NexusRyan Posted July 11, 2025 Posted July 11, 2025 Name: Nexus RP Rank: BCMD Suggestion: Currently the 501st does not have any explosive ordinance representation outside of controlling the training for EOD, the defusal kit, and HVO (which every battalion gets). This is why I am requesting that the 501st HVO regiment receives mortars, per the lore, so that they can be a stronger example as to how 501st operates with heavy ordinance during offensive scenarios. On top of this giving 501st mortars will provide the battalion with new ways to demonstrate effective ways to use explosive ordinance, as well as giving an Attack Battalion a strong offensive tool to aid in RP scenarios. For example; arty barrages moving into a frontal assault, or suppressive barrage whilst the ATK REG pushes an objective. We will sacrifice one HVO slot, and want to work with 104th Dire Squad Lead and XO in creating a tryout document for 501st HVO to include the mortars so that they keep their specialization but 501st gets lore equipment. Implementation: Job / Whitelist change Lore: https://starwars.fandom.com/wiki/Mortar Workshop content if applicable: (If no workshop content, suggest a developer or put "Require Development") If you are asking to add or change a job, fill out the following if not, leave it out. Add or Change: Change (Any job modification requires all this information) Job: Job Slots: 4 (5 originally but we will sacrifice a slot for mortars) Description: Add mortar and rangefinder to the HVO whitelist Model: N/A (Provide the model string if on server Ex. models/synergy_roleplay/trooper.mdl (Get this from the Q menu) Weapons: mortar_constructor, mortar_range_finder (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) Other: 1 Former: Head Admin | Game Master Director | BCMD Cody | BCMD Rex
Posted July 11, 2025 Name: Nexus RP Rank: BCMD Suggestion: Currently the 501st does not have any explosive ordinance representation outside of controlling the training for EOD, the defusal kit, and HVO (which every battalion gets). This is why I am requesting that the 501st HVO regiment receives mortars, per the lore, so that they can be a stronger example as to how 501st operates with heavy ordinance during offensive scenarios. On top of this giving 501st mortars will provide the battalion with new ways to demonstrate effective ways to use explosive ordinance, as well as giving an Attack Battalion a strong offensive tool to aid in RP scenarios. For example; arty barrages moving into a frontal assault, or suppressive barrage whilst the ATK REG pushes an objective. We will sacrifice one HVO slot, and want to work with 104th Dire Squad Lead and XO in creating a tryout document for 501st HVO to include the mortars so that they keep their specialization but 501st gets lore equipment. Implementation: Job / Whitelist change Lore: https://starwars.fandom.com/wiki/Mortar Workshop content if applicable: (If no workshop content, suggest a developer or put "Require Development") If you are asking to add or change a job, fill out the following if not, leave it out. Add or Change: Change (Any job modification requires all this information) Job: Job Slots: 4 (5 originally but we will sacrifice a slot for mortars) Description: Add mortar and rangefinder to the HVO whitelist Model: N/A (Provide the model string if on server Ex. models/synergy_roleplay/trooper.mdl (Get this from the Q menu) Weapons: mortar_constructor, mortar_range_finder (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) Other: 1 Former: Head Admin | Game Master Director | BCMD Cody | BCMD Rex
Juggernaut Posted July 11, 2025 Banned Posted July 11, 2025 (edited) I am very torn here. As BCMD and the guy who Hounded the hell out of the DEV team for this to be Dire Squad's Specialization. I don't want to let them get mortars. However as a Player and enjoyer of this community I would like to see this happen. It opens up a lot of inter-battalion relationship building. I Do not want to lose that which we fought so hard for like we did Negotiations and Hostage rescue. Dire Squad still is the best the sub unit. It was my home for 8 months. So if this goes through I want it to be a joint thing based from Dire squad. That means you Future leadership! "Well you see in Lore 501st..." NO! currently in lore a homeless girl just touches Anakin's lightsaber and is now somehow stronger then him. So shut up about lore! (sequels are shit sue me.) Mortars are Dire Squad's Specialization! Leave it be and don't take it from them! I rescind my vote on this because again I am still heavily on the fence about it.... I do want to help 501st but perhaps a better alternative would be Landmines? Edited July 11, 2025 by Juggernaut If Future leadership Screws this up I will haunt them! Dire squad Lead CMD Wildfire | 104th Immortal BCMD Wolffe | Mech RCMD Juggernaut Rest in Peace "your pain is gone, Paws Untied" go forth to the stars my little Angel Find the best ones to show me when I finally join you.
Banned Posted July 11, 2025 (edited) I am very torn here. As BCMD and the guy who Hounded the hell out of the DEV team for this to be Dire Squad's Specialization. I don't want to let them get mortars. However as a Player and enjoyer of this community I would like to see this happen. It opens up a lot of inter-battalion relationship building. I Do not want to lose that which we fought so hard for like we did Negotiations and Hostage rescue. Dire Squad still is the best the sub unit. It was my home for 8 months. So if this goes through I want it to be a joint thing based from Dire squad. That means you Future leadership! "Well you see in Lore 501st..." NO! currently in lore a homeless girl just touches Anakin's lightsaber and is now somehow stronger then him. So shut up about lore! (sequels are shit sue me.) Mortars are Dire Squad's Specialization! Leave it be and don't take it from them! I rescind my vote on this because again I am still heavily on the fence about it.... I do want to help 501st but perhaps a better alternative would be Landmines? Edited July 11, 2025 by Juggernaut If Future leadership Screws this up I will haunt them! Dire squad Lead CMD Wildfire | 104th Immortal BCMD Wolffe | Mech RCMD Juggernaut Rest in Peace "your pain is gone, Paws Untied" go forth to the stars my little Angel Find the best ones to show me when I finally join you.
BROPDROP Posted July 11, 2025 Posted July 11, 2025 (edited) Idk broski why not just make one of your TC characters or something else have a single mortar? Rather than all your HVOs. I would just really hate to see this take away from 104th. The reason I say that is bc in the battle of umbara I think TC used Mortars. EOD is explosive ordinance disposal wouldn’t really mean you got mortars Edited July 11, 2025 by BROPDROP Current: Nothing Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
Posted July 11, 2025 (edited) Idk broski why not just make one of your TC characters or something else have a single mortar? Rather than all your HVOs. I would just really hate to see this take away from 104th. The reason I say that is bc in the battle of umbara I think TC used Mortars. EOD is explosive ordinance disposal wouldn’t really mean you got mortars Edited July 11, 2025 by BROPDROP Current: Nothing Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
Upset Saint Posted July 11, 2025 Posted July 11, 2025 I am in middle now because you would take away from DS since that's only thing unique to them but I would be ok if only one Character had it not all HVOs. Because if you had it should go to all the HVOs in all the battalions so they all match Current : CT PVT Saint, Civilian Steam, Padawan Cog, Former : 41st MEDO Lime, The Last SG Plum, CG MEDL Cherry, GCC HVY Waxer,
Posted July 11, 2025 I am in middle now because you would take away from DS since that's only thing unique to them but I would be ok if only one Character had it not all HVOs. Because if you had it should go to all the HVOs in all the battalions so they all match Current : CT PVT Saint, Civilian Steam, Padawan Cog, Former : 41st MEDO Lime, The Last SG Plum, CG MEDL Cherry, GCC HVY Waxer,
Gobo The Great Posted July 11, 2025 Posted July 11, 2025 3 minutes ago, C0GH4T said: I am in middle now because you would take away from DS since that's only thing unique to them but I would be ok if only one Character had it not all HVOs. Because if you had it should go to all the HVOs in all the battalions so they all match Why would all battalions get it when 501st is the only battalion in lore who had them, we are not taking them away from DS, ever. and if this gets accepted we will work very close with the 104th and the reason for giving it to HVO is because we want it limited to 501st and a limited amount, no other battalion should get this added to their HVOs since there is no lore to back it up for anyone else then 501st, and since Dire Squad isnt lore, it makes sense for them to also have it without it affecting either 501st or 104th 1
Posted July 11, 2025 3 minutes ago, C0GH4T said: I am in middle now because you would take away from DS since that's only thing unique to them but I would be ok if only one Character had it not all HVOs. Because if you had it should go to all the HVOs in all the battalions so they all match Why would all battalions get it when 501st is the only battalion in lore who had them, we are not taking them away from DS, ever. and if this gets accepted we will work very close with the 104th and the reason for giving it to HVO is because we want it limited to 501st and a limited amount, no other battalion should get this added to their HVOs since there is no lore to back it up for anyone else then 501st, and since Dire Squad isnt lore, it makes sense for them to also have it without it affecting either 501st or 104th 1
BROPDROP Posted July 11, 2025 Posted July 11, 2025 17 minutes ago, Gobo The Great said: Why would all battalions get it when 501st is the only battalion in lore who had them, we are not taking them away from DS, ever. and if this gets accepted we will work very close with the 104th and the reason for giving it to HVO is because we want it limited to 501st and a limited amount, no other battalion should get this added to their HVOs since there is no lore to back it up for anyone else then 501st, and since Dire Squad isnt lore, it makes sense for them to also have it without it affecting either 501st or 104th Dawg Lore Snore, mortars are one of those pieces of equipment that every clone legion would have some of. I don’t want everyone in the server to have mortars at all but to use lore as argument as to why you should have it over others is silly. Just bc it’s shown being used by 501st does not mean only they have them 😂 Current: Nothing Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
Posted July 11, 2025 17 minutes ago, Gobo The Great said: Why would all battalions get it when 501st is the only battalion in lore who had them, we are not taking them away from DS, ever. and if this gets accepted we will work very close with the 104th and the reason for giving it to HVO is because we want it limited to 501st and a limited amount, no other battalion should get this added to their HVOs since there is no lore to back it up for anyone else then 501st, and since Dire Squad isnt lore, it makes sense for them to also have it without it affecting either 501st or 104th Dawg Lore Snore, mortars are one of those pieces of equipment that every clone legion would have some of. I don’t want everyone in the server to have mortars at all but to use lore as argument as to why you should have it over others is silly. Just bc it’s shown being used by 501st does not mean only they have them 😂 Current: Nothing Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
Gobo The Great Posted July 11, 2025 Posted July 11, 2025 1 minute ago, BROPDROP said: Dawg Lore Snore, mortars are one of those pieces of equipment that every clone legion would have some of. I don’t want everyone in the server to have mortars at all but to use lore as argument as to why you should have it over others is silly. Just bc it’s shown being used by 501st does not mean only they have them 😂 We are limiting it to 4 HVO slots because we want something to stand out with, as currently, the 501st has nothing. We are also motivating it with a lore stand point of view 1 2
Posted July 11, 2025 1 minute ago, BROPDROP said: Dawg Lore Snore, mortars are one of those pieces of equipment that every clone legion would have some of. I don’t want everyone in the server to have mortars at all but to use lore as argument as to why you should have it over others is silly. Just bc it’s shown being used by 501st does not mean only they have them 😂 We are limiting it to 4 HVO slots because we want something to stand out with, as currently, the 501st has nothing. We are also motivating it with a lore stand point of view 1 2
euxoii Posted July 11, 2025 Posted July 11, 2025 (edited) +1 great suggestion ! Edited July 11, 2025 by euxoii
BROPDROP Posted July 11, 2025 Posted July 11, 2025 (edited) 20 hours ago, Gobo The Great said: We are limiting it to 4 HVO slots because we want something to stand out with, as currently, the 501st has nothing. We are also motivating it with a lore stand point of view -1 I support it if you guys throw it on just one character not all your hvos even if you sacrifice 1 character. I get that, and I trust yall will be respectful to 104th if this gets accepted. But remember you guys are 501st you already stand out to anyone that plays GMOD RP, you’ll never go thru a recruiting crisis bc you’re “not unique enough” you have everything anyone could want on the server besides cloaks The reason for changing my vote is not to be morbid but if all your HVOs can have it then it gets to a point where if 104th it’s a rough spot with Dire Squad then 501st could have more people on server with mortars until fixed Edited July 12, 2025 by BROPDROP Some more critical thinking 1 Current: Nothing Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
Posted July 11, 2025 (edited) 20 hours ago, Gobo The Great said: We are limiting it to 4 HVO slots because we want something to stand out with, as currently, the 501st has nothing. We are also motivating it with a lore stand point of view -1 I support it if you guys throw it on just one character not all your hvos even if you sacrifice 1 character. I get that, and I trust yall will be respectful to 104th if this gets accepted. But remember you guys are 501st you already stand out to anyone that plays GMOD RP, you’ll never go thru a recruiting crisis bc you’re “not unique enough” you have everything anyone could want on the server besides cloaks The reason for changing my vote is not to be morbid but if all your HVOs can have it then it gets to a point where if 104th it’s a rough spot with Dire Squad then 501st could have more people on server with mortars until fixed Edited July 12, 2025 by BROPDROP Some more critical thinking 1 Current: Nothing Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
Badger98 Posted July 11, 2025 Posted July 11, 2025 (edited) im gonna have to -1 this 104th needs something that makes our subunit different then others without anyone else getting ahold of it. We fought to get them in the server for our Battalion!!! Edited July 11, 2025 by Badger98 Current: Wolfpack CPT Comet. Former: improcco CMD Gett| CG CMD Thorn|501st XO Fives
Posted July 11, 2025 (edited) im gonna have to -1 this 104th needs something that makes our subunit different then others without anyone else getting ahold of it. We fought to get them in the server for our Battalion!!! Edited July 11, 2025 by Badger98 Current: Wolfpack CPT Comet. Former: improcco CMD Gett| CG CMD Thorn|501st XO Fives
Gobo The Great Posted July 11, 2025 Posted July 11, 2025 5 minutes ago, BROPDROP said: +1 I support it to try and help ya guys I get that, and I trust yall will be respectful to 104th if this gets accepted. But remember you guys are 501st you already stand out to anyone that plays GMOD RP, you’ll never go thru a recruiting crisis bc you’re “not unique enough” you have everything anyone could want on the server besides cloaks We spoke to Juggernaut before posting this suggestion and we will make sure that 104th has their fair say in it 1
Posted July 11, 2025 5 minutes ago, BROPDROP said: +1 I support it to try and help ya guys I get that, and I trust yall will be respectful to 104th if this gets accepted. But remember you guys are 501st you already stand out to anyone that plays GMOD RP, you’ll never go thru a recruiting crisis bc you’re “not unique enough” you have everything anyone could want on the server besides cloaks We spoke to Juggernaut before posting this suggestion and we will make sure that 104th has their fair say in it 1
Juggernaut Posted July 11, 2025 Banned Posted July 11, 2025 54 minutes ago, Gobo The Great said: Why would all battalions get it when 501st is the only battalion in lore who had them, we are not taking them away from DS, ever. and if this gets accepted we will work very close with the 104th and the reason for giving it to HVO is because we want it limited to 501st and a limited amount, no other battalion should get this added to their HVOs since there is no lore to back it up for anyone else then 501st, and since Dire Squad isnt lore, it makes sense for them to also have it without it affecting either 501st or 104th this is the logic I wanted to avoid bro by thinking like this. In lore 212th and 501st used AT-TE's does that mean your battalions should have them too? There needs to be a better reason my guy. I have to change my opinion at this point. I'm sorry I still think you should get something special for HVO and I will help you and Nexus brainstorm Ideas. But after seeing your reasoning I cant say even Maybe anymore. 1 1 1 Dire squad Lead CMD Wildfire | 104th Immortal BCMD Wolffe | Mech RCMD Juggernaut Rest in Peace "your pain is gone, Paws Untied" go forth to the stars my little Angel Find the best ones to show me when I finally join you.
