCMD Gree

Posted

Fuck, I'm going camping so I'm gonna miss out

  • Agree 1

 

tenor.gif?itemid=6231561

Former: Commander Cody (x2), ATK Regimental Commander, SOBDE Regimental Commander, 212th XO, Omega Squad Lead Niner, Foxtrot XO, General Kenobi, HA (x2) TRM, GMM, RUS MP Commander 

Posted

how will the spawns be set?

 

  • Agree 1

Current:  Jedi Elder Knight Pighen - Shadow Lead Pighen

Former:  A'Sharad HettKi-Adi-Mundi | Simms | Gray Jedi - Chief Instructor| Sentinel Lead | Commander 21st 

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  • Retired Founder
Posted
1 minute ago, pransar said:

how will the spawns be set?

 

What are you talking about

Posted

lol wrong post im sorry XD

  • Agree 1

Current:  Jedi Elder Knight Pighen - Shadow Lead Pighen

Former:  A'Sharad HettKi-Adi-Mundi | Simms | Gray Jedi - Chief Instructor| Sentinel Lead | Commander 21st 

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Posted (edited)

@Joah Missed Cloaking...,

Edited by Maxwells

:FeelsDankMan: :DERPPERS:<--- You reading this

  • Retired Founder
Posted

@Maxwell

We'll need to Test it on the new TFA base, Zim and I did alot of work last night to figure out the lag issue and found it.

Posted (edited)
1 minute ago, Joah said:

@Maxwell

We'll need to Test it on the new TFA base, Zim and I did alot of work last night to figure out the lag issue and found it.

It’s completely separate from TFA it dosent pull anything from there so you should be good if you’re talking about the Cloak, and the reworks that I did will still stand in whatever base you set it too, I’ll get on in like an 1 hour if you wanna test I just have to did sum stuff

Edited by Maxwells

:FeelsDankMan: :DERPPERS:<--- You reading this

Posted
1 hour ago, Joah said:

(Better weapon optimization by a metric assload (Meaning better events)

yes

  • Retired Founder
Posted

Jackson and the rest of the founders sounded like they were jizzing their pants while testing this so it should be pretty schweet.


z5dGuiK.gif

 

Banned
Posted
2 hours ago, Joah said:

-Clone Gernade Launcher

I like Gernades

Posted
2 hours ago, Joah said:

Clone Chaingun

AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH YESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS

Posted

Nice.

4 hours ago, Joah said:

-Clone Gernade Launcher

Grenade? PLS FIX REEEE

Posted

NUT BUT GM CHAIN GUN ADN GRENDAES AND EXPLOSIONS FOR CABOOSE and like I mean could we also get like the next update be more around flying ships and just how they work examples are new ships, revised animations, a rework on taking damage and reworking on weapons systems for certain ships

 

Posted

I'll give you a toe hickey if you keep talking you inbred

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