Bolt Posted May 23, 2018 Posted May 23, 2018 Bug Type (server/forum): Server Severity level (1-3): 1 I guess, not that important unless it is actually server changing. Evidence (if you can): https://gyazo.com/b8430d11b9ea1b2fe4ebac2b321fc2fc https://gyazo.com/728d502e3b97f3865f66c4d0debb1281 Description of the bug: Whenever you open up the comlink, then take out a weapon, this 50% of the time will occur, but it goes away if you move a lot or after about 10-15 seconds. How can we recreate it: I don't know. bolt
Posted May 23, 2018 Bug Type (server/forum): Server Severity level (1-3): 1 I guess, not that important unless it is actually server changing. Evidence (if you can): https://gyazo.com/b8430d11b9ea1b2fe4ebac2b321fc2fc https://gyazo.com/728d502e3b97f3865f66c4d0debb1281 Description of the bug: Whenever you open up the comlink, then take out a weapon, this 50% of the time will occur, but it goes away if you move a lot or after about 10-15 seconds. How can we recreate it: I don't know. bolt
Flintlock Posted May 23, 2018 Posted May 23, 2018 the SWEPs affiliated with model manipulation will do this regardless, unless someone attempts to fix the SWEP itself, it has the chance of breaking your model upon specific actions preformed, actions I do not know myself of. most one can do is to make it FailRP to manipulate your model intentionally, but considering you can do it by accident 7 hours ago, Bolt said: Whenever you open up the comlink, then take out a weapon, this 50% of the time will occur, but it goes away if you move a lot or after about 10-15 seconds that may not even be a thing. but at least it goes away after a good bit of movement. Clone | Jedi Alpha-74 "Stec" | N/A Naval | Civilian: N/A | N/A
Posted May 23, 2018 the SWEPs affiliated with model manipulation will do this regardless, unless someone attempts to fix the SWEP itself, it has the chance of breaking your model upon specific actions preformed, actions I do not know myself of. most one can do is to make it FailRP to manipulate your model intentionally, but considering you can do it by accident 7 hours ago, Bolt said: Whenever you open up the comlink, then take out a weapon, this 50% of the time will occur, but it goes away if you move a lot or after about 10-15 seconds that may not even be a thing. but at least it goes away after a good bit of movement. Clone | Jedi Alpha-74 "Stec" | N/A Naval | Civilian: N/A | N/A
Retired Founder Zim Posted May 23, 2018 Retired Founder Posted May 23, 2018 ᴛʜᴀᴛ's ʜɪʟᴀʀɪᴏᴜs. ʙᴜᴛ ᴛʜᴇʏ ᴀʀᴇ ʀɪɢʜᴛ, ᴡᴇ ᴅᴏɴ'ᴛ ʀᴇᴀʟʟʏ ʜᴀᴠᴇ ᴀɴʏ sᴘᴇᴄɪғɪᴄ ғɪx. sᴏ ғᴏʀ ɴᴏᴡ, ɪᴛ's ᴛᴏ ʙᴇ ɪɢɴᴏʀᴇᴅ. ᴛʀʏ ɴᴏᴛ ᴛᴏ ᴅᴏ ɪᴛ ᴏɴ ᴘᴜʀᴘᴏsᴇ. :// ᴄʟᴏsᴇᴅ.
Retired Founder Posted May 23, 2018 ᴛʜᴀᴛ's ʜɪʟᴀʀɪᴏᴜs. ʙᴜᴛ ᴛʜᴇʏ ᴀʀᴇ ʀɪɢʜᴛ, ᴡᴇ ᴅᴏɴ'ᴛ ʀᴇᴀʟʟʏ ʜᴀᴠᴇ ᴀɴʏ sᴘᴇᴄɪғɪᴄ ғɪx. sᴏ ғᴏʀ ɴᴏᴡ, ɪᴛ's ᴛᴏ ʙᴇ ɪɢɴᴏʀᴇᴅ. ᴛʀʏ ɴᴏᴛ ᴛᴏ ᴅᴏ ɪᴛ ᴏɴ ᴘᴜʀᴘᴏsᴇ. :// ᴄʟᴏsᴇᴅ.
Retired Founder Forseen Posted July 30, 2021 Retired Founder Posted July 30, 2021 This issue has been marked as resolved and therefore has been resolved on server or is unresolvable. // Locking // Moving to Resolved Reports
Retired Founder Posted July 30, 2021 This issue has been marked as resolved and therefore has been resolved on server or is unresolvable. // Locking // Moving to Resolved Reports
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