Banned Posted July 11, 2025 54 minutes ago, Gobo The Great said: Why would all battalions get it when 501st is the only battalion in lore who had them, we are not taking them away from DS, ever. and if this gets accepted we will work very close with the 104th and the reason for giving it to HVO is because we want it limited to 501st and a limited amount, no other battalion should get this added to their HVOs since there is no lore to back it up for anyone else then 501st, and since Dire Squad isnt lore, it makes sense for them to also have it without it affecting either 501st or 104th this is the logic I wanted to avoid bro by thinking like this. In lore 212th and 501st used AT-TE's does that mean your battalions should have them too? There needs to be a better reason my guy. I have to change my opinion at this point. I'm sorry I still think you should get something special for HVO and I will help you and Nexus brainstorm Ideas. But after seeing your reasoning I cant say even Maybe anymore. 1 1 1 Dire squad Lead CMD Wildfire | 104th Immortal BCMD Wolffe | Mech RCMD Juggernaut Rest in Peace "your pain is gone, Paws Untied" go forth to the stars my little Angel Find the best ones to show me when I finally join you.
Love_Bear Posted July 11, 2025 Posted July 11, 2025 -1 Dire Squad's whole IDENTITY is mortars. Juggernaut fought tooth and nail to have this implemented within the server. Sometimes, just because it's lore doesn't mean you HAVE to have it, in this case when it comes to a lore squad that BARELY exists in cannon. Now if you want to use them after being trained and dire squad ALLOWS you to use them then that's a whole different suggestion and or idea. But this? No 2 FORMER: 501ST LT | HARDCASE x3 | 501ST HVYL | TC FIVES | 501st ARCO | RANCOR LT | Trauma's Unit Officer | 41ST ELIET CORPS | SENIOR ADMIN X3 | GMO | NAVAL x4 | CORUSCANT GUARD LT | CORUSCANT GUARD ARCL | CG REGL | 104th ARCL | 104TH DS WILDFIRE | 104TH DS UMBRA | 104th REGM | 104TH CMD | 104th BCMD WOLFFE | SOBDE NULL 07 JAING SKIRATA | SOBDE NULL 10 CPT ORDO | VETERAN ADMIN CURRENT: SOBDE NULL KAL SKIRATA | JEDI KNIGHT
Posted July 11, 2025 -1 Dire Squad's whole IDENTITY is mortars. Juggernaut fought tooth and nail to have this implemented within the server. Sometimes, just because it's lore doesn't mean you HAVE to have it, in this case when it comes to a lore squad that BARELY exists in cannon. Now if you want to use them after being trained and dire squad ALLOWS you to use them then that's a whole different suggestion and or idea. But this? No 2 FORMER: 501ST LT | HARDCASE x3 | 501ST HVYL | TC FIVES | 501st ARCO | RANCOR LT | Trauma's Unit Officer | 41ST ELIET CORPS | SENIOR ADMIN X3 | GMO | NAVAL x4 | CORUSCANT GUARD LT | CORUSCANT GUARD ARCL | CG REGL | 104th ARCL | 104TH DS WILDFIRE | 104TH DS UMBRA | 104th REGM | 104TH CMD | 104th BCMD WOLFFE | SOBDE NULL 07 JAING SKIRATA | SOBDE NULL 10 CPT ORDO | VETERAN ADMIN CURRENT: SOBDE NULL KAL SKIRATA | JEDI KNIGHT
ClipperTheHVY Posted July 11, 2025 Posted July 11, 2025 -1 Dire Squad is a mortar sub unit and it's their unique thing. 501st is not only a lore battalion that well known by everyone with a fair number of lore characters, but they are the priority for EOD and they honestly don't need the mortars. 1 1 Current: None Former: 104th Commander, WolfPack Lead and XO, 104th ARCL and ARC0, Sinker, Boost, Dash-1129 and Ghost Company HVY Reed
Posted July 11, 2025 -1 Dire Squad is a mortar sub unit and it's their unique thing. 501st is not only a lore battalion that well known by everyone with a fair number of lore characters, but they are the priority for EOD and they honestly don't need the mortars. 1 1 Current: None Former: 104th Commander, WolfPack Lead and XO, 104th ARCL and ARC0, Sinker, Boost, Dash-1129 and Ghost Company HVY Reed
Eel Posted July 11, 2025 Posted July 11, 2025 -1 Dire Squad had nothing not too long ago, and on that fact, they have climbed very hard to earn their spot the GAR Mortar subunit. It is what make them unique and not a just a do-nothing subunit. I get the go to be improved but they fought for this, and it should belong to them and only them. Current : ARCO Gett Former: 1st Six | 1st Umbra | 104th REGM, ARCL, WPXO, MAJ | Dash-29 | Sev |
Posted July 11, 2025 -1 Dire Squad had nothing not too long ago, and on that fact, they have climbed very hard to earn their spot the GAR Mortar subunit. It is what make them unique and not a just a do-nothing subunit. I get the go to be improved but they fought for this, and it should belong to them and only them. Current : ARCO Gett Former: 1st Six | 1st Umbra | 104th REGM, ARCL, WPXO, MAJ | Dash-29 | Sev |
Upset Saint Posted July 11, 2025 Posted July 11, 2025 Why not just give it to one WL character from TC it would make sense not the whole of 501st HVO Current : CT PVT Saint, Civilian Steam, Padawan Cog, Former : 41st MEDO Lime, The Last SG Plum, CG MEDL Cherry, GCC HVY Waxer,
Posted July 11, 2025 Why not just give it to one WL character from TC it would make sense not the whole of 501st HVO Current : CT PVT Saint, Civilian Steam, Padawan Cog, Former : 41st MEDO Lime, The Last SG Plum, CG MEDL Cherry, GCC HVY Waxer,
Clutch Posted July 11, 2025 Posted July 11, 2025 I got a feeling that most of these negative votes are from 104th members... Just a hunch Anyway I would like to agree with this comment right here. Dogma would make the most sense here since he is the HVO of TC. 4 hours ago, BROPDROP said: Idk broski why not just make one of your TC characters or something else have a single mortar? Rather than all your HVOs. I think that giving all the HVOs in the battalion the mortar simply does not make sense. I understand ever since the drop pods with HP was added the amount of EOD rp has decreased but I'm sure discussing with the rest of 501st in a meeting or putting up a inner battalion suggestion for the entire 501st to hear would get better feedback as well as come up with some better alternatives. I'm going to have to -1 the current suggestion. If it changes to what I said above I would gladly +1. 1 1 Current: Retired Former: 104th BCMD Wolffe x2 | Yoda | Mace Windu x2 | Mechanized RCMD | SOBDE BCMD Niner | CG CMD Stone | KU LTC Keller | Improcco LTC Gett | Alpha LT Aven | Overseer Cin Drallig x2 | Delta Squad Scorch | Veteran Admin x2 | TRM
Posted July 11, 2025 I got a feeling that most of these negative votes are from 104th members... Just a hunch Anyway I would like to agree with this comment right here. Dogma would make the most sense here since he is the HVO of TC. 4 hours ago, BROPDROP said: Idk broski why not just make one of your TC characters or something else have a single mortar? Rather than all your HVOs. I think that giving all the HVOs in the battalion the mortar simply does not make sense. I understand ever since the drop pods with HP was added the amount of EOD rp has decreased but I'm sure discussing with the rest of 501st in a meeting or putting up a inner battalion suggestion for the entire 501st to hear would get better feedback as well as come up with some better alternatives. I'm going to have to -1 the current suggestion. If it changes to what I said above I would gladly +1. 1 1 Current: Retired Former: 104th BCMD Wolffe x2 | Yoda | Mace Windu x2 | Mechanized RCMD | SOBDE BCMD Niner | CG CMD Stone | KU LTC Keller | Improcco LTC Gett | Alpha LT Aven | Overseer Cin Drallig x2 | Delta Squad Scorch | Veteran Admin x2 | TRM
BROPDROP Posted July 11, 2025 Posted July 11, 2025 6 minutes ago, Clutch said: I got a feeling that most of these negative votes are from 104th members... Just a hunch Anyway I would like to agree with this comment right here. Dogma would make the most sense here since he is the HVO of TC. I think that giving all the HVOs in the battalion the mortar simply does not make sense. I understand ever since the drop pods with HP was added the amount of EOD rp has decreased but I'm sure discussing with the rest of 501st in a meeting or putting up a inner battalion suggestion for the entire 501st to hear would get better feedback as well as come up with some better alternatives. I'm going to have to -1 the current suggestion. If it changes to what I said above I would gladly +1. Holy shit first old head to ever agree with me 😂 1 Current: Nothing Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
Posted July 11, 2025 6 minutes ago, Clutch said: I got a feeling that most of these negative votes are from 104th members... Just a hunch Anyway I would like to agree with this comment right here. Dogma would make the most sense here since he is the HVO of TC. I think that giving all the HVOs in the battalion the mortar simply does not make sense. I understand ever since the drop pods with HP was added the amount of EOD rp has decreased but I'm sure discussing with the rest of 501st in a meeting or putting up a inner battalion suggestion for the entire 501st to hear would get better feedback as well as come up with some better alternatives. I'm going to have to -1 the current suggestion. If it changes to what I said above I would gladly +1. Holy shit first old head to ever agree with me 😂 1 Current: Nothing Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
Clutch Posted July 11, 2025 Posted July 11, 2025 (edited) 7 minutes ago, BROPDROP said: Holy shit first old head to ever agree with me 😂 Might wanna take a look at what I put on the other suggestion you've been talkin in twin Edited July 11, 2025 by Clutch Current: Retired Former: 104th BCMD Wolffe x2 | Yoda | Mace Windu x2 | Mechanized RCMD | SOBDE BCMD Niner | CG CMD Stone | KU LTC Keller | Improcco LTC Gett | Alpha LT Aven | Overseer Cin Drallig x2 | Delta Squad Scorch | Veteran Admin x2 | TRM
Posted July 11, 2025 (edited) 7 minutes ago, BROPDROP said: Holy shit first old head to ever agree with me 😂 Might wanna take a look at what I put on the other suggestion you've been talkin in twin Edited July 11, 2025 by Clutch Current: Retired Former: 104th BCMD Wolffe x2 | Yoda | Mace Windu x2 | Mechanized RCMD | SOBDE BCMD Niner | CG CMD Stone | KU LTC Keller | Improcco LTC Gett | Alpha LT Aven | Overseer Cin Drallig x2 | Delta Squad Scorch | Veteran Admin x2 | TRM
BROPDROP Posted July 11, 2025 Posted July 11, 2025 9 minutes ago, Clutch said: Might wanna take a look at what I put on the other suggestion you've been talkin in twin GOD DAMNIT respect Current: Nothing Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
Posted July 11, 2025 9 minutes ago, Clutch said: Might wanna take a look at what I put on the other suggestion you've been talkin in twin GOD DAMNIT respect Current: Nothing Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
NexusRyan Posted July 12, 2025 Author Posted July 12, 2025 9 hours ago, BROPDROP said: Idk broski why not just make one of your TC characters or something else have a single mortar? Rather than all your HVOs. I would just really hate to see this take away from 104th. The reason I say that is bc in the battle of umbara I think TC used Mortars. EOD is explosive ordinance disposal wouldn’t really mean you got mortars Why do you think this will get taken from 104th? I've clearly stated I want to work with them. 8 hours ago, C0GH4T said: I am in middle now because you would take away from DS since that's only thing unique to them but I would be ok if only one Character had it not all HVOs. Because if you had it should go to all the HVOs in all the battalions so they all match I made it go to all HVOs as a compromise because giving it to a certain lore character would cause too much clash between TC leadership and Dire Squad. I also don't want another battalion determining who gets Hardcase for example, just because he has a mortar. If its given to HVO we both will have a lot more ground to stand on, and its only four slots that will be monitored heavily. Former: Head Admin | Game Master Director | BCMD Cody | BCMD Rex
Author Posted July 12, 2025 9 hours ago, BROPDROP said: Idk broski why not just make one of your TC characters or something else have a single mortar? Rather than all your HVOs. I would just really hate to see this take away from 104th. The reason I say that is bc in the battle of umbara I think TC used Mortars. EOD is explosive ordinance disposal wouldn’t really mean you got mortars Why do you think this will get taken from 104th? I've clearly stated I want to work with them. 8 hours ago, C0GH4T said: I am in middle now because you would take away from DS since that's only thing unique to them but I would be ok if only one Character had it not all HVOs. Because if you had it should go to all the HVOs in all the battalions so they all match I made it go to all HVOs as a compromise because giving it to a certain lore character would cause too much clash between TC leadership and Dire Squad. I also don't want another battalion determining who gets Hardcase for example, just because he has a mortar. If its given to HVO we both will have a lot more ground to stand on, and its only four slots that will be monitored heavily. Former: Head Admin | Game Master Director | BCMD Cody | BCMD Rex
NexusRyan Posted July 12, 2025 Author Posted July 12, 2025 8 hours ago, Badger98 said: im gonna have to -1 this 104th needs something that makes our subunit different then others without anyone else getting ahold of it. We fought to get them in the server for our Battalion!!! So what does 501st get other than lore names in our subunits that makes them unique? Yes, you fought for it but it doesn't mean that it has to be exclusive. It's a tool that can be utilized by more than just Dire Squad. 5 hours ago, Clutch said: I got a feeling that most of these negative votes are from 104th members... Just a hunch Anyway I would like to agree with this comment right here. Dogma would make the most sense here since he is the HVO of TC. I think that giving all the HVOs in the battalion the mortar simply does not make sense. I understand ever since the drop pods with HP was added the amount of EOD rp has decreased but I'm sure discussing with the rest of 501st in a meeting or putting up a inner battalion suggestion for the entire 501st to hear would get better feedback as well as come up with some better alternatives. I'm going to have to -1 the current suggestion. If it changes to what I said above I would gladly +1. I understand where you're coming from but as I mentioned earlier, I do not want 104th to have a say in who gets a lore character in 501st solely based off the fact that it has a mortar. If that were to be the case I would only allow 501st to maintain the training that Dogma would get. That excludes what I'm trying to do here, which is include 104th Dire Squad in the process while giving the ATK battalion an offensive tool to use. Former: Head Admin | Game Master Director | BCMD Cody | BCMD Rex
Author Posted July 12, 2025 8 hours ago, Badger98 said: im gonna have to -1 this 104th needs something that makes our subunit different then others without anyone else getting ahold of it. We fought to get them in the server for our Battalion!!! So what does 501st get other than lore names in our subunits that makes them unique? Yes, you fought for it but it doesn't mean that it has to be exclusive. It's a tool that can be utilized by more than just Dire Squad. 5 hours ago, Clutch said: I got a feeling that most of these negative votes are from 104th members... Just a hunch Anyway I would like to agree with this comment right here. Dogma would make the most sense here since he is the HVO of TC. I think that giving all the HVOs in the battalion the mortar simply does not make sense. I understand ever since the drop pods with HP was added the amount of EOD rp has decreased but I'm sure discussing with the rest of 501st in a meeting or putting up a inner battalion suggestion for the entire 501st to hear would get better feedback as well as come up with some better alternatives. I'm going to have to -1 the current suggestion. If it changes to what I said above I would gladly +1. I understand where you're coming from but as I mentioned earlier, I do not want 104th to have a say in who gets a lore character in 501st solely based off the fact that it has a mortar. If that were to be the case I would only allow 501st to maintain the training that Dogma would get. That excludes what I'm trying to do here, which is include 104th Dire Squad in the process while giving the ATK battalion an offensive tool to use. Former: Head Admin | Game Master Director | BCMD Cody | BCMD Rex
NexusRyan Posted July 12, 2025 Author Posted July 12, 2025 5 hours ago, ClipperTheHVY said: -1 Dire Squad is a mortar sub unit and it's their unique thing. 501st is not only a lore battalion that well known by everyone with a fair number of lore characters, but they are the priority for EOD and they honestly don't need the mortars. We're the priority for EOD but whenever pods get dropped the entire server is on top of them, I'm not saying that it's a bad thing but EOD is a blanket thing and mortars in an ATK battalion make sense. It is an offensive piece of equipment after all. 5 hours ago, Eel said: -1 Dire Squad had nothing not too long ago, and on that fact, they have climbed very hard to earn their spot the GAR Mortar subunit. It is what make them unique and not a just a do-nothing subunit. I get the go to be improved but they fought for this, and it should belong to them and only them. Why do you believe that it should belong to just Dire Squad? Elaborate on that for me, other than because they fought very hard for it. Former: Head Admin | Game Master Director | BCMD Cody | BCMD Rex
Author Posted July 12, 2025 5 hours ago, ClipperTheHVY said: -1 Dire Squad is a mortar sub unit and it's their unique thing. 501st is not only a lore battalion that well known by everyone with a fair number of lore characters, but they are the priority for EOD and they honestly don't need the mortars. We're the priority for EOD but whenever pods get dropped the entire server is on top of them, I'm not saying that it's a bad thing but EOD is a blanket thing and mortars in an ATK battalion make sense. It is an offensive piece of equipment after all. 5 hours ago, Eel said: -1 Dire Squad had nothing not too long ago, and on that fact, they have climbed very hard to earn their spot the GAR Mortar subunit. It is what make them unique and not a just a do-nothing subunit. I get the go to be improved but they fought for this, and it should belong to them and only them. Why do you believe that it should belong to just Dire Squad? Elaborate on that for me, other than because they fought very hard for it. Former: Head Admin | Game Master Director | BCMD Cody | BCMD Rex
NexusRyan Posted July 12, 2025 Author Posted July 12, 2025 7 hours ago, Juggernaut said: this is the logic I wanted to avoid bro by thinking like this. In lore 212th and 501st used AT-TE's does that mean your battalions should have them too? There needs to be a better reason my guy. I have to change my opinion at this point. I'm sorry I still think you should get something special for HVO and I will help you and Nexus brainstorm Ideas. But after seeing your reasoning I cant say even Maybe anymore. That makes absolutely no sense after our discussion. We clearly stated that it was both for lore and rp purposes in regard to how 501st operates. So why is that argument not valid?? Secondly, mortars ARE special and directly relate to regiments that specialize in heavy ordinance. MY reasoning is what we discussed AND what is found in this post and my replies. 6 hours ago, Love_Bear said: -1 Dire Squad's whole IDENTITY is mortars. Juggernaut fought tooth and nail to have this implemented within the server. Sometimes, just because it's lore doesn't mean you HAVE to have it, in this case when it comes to a lore squad that BARELY exists in cannon. Now if you want to use them after being trained and dire squad ALLOWS you to use them then that's a whole different suggestion and or idea. But this? No Lovebear if you read the discussion that is exactly what we want to happen. WE WANT DIRE SQUAD LEAD AND XO TO WORK WITH 501ST COMMAND IN ESTABLISHING THE HVO TRAINING AND TRYOUT. It is clearly written in the document, and was noted in our discussion with Jugg. Former: Head Admin | Game Master Director | BCMD Cody | BCMD Rex
Author Posted July 12, 2025 7 hours ago, Juggernaut said: this is the logic I wanted to avoid bro by thinking like this. In lore 212th and 501st used AT-TE's does that mean your battalions should have them too? There needs to be a better reason my guy. I have to change my opinion at this point. I'm sorry I still think you should get something special for HVO and I will help you and Nexus brainstorm Ideas. But after seeing your reasoning I cant say even Maybe anymore. That makes absolutely no sense after our discussion. We clearly stated that it was both for lore and rp purposes in regard to how 501st operates. So why is that argument not valid?? Secondly, mortars ARE special and directly relate to regiments that specialize in heavy ordinance. MY reasoning is what we discussed AND what is found in this post and my replies. 6 hours ago, Love_Bear said: -1 Dire Squad's whole IDENTITY is mortars. Juggernaut fought tooth and nail to have this implemented within the server. Sometimes, just because it's lore doesn't mean you HAVE to have it, in this case when it comes to a lore squad that BARELY exists in cannon. Now if you want to use them after being trained and dire squad ALLOWS you to use them then that's a whole different suggestion and or idea. But this? No Lovebear if you read the discussion that is exactly what we want to happen. WE WANT DIRE SQUAD LEAD AND XO TO WORK WITH 501ST COMMAND IN ESTABLISHING THE HVO TRAINING AND TRYOUT. It is clearly written in the document, and was noted in our discussion with Jugg. Former: Head Admin | Game Master Director | BCMD Cody | BCMD Rex
BROPDROP Posted July 12, 2025 Posted July 12, 2025 (edited) 11 hours ago, NexusRyan said: Why do you think this will get taken from 104th? I've clearly stated I want to work with them. I just said I didn’t want it to and feel starting small with one character first to test the waters could be beneficial Edited July 12, 2025 by BROPDROP 1 Current: Nothing Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
Posted July 12, 2025 (edited) 11 hours ago, NexusRyan said: Why do you think this will get taken from 104th? I've clearly stated I want to work with them. I just said I didn’t want it to and feel starting small with one character first to test the waters could be beneficial Edited July 12, 2025 by BROPDROP 1 Current: Nothing Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
KillJoy Posted July 12, 2025 Banned Posted July 12, 2025 (edited) The mortar is alright, the conversion on the rangefinder sucks. The mortar is fun just push e to pick it up at the base +1 Edited July 12, 2025 by KillJoy Current: Last good 104th Yoda Past spots: 501st XO, 501st CMD, 501st WO Appo, TC Hardcase, 332nd Officer , ATK Reg Purge, Keller Unit Vinnie, General Luminara, 41st GCO ARCL Draa, 3rd Crosshair on the Server, Hunter, Sith Marauder, Alpha 66 Muzzle, TRO, GMM, VA x3. CIS Tac Droid, Guild Cabinet Member, Guild Marshall Embo, Guild LT, ARCM Colt, Dash 44, Wolfpack Mortarx2, Naval Jedi Lead Capt, SHDXO 02, Null-10 Jaing, Null-5 Prudii, Null-11 Ordo, Alpha of the Order, Baylan Skoll x2, Thorn, Kit Fisto, Hound, Gearshift, Waxer, Military Advisor, and Yoda but didn’t get distinguished even tho clutch did after his three day term - thanks Soda
Banned Posted July 12, 2025 (edited) The mortar is alright, the conversion on the rangefinder sucks. The mortar is fun just push e to pick it up at the base +1 Edited July 12, 2025 by KillJoy Current: Last good 104th Yoda Past spots: 501st XO, 501st CMD, 501st WO Appo, TC Hardcase, 332nd Officer , ATK Reg Purge, Keller Unit Vinnie, General Luminara, 41st GCO ARCL Draa, 3rd Crosshair on the Server, Hunter, Sith Marauder, Alpha 66 Muzzle, TRO, GMM, VA x3. CIS Tac Droid, Guild Cabinet Member, Guild Marshall Embo, Guild LT, ARCM Colt, Dash 44, Wolfpack Mortarx2, Naval Jedi Lead Capt, SHDXO 02, Null-10 Jaing, Null-5 Prudii, Null-11 Ordo, Alpha of the Order, Baylan Skoll x2, Thorn, Kit Fisto, Hound, Gearshift, Waxer, Military Advisor, and Yoda but didn’t get distinguished even tho clutch did after his three day term - thanks Soda
Upset Saint Posted July 12, 2025 Posted July 12, 2025 +1 After reading through all the points Nexus made Current : CT PVT Saint, Civilian Steam, Padawan Cog, Former : 41st MEDO Lime, The Last SG Plum, CG MEDL Cherry, GCC HVY Waxer,
Posted July 12, 2025 +1 After reading through all the points Nexus made Current : CT PVT Saint, Civilian Steam, Padawan Cog, Former : 41st MEDO Lime, The Last SG Plum, CG MEDL Cherry, GCC HVY Waxer,
Juggernaut Posted July 12, 2025 Banned Posted July 12, 2025 (edited) 11 hours ago, NexusRyan said: That makes absolutely no sense after our discussion. We clearly stated that it was both for lore and rp purposes in regard to how 501st operates. So why is that argument not valid?? Secondly, mortars ARE special and directly relate to regiments that specialize in heavy ordinance. MY reasoning is what we discussed AND what is found in this post and my replies. Lovebear if you read the discussion that is exactly what we want to happen. WE WANT DIRE SQUAD LEAD AND XO TO WORK WITH 501ST COMMAND IN ESTABLISHING THE HVO TRAINING AND TRYOUT. It is clearly written in the document, and was noted in our discussion with Jugg. and in our discussion, I stated that if this Suggestion was to get this far I didnt want Lore to ever be used as an argument because Future leadership is bound to use it to take Mortars from Dire squad. I fought to hard for that kind of Bullshit to happen to mortars and if you are going to use lore as a Viable argument then I have no Choice. -1 Edited July 12, 2025 by Juggernaut Dire squad Lead CMD Wildfire | 104th Immortal BCMD Wolffe | Mech RCMD Juggernaut Rest in Peace "your pain is gone, Paws Untied" go forth to the stars my little Angel Find the best ones to show me when I finally join you.
Banned Posted July 12, 2025 (edited) 11 hours ago, NexusRyan said: That makes absolutely no sense after our discussion. We clearly stated that it was both for lore and rp purposes in regard to how 501st operates. So why is that argument not valid?? Secondly, mortars ARE special and directly relate to regiments that specialize in heavy ordinance. MY reasoning is what we discussed AND what is found in this post and my replies. Lovebear if you read the discussion that is exactly what we want to happen. WE WANT DIRE SQUAD LEAD AND XO TO WORK WITH 501ST COMMAND IN ESTABLISHING THE HVO TRAINING AND TRYOUT. It is clearly written in the document, and was noted in our discussion with Jugg. and in our discussion, I stated that if this Suggestion was to get this far I didnt want Lore to ever be used as an argument because Future leadership is bound to use it to take Mortars from Dire squad. I fought to hard for that kind of Bullshit to happen to mortars and if you are going to use lore as a Viable argument then I have no Choice. -1 Edited July 12, 2025 by Juggernaut Dire squad Lead CMD Wildfire | 104th Immortal BCMD Wolffe | Mech RCMD Juggernaut Rest in Peace "your pain is gone, Paws Untied" go forth to the stars my little Angel Find the best ones to show me when I finally join you.
R2-Q5 Posted July 12, 2025 Posted July 12, 2025 -1 501st main focus is to be in the front / attack together whit 212th and 241st how would sitting back whit a mortar help that also its pretty much the only thing 104th has (yes they have tanks but have the events i see they are lucky if the can get 1 atte at most ) 1 1
Posted July 12, 2025 -1 501st main focus is to be in the front / attack together whit 212th and 241st how would sitting back whit a mortar help that also its pretty much the only thing 104th has (yes they have tanks but have the events i see they are lucky if the can get 1 atte at most ) 1 1
ClipperTheHVY Posted July 12, 2025 Posted July 12, 2025 11 hours ago, NexusRyan said: We're the priority for EOD but whenever pods get dropped the entire server is on top of them, I'm not saying that it's a bad thing but EOD is a blanket thing and mortars in an ATK battalion make sense. It is an offensive piece of equipment after all. Why do you believe that it should belong to just Dire Squad? Elaborate on that for me, other than because they fought very hard for it. Nexus, I got a lot of love and respect for you, but mortars are not offensive equipment and it's annoys me you are trying to say they are. They are a support gear, used to assist and suppress, not actively engage the enemy. What supports this is their alternative shells such as smoke and they are stationary. No one in their right mind is going to charge the enemy, stop, deploy the mortar, fire it and then pick up and repeat. It wastes effort and time. 104th is not just a mechanized battalion, but a support battalion. We actively use our tanks as mobile cover for infantry. It's not just something for Dire Squad, which Jugg fought tooth and nail for, but it helps support the fact 104th is a support battalion. 1 Current: None Former: 104th Commander, WolfPack Lead and XO, 104th ARCL and ARC0, Sinker, Boost, Dash-1129 and Ghost Company HVY Reed
Posted July 12, 2025 11 hours ago, NexusRyan said: We're the priority for EOD but whenever pods get dropped the entire server is on top of them, I'm not saying that it's a bad thing but EOD is a blanket thing and mortars in an ATK battalion make sense. It is an offensive piece of equipment after all. Why do you believe that it should belong to just Dire Squad? Elaborate on that for me, other than because they fought very hard for it. Nexus, I got a lot of love and respect for you, but mortars are not offensive equipment and it's annoys me you are trying to say they are. They are a support gear, used to assist and suppress, not actively engage the enemy. What supports this is their alternative shells such as smoke and they are stationary. No one in their right mind is going to charge the enemy, stop, deploy the mortar, fire it and then pick up and repeat. It wastes effort and time. 104th is not just a mechanized battalion, but a support battalion. We actively use our tanks as mobile cover for infantry. It's not just something for Dire Squad, which Jugg fought tooth and nail for, but it helps support the fact 104th is a support battalion. 1 Current: None Former: 104th Commander, WolfPack Lead and XO, 104th ARCL and ARC0, Sinker, Boost, Dash-1129 and Ghost Company HVY Reed
SilverCrowe Posted July 12, 2025 Posted July 12, 2025 Like 104th has tanks, (Rarely given in deployments now) Wolfpack who can do boarding (212th priority) rarely done, Dire Has mortars only thats it , we have nothing else unique to us and as stated by @ClipperTheHVY Mortars are more of a support equipment than offensive, if its offence that is looked for perhaps like a deployable turret or something for the front lines Would be better to look for EX 104th Dire Company Lead MAJ Joker 104th Diviner Blackwood Former Kit Fisto Car Bomb Enthusiast
Posted July 12, 2025 Like 104th has tanks, (Rarely given in deployments now) Wolfpack who can do boarding (212th priority) rarely done, Dire Has mortars only thats it , we have nothing else unique to us and as stated by @ClipperTheHVY Mortars are more of a support equipment than offensive, if its offence that is looked for perhaps like a deployable turret or something for the front lines Would be better to look for EX 104th Dire Company Lead MAJ Joker 104th Diviner Blackwood Former Kit Fisto Car Bomb Enthusiast
Stryker Posted July 12, 2025 Posted July 12, 2025 This is a massive -1 in every regard You are apart of the 501st, the battalion with the most lore, named characters and 3 characters that are some of the most popular in the entire series. Every single battalion used mortars, artillery, AT-TE, AT-RTs and so on so saying its "apart of the lore" is a moot point. Instead of putting everything in your battalion have you considered working with the 104th and using their mortars during a push and coordinate with them? This just seems like the 501st wants a little bit of everything instead of allowing the battalions that have unique items to keep said unique items. Again if you say "lore reasons" 241st isn't real, dire squad isn't real and so are numerous other things. Would you be upset if the 104th asked to have an EOD sub unit to handle explosives and say they want to work alongside the 501st? This is a big "stay in your lane" moment and pushing for it only hurts the server overall when the 41st has been asking for numerous things to make them unique and has been denied on multiple occasions. 2 5
Posted July 12, 2025 This is a massive -1 in every regard You are apart of the 501st, the battalion with the most lore, named characters and 3 characters that are some of the most popular in the entire series. Every single battalion used mortars, artillery, AT-TE, AT-RTs and so on so saying its "apart of the lore" is a moot point. Instead of putting everything in your battalion have you considered working with the 104th and using their mortars during a push and coordinate with them? This just seems like the 501st wants a little bit of everything instead of allowing the battalions that have unique items to keep said unique items. Again if you say "lore reasons" 241st isn't real, dire squad isn't real and so are numerous other things. Would you be upset if the 104th asked to have an EOD sub unit to handle explosives and say they want to work alongside the 501st? This is a big "stay in your lane" moment and pushing for it only hurts the server overall when the 41st has been asking for numerous things to make them unique and has been denied on multiple occasions. 2 5
Bleach Posted July 12, 2025 Posted July 12, 2025 (edited) +1 I cant wait to blow people up! Edited July 12, 2025 by Bleach I am Best Canadian on the Server Caterpillar smoking a cigarette.
Posted July 12, 2025 (edited) +1 I cant wait to blow people up! Edited July 12, 2025 by Bleach I am Best Canadian on the Server Caterpillar smoking a cigarette.
Gobo The Great Posted July 12, 2025 Posted July 12, 2025 1 hour ago, Stryker said: This is a massive -1 in every regard You are apart of the 501st, the battalion with the most lore, named characters and 3 characters that are some of the most popular in the entire series. Every single battalion used mortars, artillery, AT-TE, AT-RTs and so on so saying its "apart of the lore" is a moot point. Instead of putting everything in your battalion have you considered working with the 104th and using their mortars during a push and coordinate with them? This just seems like the 501st wants a little bit of everything instead of allowing the battalions that have unique items to keep said unique items. Again if you say "lore reasons" 241st isn't real, dire squad isn't real and so are numerous other things. Would you be upset if the 104th asked to have an EOD sub unit to handle explosives and say they want to work alongside the 501st? This is a big "stay in your lane" moment and pushing for it only hurts the server overall when the 41st has been asking for numerous things to make them unique and has been denied on multiple occasions. I don't know why everyone gets so hung up on the lore point, like ive already stated, the lore aspect is just one of the motivations. The biggest motivation is still, 501st has nothing. So what if we have the most lore characters. Currently the top 3 battalions on the server are 104th, 212th and 501st. For the people in 501st, having the most lore characters means nothing, we have nothing that makes us stand out or that we can use. If the 104th wants to utilize tanks (which I btw give you every single event and deployment I host) Start enforicing the hierchy instead of saying you rarley get to use it The mentality that "it's unique to (insert battalion here)" is honestly such a bad point in every aspect. What does it matter if its unique, we've stated numerous times that it will be given to 4 HVO slots (we are getting rid of one aswell) and that we are gonna work closeley with the 104th on the trainings and requiremtents. To tell us to "stay in your lane" is just weird, this is a video game, none of us are entitled to anything, and if the 501st had something "unique" we would gladly support another battalions suggestion on recieving said item. There is no reason why 104th would lose this, as this and NEG is 2 different things, one is a paper product the other one is an actual item. And to answer your question, No we would not be upset if the 104th wanted to deal with EOD alongside 501st, but that also is an irrelevant argument since that revolves around " battalion Specializations" and not an item that will not get removed from 1 battalion just because it gets added to another.
Posted July 12, 2025 1 hour ago, Stryker said: This is a massive -1 in every regard You are apart of the 501st, the battalion with the most lore, named characters and 3 characters that are some of the most popular in the entire series. Every single battalion used mortars, artillery, AT-TE, AT-RTs and so on so saying its "apart of the lore" is a moot point. Instead of putting everything in your battalion have you considered working with the 104th and using their mortars during a push and coordinate with them? This just seems like the 501st wants a little bit of everything instead of allowing the battalions that have unique items to keep said unique items. Again if you say "lore reasons" 241st isn't real, dire squad isn't real and so are numerous other things. Would you be upset if the 104th asked to have an EOD sub unit to handle explosives and say they want to work alongside the 501st? This is a big "stay in your lane" moment and pushing for it only hurts the server overall when the 41st has been asking for numerous things to make them unique and has been denied on multiple occasions. I don't know why everyone gets so hung up on the lore point, like ive already stated, the lore aspect is just one of the motivations. The biggest motivation is still, 501st has nothing. So what if we have the most lore characters. Currently the top 3 battalions on the server are 104th, 212th and 501st. For the people in 501st, having the most lore characters means nothing, we have nothing that makes us stand out or that we can use. If the 104th wants to utilize tanks (which I btw give you every single event and deployment I host) Start enforicing the hierchy instead of saying you rarley get to use it The mentality that "it's unique to (insert battalion here)" is honestly such a bad point in every aspect. What does it matter if its unique, we've stated numerous times that it will be given to 4 HVO slots (we are getting rid of one aswell) and that we are gonna work closeley with the 104th on the trainings and requiremtents. To tell us to "stay in your lane" is just weird, this is a video game, none of us are entitled to anything, and if the 501st had something "unique" we would gladly support another battalions suggestion on recieving said item. There is no reason why 104th would lose this, as this and NEG is 2 different things, one is a paper product the other one is an actual item. And to answer your question, No we would not be upset if the 104th wanted to deal with EOD alongside 501st, but that also is an irrelevant argument since that revolves around " battalion Specializations" and not an item that will not get removed from 1 battalion just because it gets added to another.
DirtyDanLIT Posted July 12, 2025 Posted July 12, 2025 (edited) Honestly is Dire Squad's whole identity Mortars? That's what it seems like rn, and if it is then that's more so an issue of the squad itself not this suggestion. There are ALOT of Squads on this server that all want a unique thing for their "Identity" but more often than not is that really fixing anything? If the worry is that high that Dire Squad will seemingly phase out or som due to the lack of sole propriety over mortars, then that seems like a bigger issue to me (That's not to say that giving all of 501st HVYO mortars ain't a bit greddy) Edited July 12, 2025 by DirtyDanLIT
Posted July 12, 2025 (edited) Honestly is Dire Squad's whole identity Mortars? That's what it seems like rn, and if it is then that's more so an issue of the squad itself not this suggestion. There are ALOT of Squads on this server that all want a unique thing for their "Identity" but more often than not is that really fixing anything? If the worry is that high that Dire Squad will seemingly phase out or som due to the lack of sole propriety over mortars, then that seems like a bigger issue to me (That's not to say that giving all of 501st HVYO mortars ain't a bit greddy) Edited July 12, 2025 by DirtyDanLIT
Juggernaut Posted July 12, 2025 Banned Posted July 12, 2025 (edited) 38 minutes ago, Gobo The Great said: I don't know why everyone gets so hung up on the lore point, like ive already stated, the lore aspect is just one of the motivations. The biggest motivation is still, 501st has nothing. So what if we have the most lore characters. Currently the top 3 battalions on the server are 104th, 212th and 501st. For the people in 501st, having the most lore characters means nothing, we have nothing that makes us stand out or that we can use. If the 104th wants to utilize tanks (which I btw give you every single event and deployment I host) Start enforicing the hierchy instead of saying you rarley get to use it The mentality that "it's unique to (insert battalion here)" is honestly such a bad point in every aspect. What does it matter if its unique, we've stated numerous times that it will be given to 4 HVO slots (we are getting rid of one aswell) and that we are gonna work closeley with the 104th on the trainings and requiremtents. To tell us to "stay in your lane" is just weird, this is a video game, none of us are entitled to anything, and if the 501st had something "unique" we would gladly support another battalions suggestion on recieving said item. There is no reason why 104th would lose this, as this and NEG is 2 different things, one is a paper product the other one is an actual item. And to answer your question, No we would not be upset if the 104th wanted to deal with EOD alongside 501st, but that also is an irrelevant argument since that revolves around " battalion Specializations" and not an item that will not get removed from 1 battalion just because it gets added to another. as I said when we talked yesterday Yeah You and Nexus are VA's and you TWO are willing to protect the sovereignty of Dire Squad being the mortar guys. However also Like I said yesterday The Lore argument will in the future come back to Haunt this decision. Someone somewhere down the Road when we are gone or no longer in power will destroy everything we have built with that "Lore" Excuse and use this entire discussion as fuel for it as well. I want to keep it difficult for people like that as long as possible. Not everyone will work with us in the future like you and Nexus want to. Not everyone will be as respectful of the Fight I and others OF 104th had put up to get the mortars on the server to begin with. Edited July 12, 2025 by Juggernaut Dire squad Lead CMD Wildfire | 104th Immortal BCMD Wolffe | Mech RCMD Juggernaut Rest in Peace "your pain is gone, Paws Untied" go forth to the stars my little Angel Find the best ones to show me when I finally join you.
Banned Posted July 12, 2025 (edited) 38 minutes ago, Gobo The Great said: I don't know why everyone gets so hung up on the lore point, like ive already stated, the lore aspect is just one of the motivations. The biggest motivation is still, 501st has nothing. So what if we have the most lore characters. Currently the top 3 battalions on the server are 104th, 212th and 501st. For the people in 501st, having the most lore characters means nothing, we have nothing that makes us stand out or that we can use. If the 104th wants to utilize tanks (which I btw give you every single event and deployment I host) Start enforicing the hierchy instead of saying you rarley get to use it The mentality that "it's unique to (insert battalion here)" is honestly such a bad point in every aspect. What does it matter if its unique, we've stated numerous times that it will be given to 4 HVO slots (we are getting rid of one aswell) and that we are gonna work closeley with the 104th on the trainings and requiremtents. To tell us to "stay in your lane" is just weird, this is a video game, none of us are entitled to anything, and if the 501st had something "unique" we would gladly support another battalions suggestion on recieving said item. There is no reason why 104th would lose this, as this and NEG is 2 different things, one is a paper product the other one is an actual item. And to answer your question, No we would not be upset if the 104th wanted to deal with EOD alongside 501st, but that also is an irrelevant argument since that revolves around " battalion Specializations" and not an item that will not get removed from 1 battalion just because it gets added to another. as I said when we talked yesterday Yeah You and Nexus are VA's and you TWO are willing to protect the sovereignty of Dire Squad being the mortar guys. However also Like I said yesterday The Lore argument will in the future come back to Haunt this decision. Someone somewhere down the Road when we are gone or no longer in power will destroy everything we have built with that "Lore" Excuse and use this entire discussion as fuel for it as well. I want to keep it difficult for people like that as long as possible. Not everyone will work with us in the future like you and Nexus want to. Not everyone will be as respectful of the Fight I and others OF 104th had put up to get the mortars on the server to begin with. Edited July 12, 2025 by Juggernaut Dire squad Lead CMD Wildfire | 104th Immortal BCMD Wolffe | Mech RCMD Juggernaut Rest in Peace "your pain is gone, Paws Untied" go forth to the stars my little Angel Find the best ones to show me when I finally join you.
Stryker Posted July 12, 2025 Posted July 12, 2025 36 minutes ago, Gobo The Great said: I don't know why everyone gets so hung up on the lore point, like ive already stated, the lore aspect is just one of the motivations. The biggest motivation is still, 501st has nothing. So what if we have the most lore characters. Currently the top 3 battalions on the server are 104th, 212th and 501st. For the people in 501st, having the most lore characters means nothing, we have nothing that makes us stand out or that we can use. If the 104th wants to utilize tanks (which I btw give you every single event and deployment I host) Start enforicing the hierchy instead of saying you rarley get to use it The mentality that "it's unique to (insert battalion here)" is honestly such a bad point in every aspect. What does it matter if its unique, we've stated numerous times that it will be given to 4 HVO slots (we are getting rid of one aswell) and that we are gonna work closeley with the 104th on the trainings and requiremtents. To tell us to "stay in your lane" is just weird, this is a video game, none of us are entitled to anything, and if the 501st had something "unique" we would gladly support another battalions suggestion on recieving said item. There is no reason why 104th would lose this, as this and NEG is 2 different things, one is a paper product the other one is an actual item. And to answer your question, No we would not be upset if the 104th wanted to deal with EOD alongside 501st, but that also is an irrelevant argument since that revolves around " battalion Specializations" and not an item that will not get removed from 1 battalion just because it gets added to another. You're in the 501st, the battalion and the lore associated with it is what makes it special. If you feel like the lore characters do nothing then you're not roleplaying or utilizing them properly and just seeing them "insert place holder here" The lore motivation again is pointless, in lore everyone used droid poppers should we give it to the HVOs of 501st too since you say the 501st has nothing? If we aren't entitled to anything then you aren't entitled to the mortars for the sake of "we have nothing to make us unique" when you are THE 5 0 1 ST L E G I O N, the most well known and sought out battalion on every gmod server. Go to any other server and its almost always the biggest battalion because people think its cool to be in it. If you feel like the 501st has nothing special then instead of taking the what seems to be the lazy and easy way to correct it (which no one will join 501st just because you might have a chance at mortars) why not do something with Torrent Company? Why not add the Carnivore Battalion then and flesh that out as a more specalized mechanized side to help the 104st and 41st? The LORE for them is very little but you can expand on it like with dire squad and find something unique to make them stand out. I don't think this is about mortars I think its more about you wanting to flesh out the 501st but not in the way someone should. Going to the drawing board and as a veteran admin you know Xaze is big on standing out so why not talk to your battalion, look at the lore and what's not on the server and add that to the 501st instead? Carnivore Battalion could make turrets the E-WEB or something similar, maybe sticky grenades or even having thermal detonators for torrent company or something. There is a lot to work with but trying to take away something to the 501st when they only have 2 unique things is honestly insulting to them. All they get are tanks and mortars for a small sub unit. When tick is high the tanks are taken away making them another generic attack battalion with none of the specialized stuff or priority for it. If you wonder why the 104th is so adamant about this its because those 2 things is the only thing setting them apart from the other battalions and to have one taken away to make another battalion that shouldn't be seen as "boring" or "having nothing" seem more appealing is a slap to their face.
Posted July 12, 2025 36 minutes ago, Gobo The Great said: I don't know why everyone gets so hung up on the lore point, like ive already stated, the lore aspect is just one of the motivations. The biggest motivation is still, 501st has nothing. So what if we have the most lore characters. Currently the top 3 battalions on the server are 104th, 212th and 501st. For the people in 501st, having the most lore characters means nothing, we have nothing that makes us stand out or that we can use. If the 104th wants to utilize tanks (which I btw give you every single event and deployment I host) Start enforicing the hierchy instead of saying you rarley get to use it The mentality that "it's unique to (insert battalion here)" is honestly such a bad point in every aspect. What does it matter if its unique, we've stated numerous times that it will be given to 4 HVO slots (we are getting rid of one aswell) and that we are gonna work closeley with the 104th on the trainings and requiremtents. To tell us to "stay in your lane" is just weird, this is a video game, none of us are entitled to anything, and if the 501st had something "unique" we would gladly support another battalions suggestion on recieving said item. There is no reason why 104th would lose this, as this and NEG is 2 different things, one is a paper product the other one is an actual item. And to answer your question, No we would not be upset if the 104th wanted to deal with EOD alongside 501st, but that also is an irrelevant argument since that revolves around " battalion Specializations" and not an item that will not get removed from 1 battalion just because it gets added to another. You're in the 501st, the battalion and the lore associated with it is what makes it special. If you feel like the lore characters do nothing then you're not roleplaying or utilizing them properly and just seeing them "insert place holder here" The lore motivation again is pointless, in lore everyone used droid poppers should we give it to the HVOs of 501st too since you say the 501st has nothing? If we aren't entitled to anything then you aren't entitled to the mortars for the sake of "we have nothing to make us unique" when you are THE 5 0 1 ST L E G I O N, the most well known and sought out battalion on every gmod server. Go to any other server and its almost always the biggest battalion because people think its cool to be in it. If you feel like the 501st has nothing special then instead of taking the what seems to be the lazy and easy way to correct it (which no one will join 501st just because you might have a chance at mortars) why not do something with Torrent Company? Why not add the Carnivore Battalion then and flesh that out as a more specalized mechanized side to help the 104st and 41st? The LORE for them is very little but you can expand on it like with dire squad and find something unique to make them stand out. I don't think this is about mortars I think its more about you wanting to flesh out the 501st but not in the way someone should. Going to the drawing board and as a veteran admin you know Xaze is big on standing out so why not talk to your battalion, look at the lore and what's not on the server and add that to the 501st instead? Carnivore Battalion could make turrets the E-WEB or something similar, maybe sticky grenades or even having thermal detonators for torrent company or something. There is a lot to work with but trying to take away something to the 501st when they only have 2 unique things is honestly insulting to them. All they get are tanks and mortars for a small sub unit. When tick is high the tanks are taken away making them another generic attack battalion with none of the specialized stuff or priority for it. If you wonder why the 104th is so adamant about this its because those 2 things is the only thing setting them apart from the other battalions and to have one taken away to make another battalion that shouldn't be seen as "boring" or "having nothing" seem more appealing is a slap to their face.
Juggernaut Posted July 12, 2025 Banned Posted July 12, 2025 15 minutes ago, DirtyDanLIT said: Honestly is Dire Squad's whole identity Mortars? That's what it seems like rn, and if it is then that's more so an issue of the squad itself not this suggestion. There are ALOT of Squads on this server that all want a unique thing for their "Identity" but more often than not is that really fixing anything? If the worry is that high that Dire Squad will seemingly phase out or som due to the lack of sole propriety over mortars, then that seems like a bigger issue to me Due to Negotiations and Hostage rescue being ripped away because of "Lore Accurate" Dire squad was just a squad with nothing to draw people in aside from being a great group of people to hang out with and for 11 months me and several others pulled it off. So please dont insult the legacy by saying "its an issue of the squad". We have Proven we can Make something out of nothing and we did it spectacularly. Now that we have something we feel it is our right to defend the thing we Fought so hard to acquire. It was our Idea. Our Baby. Our dream to Have something new and unique for Dire Squad and we did it. THAT IS THE ISSUE. Protecting the legacy and dream of 7 guys who started the rebuilding of 104th my friend nothing else. Dire squad Lead CMD Wildfire | 104th Immortal BCMD Wolffe | Mech RCMD Juggernaut Rest in Peace "your pain is gone, Paws Untied" go forth to the stars my little Angel Find the best ones to show me when I finally join you.
Banned Posted July 12, 2025 15 minutes ago, DirtyDanLIT said: Honestly is Dire Squad's whole identity Mortars? That's what it seems like rn, and if it is then that's more so an issue of the squad itself not this suggestion. There are ALOT of Squads on this server that all want a unique thing for their "Identity" but more often than not is that really fixing anything? If the worry is that high that Dire Squad will seemingly phase out or som due to the lack of sole propriety over mortars, then that seems like a bigger issue to me Due to Negotiations and Hostage rescue being ripped away because of "Lore Accurate" Dire squad was just a squad with nothing to draw people in aside from being a great group of people to hang out with and for 11 months me and several others pulled it off. So please dont insult the legacy by saying "its an issue of the squad". We have Proven we can Make something out of nothing and we did it spectacularly. Now that we have something we feel it is our right to defend the thing we Fought so hard to acquire. It was our Idea. Our Baby. Our dream to Have something new and unique for Dire Squad and we did it. THAT IS THE ISSUE. Protecting the legacy and dream of 7 guys who started the rebuilding of 104th my friend nothing else. Dire squad Lead CMD Wildfire | 104th Immortal BCMD Wolffe | Mech RCMD Juggernaut Rest in Peace "your pain is gone, Paws Untied" go forth to the stars my little Angel Find the best ones to show me when I finally join you.
DirtyDanLIT Posted July 12, 2025 Posted July 12, 2025 1 minute ago, Juggernaut said: Due to Negotiations and Hostage rescue being ripped away because of "Lore Accurate" Dire squad was just a squad with nothing to draw people in aside from being a great group of people to hang out with and for 11 months me and several others pulled it off. So please dont insult the legacy by saying "its an issue of the squad". We have Proven we can Make something out of nothing and we did it spectacularly. Now that we have something we feel it is our right to defend the thing we Fought so hard to acquire. It was our Idea. Our Baby. Our dream to Have something new and unique for Dire Squad and we did it. THAT IS THE ISSUE. Protecting the legacy and dream of 7 guys who started the rebuilding of 104th my friend nothing else. I mean it does appear to be an issue if the possible sharing is resulting in this much discourse. The belief that the sharing of mortars results in the death of it seems extremely pessimistic and an extreme overreaction. Server Leadership knows that this all originated from the 104th, if any issues were to arise over disputes of ownership, then it makes sense for it to fall back onto you guys. You're acting like this is a removal of Dire Squad as a core when mortars shouldn't be the squad's identity. You mention the legacy the squad holds so why not make that its identity? People will be drawn to it within your batt regardless of what they have due to either the environment it creates or the people within it. That's how it goes for almost every squad on the server, most have nothing or little to their identity, yet people still want to join them. People draw people in. 1
Posted July 12, 2025 1 minute ago, Juggernaut said: Due to Negotiations and Hostage rescue being ripped away because of "Lore Accurate" Dire squad was just a squad with nothing to draw people in aside from being a great group of people to hang out with and for 11 months me and several others pulled it off. So please dont insult the legacy by saying "its an issue of the squad". We have Proven we can Make something out of nothing and we did it spectacularly. Now that we have something we feel it is our right to defend the thing we Fought so hard to acquire. It was our Idea. Our Baby. Our dream to Have something new and unique for Dire Squad and we did it. THAT IS THE ISSUE. Protecting the legacy and dream of 7 guys who started the rebuilding of 104th my friend nothing else. I mean it does appear to be an issue if the possible sharing is resulting in this much discourse. The belief that the sharing of mortars results in the death of it seems extremely pessimistic and an extreme overreaction. Server Leadership knows that this all originated from the 104th, if any issues were to arise over disputes of ownership, then it makes sense for it to fall back onto you guys. You're acting like this is a removal of Dire Squad as a core when mortars shouldn't be the squad's identity. You mention the legacy the squad holds so why not make that its identity? People will be drawn to it within your batt regardless of what they have due to either the environment it creates or the people within it. That's how it goes for almost every squad on the server, most have nothing or little to their identity, yet people still want to join them. People draw people in. 1
Gobo The Great Posted July 12, 2025 Posted July 12, 2025 12 minutes ago, Stryker said: You're in the 501st, the battalion and the lore associated with it is what makes it special. If you feel like the lore characters do nothing then you're not roleplaying or utilizing them properly and just seeing them "insert place holder here" The lore motivation again is pointless, in lore everyone used droid poppers should we give it to the HVOs of 501st too since you say the 501st has nothing? If we aren't entitled to anything then you aren't entitled to the mortars for the sake of "we have nothing to make us unique" when you are THE 5 0 1 ST L E G I O N, the most well known and sought out battalion on every gmod server. Go to any other server and its almost always the biggest battalion because people think its cool to be in it. If you feel like the 501st has nothing special then instead of taking the what seems to be the lazy and easy way to correct it (which no one will join 501st just because you might have a chance at mortars) why not do something with Torrent Company? Why not add the Carnivore Battalion then and flesh that out as a more specalized mechanized side to help the 104st and 41st? The LORE for them is very little but you can expand on it like with dire squad and find something unique to make them stand out. I don't think this is about mortars I think its more about you wanting to flesh out the 501st but not in the way someone should. Going to the drawing board and as a veteran admin you know Xaze is big on standing out so why not talk to your battalion, look at the lore and what's not on the server and add that to the 501st instead? Carnivore Battalion could make turrets the E-WEB or something similar, maybe sticky grenades or even having thermal detonators for torrent company or something. There is a lot to work with but trying to take away something to the 501st when they only have 2 unique things is honestly insulting to them. All they get are tanks and mortars for a small sub unit. When tick is high the tanks are taken away making them another generic attack battalion with none of the specialized stuff or priority for it. If you wonder why the 104th is so adamant about this its because those 2 things is the only thing setting them apart from the other battalions and to have one taken away to make another battalion that shouldn't be seen as "boring" or "having nothing" seem more appealing is a slap to their face. The 104th has an entire squad of Jetpack users with every specialization that exists, no other battalion on the server has that, You guys have stuff that makes you unique, and 104th will never lose their mortars, like ive stated, the Negotiations and Hostage rescue are not in the same catagory as weapons, and both me and nexus as VA's knows that it will never get removed from the 104th
Posted July 12, 2025 12 minutes ago, Stryker said: You're in the 501st, the battalion and the lore associated with it is what makes it special. If you feel like the lore characters do nothing then you're not roleplaying or utilizing them properly and just seeing them "insert place holder here" The lore motivation again is pointless, in lore everyone used droid poppers should we give it to the HVOs of 501st too since you say the 501st has nothing? If we aren't entitled to anything then you aren't entitled to the mortars for the sake of "we have nothing to make us unique" when you are THE 5 0 1 ST L E G I O N, the most well known and sought out battalion on every gmod server. Go to any other server and its almost always the biggest battalion because people think its cool to be in it. If you feel like the 501st has nothing special then instead of taking the what seems to be the lazy and easy way to correct it (which no one will join 501st just because you might have a chance at mortars) why not do something with Torrent Company? Why not add the Carnivore Battalion then and flesh that out as a more specalized mechanized side to help the 104st and 41st? The LORE for them is very little but you can expand on it like with dire squad and find something unique to make them stand out. I don't think this is about mortars I think its more about you wanting to flesh out the 501st but not in the way someone should. Going to the drawing board and as a veteran admin you know Xaze is big on standing out so why not talk to your battalion, look at the lore and what's not on the server and add that to the 501st instead? Carnivore Battalion could make turrets the E-WEB or something similar, maybe sticky grenades or even having thermal detonators for torrent company or something. There is a lot to work with but trying to take away something to the 501st when they only have 2 unique things is honestly insulting to them. All they get are tanks and mortars for a small sub unit. When tick is high the tanks are taken away making them another generic attack battalion with none of the specialized stuff or priority for it. If you wonder why the 104th is so adamant about this its because those 2 things is the only thing setting them apart from the other battalions and to have one taken away to make another battalion that shouldn't be seen as "boring" or "having nothing" seem more appealing is a slap to their face. The 104th has an entire squad of Jetpack users with every specialization that exists, no other battalion on the server has that, You guys have stuff that makes you unique, and 104th will never lose their mortars, like ive stated, the Negotiations and Hostage rescue are not in the same catagory as weapons, and both me and nexus as VA's knows that it will never get removed from the 104th
Gobo The Great Posted July 12, 2025 Posted July 12, 2025 12 minutes ago, Juggernaut said: Due to Negotiations and Hostage rescue being ripped away because of "Lore Accurate" Dire squad was just a squad with nothing to draw people in aside from being a great group of people to hang out with and for 11 months me and several others pulled it off. So please dont insult the legacy by saying "its an issue of the squad". We have Proven we can Make something out of nothing and we did it spectacularly. Now that we have something we feel it is our right to defend the thing we Fought so hard to acquire. It was our Idea. Our Baby. Our dream to Have something new and unique for Dire Squad and we did it. THAT IS THE ISSUE. Protecting the legacy and dream of 7 guys who started the rebuilding of 104th my friend nothing else. You gotta remember that Negotiations and Hostage Rescue are "specializations" that "only one battalion" can be in charge of. If EOD got moved to for example 212th, 501st would lose it, but this is regarding a weapon, and never in my almost 8 years of synergy, has a weapon been removed from a subunit/battalion because another battalion has recieved said weapons. Like I said yesterday, 104th does NOT risk losing this in any way shape or form, with or without me and nexus
Posted July 12, 2025 12 minutes ago, Juggernaut said: Due to Negotiations and Hostage rescue being ripped away because of "Lore Accurate" Dire squad was just a squad with nothing to draw people in aside from being a great group of people to hang out with and for 11 months me and several others pulled it off. So please dont insult the legacy by saying "its an issue of the squad". We have Proven we can Make something out of nothing and we did it spectacularly. Now that we have something we feel it is our right to defend the thing we Fought so hard to acquire. It was our Idea. Our Baby. Our dream to Have something new and unique for Dire Squad and we did it. THAT IS THE ISSUE. Protecting the legacy and dream of 7 guys who started the rebuilding of 104th my friend nothing else. You gotta remember that Negotiations and Hostage Rescue are "specializations" that "only one battalion" can be in charge of. If EOD got moved to for example 212th, 501st would lose it, but this is regarding a weapon, and never in my almost 8 years of synergy, has a weapon been removed from a subunit/battalion because another battalion has recieved said weapons. Like I said yesterday, 104th does NOT risk losing this in any way shape or form, with or without me and nexus
Juggernaut Posted July 12, 2025 Banned Posted July 12, 2025 2 minutes ago, DirtyDanLIT said: I mean it does appear to be an issue if the possible sharing is resulting in this much discourse. The belief that the sharing of mortars results in the death of it seems extremely pessimistic and an extreme overreaction. Server Leadership knows that this all originated from the 104th, if any issues were to arise over disputes of ownership, then it makes sense for it to fall back onto you guys. You're acting like this is a removal of Dire Squad as a core when mortars shouldn't be the squad's identity. You mention the legacy the squad holds so why not make that its identity? People will be drawn to it within your batt regardless of what they have due to either the environment it creates or the people within it. That's how it goes for almost every squad on the server, most have nothing or little to their identity, yet people still want to join them. People draw people in. Dire squad was just a squad with nothing to draw people in aside from being a great group of people to hang out with and for 11 months me and several others pulled it off. That never stopped and now they have Mortars to add to it. Dire squad Lead CMD Wildfire | 104th Immortal BCMD Wolffe | Mech RCMD Juggernaut Rest in Peace "your pain is gone, Paws Untied" go forth to the stars my little Angel Find the best ones to show me when I finally join you.
Banned Posted July 12, 2025 2 minutes ago, DirtyDanLIT said: I mean it does appear to be an issue if the possible sharing is resulting in this much discourse. The belief that the sharing of mortars results in the death of it seems extremely pessimistic and an extreme overreaction. Server Leadership knows that this all originated from the 104th, if any issues were to arise over disputes of ownership, then it makes sense for it to fall back onto you guys. You're acting like this is a removal of Dire Squad as a core when mortars shouldn't be the squad's identity. You mention the legacy the squad holds so why not make that its identity? People will be drawn to it within your batt regardless of what they have due to either the environment it creates or the people within it. That's how it goes for almost every squad on the server, most have nothing or little to their identity, yet people still want to join them. People draw people in. Dire squad was just a squad with nothing to draw people in aside from being a great group of people to hang out with and for 11 months me and several others pulled it off. That never stopped and now they have Mortars to add to it. Dire squad Lead CMD Wildfire | 104th Immortal BCMD Wolffe | Mech RCMD Juggernaut Rest in Peace "your pain is gone, Paws Untied" go forth to the stars my little Angel Find the best ones to show me when I finally join you.
Stryker Posted July 12, 2025 Posted July 12, 2025 1 minute ago, Gobo The Great said: The 104th has an entire squad of Jetpack users with every specialization that exists, no other battalion on the server has that, You guys have stuff that makes you unique, and 104th will never lose their mortars, like ive stated, the Negotiations and Hostage rescue are not in the same catagory as weapons, and both me and nexus as VA's knows that it will never get removed from the 104th 7 people in it and the only bonus is the jetpack and one only 1 get an ARC kit, warthog went without a jetpack forever, boost doesn't get a rocket launcher even though hes a HVO, comet is just a normal trooper with a jetpack, they don't have prio for hostage/negotiations, no prio for boarding, no prio for EOD, no prio for anything. They are second picked for everything and forgotten about majority of the time and they have to sit back watching others who have the prio for these things. 104th has 2 things that makes it stand out, mortars and tanks thats it. You can go join RANCOR and get the same equipment as wolfpack and much more. Go ask any new person why they joined the 104th, majority of the answers will say wolfpack and tanks thats it. No one joins for dire squad, they don't know about it until its brought up by someone in dire squad. When I was playing on the server I didn't care at all about dire squad because they had nothing to set them apart, the only reason people like wolfpack is because jetpacks are broken in a game like garry's mod.
Posted July 12, 2025 1 minute ago, Gobo The Great said: The 104th has an entire squad of Jetpack users with every specialization that exists, no other battalion on the server has that, You guys have stuff that makes you unique, and 104th will never lose their mortars, like ive stated, the Negotiations and Hostage rescue are not in the same catagory as weapons, and both me and nexus as VA's knows that it will never get removed from the 104th 7 people in it and the only bonus is the jetpack and one only 1 get an ARC kit, warthog went without a jetpack forever, boost doesn't get a rocket launcher even though hes a HVO, comet is just a normal trooper with a jetpack, they don't have prio for hostage/negotiations, no prio for boarding, no prio for EOD, no prio for anything. They are second picked for everything and forgotten about majority of the time and they have to sit back watching others who have the prio for these things. 104th has 2 things that makes it stand out, mortars and tanks thats it. You can go join RANCOR and get the same equipment as wolfpack and much more. Go ask any new person why they joined the 104th, majority of the answers will say wolfpack and tanks thats it. No one joins for dire squad, they don't know about it until its brought up by someone in dire squad. When I was playing on the server I didn't care at all about dire squad because they had nothing to set them apart, the only reason people like wolfpack is because jetpacks are broken in a game like garry's mod.
Ccmonty Posted July 12, 2025 Posted July 12, 2025 -1 bro please dire squad needs SOMETHING. if you guys get mortars im 100% sure you would not use them because they are really not that great 1 1 The ORIGINAL Forum Troll 1 time perma banned, 8 time staff member, 7 time staff removal recipient, Permanent 104th
Posted July 12, 2025 -1 bro please dire squad needs SOMETHING. if you guys get mortars im 100% sure you would not use them because they are really not that great 1 1 The ORIGINAL Forum Troll 1 time perma banned, 8 time staff member, 7 time staff removal recipient, Permanent 104th
Gobo The Great Posted July 12, 2025 Posted July 12, 2025 5 minutes ago, Ccmonty said: -1 bro please dire squad needs SOMETHING. if you guys get mortars im 100% sure you would not use them because they are really not that great Then why is there a big issue to give 501st 4 if they arent good? It really just feels like you guys don't want anyone else to have this, just for the sake of you having it to yourself, which is fine, but don't label it as anything else then.
Posted July 12, 2025 5 minutes ago, Ccmonty said: -1 bro please dire squad needs SOMETHING. if you guys get mortars im 100% sure you would not use them because they are really not that great Then why is there a big issue to give 501st 4 if they arent good? It really just feels like you guys don't want anyone else to have this, just for the sake of you having it to yourself, which is fine, but don't label it as anything else then.
Juggernaut Posted July 12, 2025 Banned Posted July 12, 2025 1 minute ago, Gobo The Great said: Then why is there a big issue to give 501st 4 if they arent good? It really just feels like you guys don't want anyone else to have this, just for the sake of you having it to yourself, which is fine, but don't label it as anything else then. when you and Nexus Pulled me from my office without warning I even told you they sucked?????? 1 Dire squad Lead CMD Wildfire | 104th Immortal BCMD Wolffe | Mech RCMD Juggernaut Rest in Peace "your pain is gone, Paws Untied" go forth to the stars my little Angel Find the best ones to show me when I finally join you.
Banned Posted July 12, 2025 1 minute ago, Gobo The Great said: Then why is there a big issue to give 501st 4 if they arent good? It really just feels like you guys don't want anyone else to have this, just for the sake of you having it to yourself, which is fine, but don't label it as anything else then. when you and Nexus Pulled me from my office without warning I even told you they sucked?????? 1 Dire squad Lead CMD Wildfire | 104th Immortal BCMD Wolffe | Mech RCMD Juggernaut Rest in Peace "your pain is gone, Paws Untied" go forth to the stars my little Angel Find the best ones to show me when I finally join you.
Stryker Posted July 12, 2025 Posted July 12, 2025 2 minutes ago, Gobo The Great said: Then why is there a big issue to give 501st 4 if they arent good? It really just feels like you guys don't want anyone else to have this, just for the sake of you having it to yourself, which is fine, but don't label it as anything else then. You know this is a roleplay server right, maybe people just like to roleplay as a mortar man and feel like they are helping their brothers. Things can be adjusted which Jug has pushed hard to get things improved, getting them took a year making them good will probably take another 1 or 2. 1
Posted July 12, 2025 2 minutes ago, Gobo The Great said: Then why is there a big issue to give 501st 4 if they arent good? It really just feels like you guys don't want anyone else to have this, just for the sake of you having it to yourself, which is fine, but don't label it as anything else then. You know this is a roleplay server right, maybe people just like to roleplay as a mortar man and feel like they are helping their brothers. Things can be adjusted which Jug has pushed hard to get things improved, getting them took a year making them good will probably take another 1 or 2. 1
BROPDROP Posted July 12, 2025 Posted July 12, 2025 I still believe there is a way for this to work 2 members from TC get the mortar? The lead and XO? @NexusRyan TC lead and XO are set positions when it comes to WL right? 1 Current: Nothing Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
Posted July 12, 2025 I still believe there is a way for this to work 2 members from TC get the mortar? The lead and XO? @NexusRyan TC lead and XO are set positions when it comes to WL right? 1 Current: Nothing Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
NexusRyan Posted July 12, 2025 Author Posted July 12, 2025 4 hours ago, Juggernaut said: and in our discussion, I stated that if this Suggestion was to get this far I didnt want Lore to ever be used as an argument because Future leadership is bound to use it to take Mortars from Dire squad. I fought to hard for that kind of Bullshit to happen to mortars and if you are going to use lore as a Viable argument then I have no Choice. -1 Jugg we literally discussed that the RP aspect of it is not the entire argument. There is so much more to argue than just lore and you know that because I sat with you for 30 minutes telling you about it... Just now, BROPDROP said: I still believe there is a way for this to work 2 members from TC get the mortar? The lead and XO? @NexusRyan TC lead and XO are set positions when it comes to WL right? Appo is lead and Anakin is XO so technically that would not work. Former: Head Admin | Game Master Director | BCMD Cody | BCMD Rex
Author Posted July 12, 2025 4 hours ago, Juggernaut said: and in our discussion, I stated that if this Suggestion was to get this far I didnt want Lore to ever be used as an argument because Future leadership is bound to use it to take Mortars from Dire squad. I fought to hard for that kind of Bullshit to happen to mortars and if you are going to use lore as a Viable argument then I have no Choice. -1 Jugg we literally discussed that the RP aspect of it is not the entire argument. There is so much more to argue than just lore and you know that because I sat with you for 30 minutes telling you about it... Just now, BROPDROP said: I still believe there is a way for this to work 2 members from TC get the mortar? The lead and XO? @NexusRyan TC lead and XO are set positions when it comes to WL right? Appo is lead and Anakin is XO so technically that would not work. Former: Head Admin | Game Master Director | BCMD Cody | BCMD Rex
NexusRyan Posted July 12, 2025 Author Posted July 12, 2025 (edited) 1 hour ago, Stryker said: You're in the 501st, the battalion and the lore associated with it is what makes it special. If you feel like the lore characters do nothing then you're not roleplaying or utilizing them properly and just seeing them "insert place holder here" The lore motivation again is pointless, in lore everyone used droid poppers should we give it to the HVOs of 501st too since you say the 501st has nothing? If we aren't entitled to anything then you aren't entitled to the mortars for the sake of "we have nothing to make us unique" when you are THE 5 0 1 ST L E G I O N, the most well known and sought out battalion on every gmod server. Go to any other server and its almost always the biggest battalion because people think its cool to be in it. If you feel like the 501st has nothing special then instead of taking the what seems to be the lazy and easy way to correct it (which no one will join 501st just because you might have a chance at mortars) why not do something with Torrent Company? Why not add the Carnivore Battalion then and flesh that out as a more specalized mechanized side to help the 104st and 41st? The LORE for them is very little but you can expand on it like with dire squad and find something unique to make them stand out. I don't think this is about mortars I think its more about you wanting to flesh out the 501st but not in the way someone should. Going to the drawing board and as a veteran admin you know Xaze is big on standing out so why not talk to your battalion, look at the lore and what's not on the server and add that to the 501st instead? Carnivore Battalion could make turrets the E-WEB or something similar, maybe sticky grenades or even having thermal detonators for torrent company or something. There is a lot to work with but trying to take away something to the 501st when they only have 2 unique things is honestly insulting to them. All they get are tanks and mortars for a small sub unit. When tick is high the tanks are taken away making them another generic attack battalion with none of the specialized stuff or priority for it. If you wonder why the 104th is so adamant about this its because those 2 things is the only thing setting them apart from the other battalions and to have one taken away to make another battalion that shouldn't be seen as "boring" or "having nothing" seem more appealing is a slap to their face. Dude. Just because im high staff doesn't mean Xaze will sit down with me and listen to me. The guy has better things to do. Also, I never said the 501st has nothing I said that it would be a welcome addition to an attack battalion because it is an offensive tool that can be utilized in both regiments, both mech and atk. Edited July 12, 2025 by NexusRyan grammar Former: Head Admin | Game Master Director | BCMD Cody | BCMD Rex
Author Posted July 12, 2025 (edited) 1 hour ago, Stryker said: You're in the 501st, the battalion and the lore associated with it is what makes it special. If you feel like the lore characters do nothing then you're not roleplaying or utilizing them properly and just seeing them "insert place holder here" The lore motivation again is pointless, in lore everyone used droid poppers should we give it to the HVOs of 501st too since you say the 501st has nothing? If we aren't entitled to anything then you aren't entitled to the mortars for the sake of "we have nothing to make us unique" when you are THE 5 0 1 ST L E G I O N, the most well known and sought out battalion on every gmod server. Go to any other server and its almost always the biggest battalion because people think its cool to be in it. If you feel like the 501st has nothing special then instead of taking the what seems to be the lazy and easy way to correct it (which no one will join 501st just because you might have a chance at mortars) why not do something with Torrent Company? Why not add the Carnivore Battalion then and flesh that out as a more specalized mechanized side to help the 104st and 41st? The LORE for them is very little but you can expand on it like with dire squad and find something unique to make them stand out. I don't think this is about mortars I think its more about you wanting to flesh out the 501st but not in the way someone should. Going to the drawing board and as a veteran admin you know Xaze is big on standing out so why not talk to your battalion, look at the lore and what's not on the server and add that to the 501st instead? Carnivore Battalion could make turrets the E-WEB or something similar, maybe sticky grenades or even having thermal detonators for torrent company or something. There is a lot to work with but trying to take away something to the 501st when they only have 2 unique things is honestly insulting to them. All they get are tanks and mortars for a small sub unit. When tick is high the tanks are taken away making them another generic attack battalion with none of the specialized stuff or priority for it. If you wonder why the 104th is so adamant about this its because those 2 things is the only thing setting them apart from the other battalions and to have one taken away to make another battalion that shouldn't be seen as "boring" or "having nothing" seem more appealing is a slap to their face. Dude. Just because im high staff doesn't mean Xaze will sit down with me and listen to me. The guy has better things to do. Also, I never said the 501st has nothing I said that it would be a welcome addition to an attack battalion because it is an offensive tool that can be utilized in both regiments, both mech and atk. Edited July 12, 2025 by NexusRyan grammar Former: Head Admin | Game Master Director | BCMD Cody | BCMD Rex
NexusRyan Posted July 12, 2025 Author Posted July 12, 2025 3 hours ago, R2-Q5 said: -1 501st main focus is to be in the front / attack together whit 212th and 241st how would sitting back whit a mortar help that also its pretty much the only thing 104th has (yes they have tanks but have the events i see they are lucky if the can get 1 atte at most ) All of the battalions listed are in the ATTACK REGIMENT. That makes no sense. Former: Head Admin | Game Master Director | BCMD Cody | BCMD Rex
Author Posted July 12, 2025 3 hours ago, R2-Q5 said: -1 501st main focus is to be in the front / attack together whit 212th and 241st how would sitting back whit a mortar help that also its pretty much the only thing 104th has (yes they have tanks but have the events i see they are lucky if the can get 1 atte at most ) All of the battalions listed are in the ATTACK REGIMENT. That makes no sense. Former: Head Admin | Game Master Director | BCMD Cody | BCMD Rex
Stryker Posted July 12, 2025 Posted July 12, 2025 2 minutes ago, NexusRyan said: Dude. Just because im high staff doesn't mean Xaze will sit down with me and listen to me. The guy has beeter things to do. Also, I never said the 501st has nothing I said that it would be a welcome addition to an attack battalion because it is an offensive tool that can be utilized in both regiments, both mech and atk. Yes and that is what the suggestion portion is for, do you think Xaze sat down with Jug to get dire squad made? No he had to work hard and get support for it. The main person said 501st has nothing that's what I'm talking about. "I don't know why everyone gets so hung up on the lore point, like ive already stated, the lore aspect is just one of the motivations. The biggest motivation is still, 501st has nothing. So what if we have the most lore characters. Currently the top 3 battalions on the server are 104th, 212th and 501st. For the people in 501st, having the most lore characters means nothing, we have nothing that makes us stand out or that we can use. If the 104th wants to utilize tanks (which I btw give you every single event and deployment I host) Start enforicing the hierchy instead of saying you rarley get to use it"
Posted July 12, 2025 2 minutes ago, NexusRyan said: Dude. Just because im high staff doesn't mean Xaze will sit down with me and listen to me. The guy has beeter things to do. Also, I never said the 501st has nothing I said that it would be a welcome addition to an attack battalion because it is an offensive tool that can be utilized in both regiments, both mech and atk. Yes and that is what the suggestion portion is for, do you think Xaze sat down with Jug to get dire squad made? No he had to work hard and get support for it. The main person said 501st has nothing that's what I'm talking about. "I don't know why everyone gets so hung up on the lore point, like ive already stated, the lore aspect is just one of the motivations. The biggest motivation is still, 501st has nothing. So what if we have the most lore characters. Currently the top 3 battalions on the server are 104th, 212th and 501st. For the people in 501st, having the most lore characters means nothing, we have nothing that makes us stand out or that we can use. If the 104th wants to utilize tanks (which I btw give you every single event and deployment I host) Start enforicing the hierchy instead of saying you rarley get to use it"
NexusRyan Posted July 12, 2025 Author Posted July 12, 2025 3 hours ago, ClipperTheHVY said: Nexus, I got a lot of love and respect for you, but mortars are not offensive equipment and it's annoys me you are trying to say they are. They are a support gear, used to assist and suppress, not actively engage the enemy. What supports this is their alternative shells such as smoke and they are stationary. No one in their right mind is going to charge the enemy, stop, deploy the mortar, fire it and then pick up and repeat. It wastes effort and time. 104th is not just a mechanized battalion, but a support battalion. We actively use our tanks as mobile cover for infantry. It's not just something for Dire Squad, which Jugg fought tooth and nail for, but it helps support the fact 104th is a support battalion. Dude I love you a lot and I really hate to pull this card. But as a person who has studied military history and several battles and wars, mortars are an offensive tool. Yes, suppression is a part of that but modern military doctrine (at least in the 20th century) has shown that mortars and arty are used as a backbone to infantry assaults. You can see several films and shows that focus on a battle or war use mortars in this capacity during an assault on a bunker, city or town, or even another battalion. 1 Former: Head Admin | Game Master Director | BCMD Cody | BCMD Rex
Author Posted July 12, 2025 3 hours ago, ClipperTheHVY said: Nexus, I got a lot of love and respect for you, but mortars are not offensive equipment and it's annoys me you are trying to say they are. They are a support gear, used to assist and suppress, not actively engage the enemy. What supports this is their alternative shells such as smoke and they are stationary. No one in their right mind is going to charge the enemy, stop, deploy the mortar, fire it and then pick up and repeat. It wastes effort and time. 104th is not just a mechanized battalion, but a support battalion. We actively use our tanks as mobile cover for infantry. It's not just something for Dire Squad, which Jugg fought tooth and nail for, but it helps support the fact 104th is a support battalion. Dude I love you a lot and I really hate to pull this card. But as a person who has studied military history and several battles and wars, mortars are an offensive tool. Yes, suppression is a part of that but modern military doctrine (at least in the 20th century) has shown that mortars and arty are used as a backbone to infantry assaults. You can see several films and shows that focus on a battle or war use mortars in this capacity during an assault on a bunker, city or town, or even another battalion. 1 Former: Head Admin | Game Master Director | BCMD Cody | BCMD Rex
BROPDROP Posted July 12, 2025 Posted July 12, 2025 (edited) 9 minutes ago, NexusRyan said: Jugg we literally discussed that the RP aspect of it is not the entire argument. There is so much more to argue than just lore and you know that because I sat with you for 30 minutes telling you about it... Appo is lead and Anakin is XO so technically that would not work. Well then just pick and choose the other person like Dogma. I only say that bc my concern of 4 being too many to avoid any chance at any point on the server for the possibility of 501st having more mortar users than 104th. I wish you and 104th best of luck in figuring out a solution Edited July 12, 2025 by BROPDROP Current: Nothing Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
Posted July 12, 2025 (edited) 9 minutes ago, NexusRyan said: Jugg we literally discussed that the RP aspect of it is not the entire argument. There is so much more to argue than just lore and you know that because I sat with you for 30 minutes telling you about it... Appo is lead and Anakin is XO so technically that would not work. Well then just pick and choose the other person like Dogma. I only say that bc my concern of 4 being too many to avoid any chance at any point on the server for the possibility of 501st having more mortar users than 104th. I wish you and 104th best of luck in figuring out a solution Edited July 12, 2025 by BROPDROP Current: Nothing Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
NexusRyan Posted July 12, 2025 Author Posted July 12, 2025 2 minutes ago, Stryker said: Yes and that is what the suggestion portion is for, do you think Xaze sat down with Jug to get dire squad made? No he had to work hard and get support for it. The main person said 501st has nothing that's what I'm talking about. "I don't know why everyone gets so hung up on the lore point, like ive already stated, the lore aspect is just one of the motivations. The biggest motivation is still, 501st has nothing. So what if we have the most lore characters. Currently the top 3 battalions on the server are 104th, 212th and 501st. For the people in 501st, having the most lore characters means nothing, we have nothing that makes us stand out or that we can use. If the 104th wants to utilize tanks (which I btw give you every single event and deployment I host) Start enforicing the hierchy instead of saying you rarley get to use it" That is not the reason why I'm fighting for this, the 501st focuses on offensive maneuvers and mortars would significantly aid in that interaction along with RP. 1 minute ago, BROPDROP said: Well then just pick and choose the other person like Dogma. I only say that bc my concern of 4 being too many to avoid any chance at any point on the server for the possibility of 501st having more mortar users than 104th. I wish you and 104th best of luck in figuring out a solution The entirety of dire squad gets a mortar, so that's 10 DS to 4 501st. Former: Head Admin | Game Master Director | BCMD Cody | BCMD Rex
Author Posted July 12, 2025 2 minutes ago, Stryker said: Yes and that is what the suggestion portion is for, do you think Xaze sat down with Jug to get dire squad made? No he had to work hard and get support for it. The main person said 501st has nothing that's what I'm talking about. "I don't know why everyone gets so hung up on the lore point, like ive already stated, the lore aspect is just one of the motivations. The biggest motivation is still, 501st has nothing. So what if we have the most lore characters. Currently the top 3 battalions on the server are 104th, 212th and 501st. For the people in 501st, having the most lore characters means nothing, we have nothing that makes us stand out or that we can use. If the 104th wants to utilize tanks (which I btw give you every single event and deployment I host) Start enforicing the hierchy instead of saying you rarley get to use it" That is not the reason why I'm fighting for this, the 501st focuses on offensive maneuvers and mortars would significantly aid in that interaction along with RP. 1 minute ago, BROPDROP said: Well then just pick and choose the other person like Dogma. I only say that bc my concern of 4 being too many to avoid any chance at any point on the server for the possibility of 501st having more mortar users than 104th. I wish you and 104th best of luck in figuring out a solution The entirety of dire squad gets a mortar, so that's 10 DS to 4 501st. Former: Head Admin | Game Master Director | BCMD Cody | BCMD Rex
Stryker Posted July 12, 2025 Posted July 12, 2025 6 minutes ago, NexusRyan said: Dude. Just because im high staff doesn't mean Xaze will sit down with me and listen to me. The guy has beeter things to do. Also, I never said the 501st has nothing I said that it would be a welcome addition to an attack battalion because it is an offensive tool that can be utilized in both regiments, both mech and atk. This is a hot take and might get taken down because someone can see it as mean or whatever but with you pushing for this when someone else put the work in to get this item added to the server is showing me you don't want to put the time/effort to make the 501st more unique and want to piggy back off someone that the high staff got tired of hearing him talk about it every single time the server suggestions were open. When it was denied numerous times and even when it was accepted and took a long time to be implemented Jug constantly asked every time there was an update "are we getting mortars?" and when he was told no he raised hell about it. If you really want to do something and work with the 104th make carnivore battalion a reality, who specializes in mechanized equipment that can assist the 104th during events. Jug will tell you himself he is lucky to have 1 supp helping with the tanks during an event and will gladly allow other people who are tank trained to operate vehicles and take turns. 1
Posted July 12, 2025 6 minutes ago, NexusRyan said: Dude. Just because im high staff doesn't mean Xaze will sit down with me and listen to me. The guy has beeter things to do. Also, I never said the 501st has nothing I said that it would be a welcome addition to an attack battalion because it is an offensive tool that can be utilized in both regiments, both mech and atk. This is a hot take and might get taken down because someone can see it as mean or whatever but with you pushing for this when someone else put the work in to get this item added to the server is showing me you don't want to put the time/effort to make the 501st more unique and want to piggy back off someone that the high staff got tired of hearing him talk about it every single time the server suggestions were open. When it was denied numerous times and even when it was accepted and took a long time to be implemented Jug constantly asked every time there was an update "are we getting mortars?" and when he was told no he raised hell about it. If you really want to do something and work with the 104th make carnivore battalion a reality, who specializes in mechanized equipment that can assist the 104th during events. Jug will tell you himself he is lucky to have 1 supp helping with the tanks during an event and will gladly allow other people who are tank trained to operate vehicles and take turns. 1
NexusRyan Posted July 12, 2025 Author Posted July 12, 2025 3 minutes ago, Stryker said: This is a hot take and might get taken down because someone can see it as mean or whatever but with you pushing for this when someone else put the work in to get this item added to the server is showing me you don't want to put the time/effort to make the 501st more unique and want to piggy back off someone that the high staff got tired of hearing him talk about it every single time the server suggestions were open. When it was denied numerous times and even when it was accepted and took a long time to be implemented Jug constantly asked every time there was an update "are we getting mortars?" and when he was told no he raised hell about it. If you really want to do something and work with the 104th make carnivore battalion a reality, who specializes in mechanized equipment that can assist the 104th during events. Jug will tell you himself he is lucky to have 1 supp helping with the tanks during an event and will gladly allow other people who are tank trained to operate vehicles and take turns. This is nothing that 104th would lose because of this. Former: Head Admin | Game Master Director | BCMD Cody | BCMD Rex
Author Posted July 12, 2025 3 minutes ago, Stryker said: This is a hot take and might get taken down because someone can see it as mean or whatever but with you pushing for this when someone else put the work in to get this item added to the server is showing me you don't want to put the time/effort to make the 501st more unique and want to piggy back off someone that the high staff got tired of hearing him talk about it every single time the server suggestions were open. When it was denied numerous times and even when it was accepted and took a long time to be implemented Jug constantly asked every time there was an update "are we getting mortars?" and when he was told no he raised hell about it. If you really want to do something and work with the 104th make carnivore battalion a reality, who specializes in mechanized equipment that can assist the 104th during events. Jug will tell you himself he is lucky to have 1 supp helping with the tanks during an event and will gladly allow other people who are tank trained to operate vehicles and take turns. This is nothing that 104th would lose because of this. Former: Head Admin | Game Master Director | BCMD Cody | BCMD Rex
BROPDROP Posted July 12, 2025 Posted July 12, 2025 8 minutes ago, NexusRyan said: The entirety of dire squad gets a mortar, so that's 10 DS to 4 501st. I am aware but I am thinking of every possible scenario and one where Dire Squad goes thru a rough patch is all, it’s unlikely but possible and I think if there’s a way to avoid that possibility we should explore that option Current: Nothing Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
Posted July 12, 2025 8 minutes ago, NexusRyan said: The entirety of dire squad gets a mortar, so that's 10 DS to 4 501st. I am aware but I am thinking of every possible scenario and one where Dire Squad goes thru a rough patch is all, it’s unlikely but possible and I think if there’s a way to avoid that possibility we should explore that option Current: Nothing Former: GCO SUPL Fireball, Improcco REGL Nye, BCMD Gree, Meena Tills, Null-5 Prudii, 41st Padawan Caleb Dume, Delta RC-1140 Fixer, Delta RC-1138 Boss, RC-1262 Scorch
Stryker Posted July 12, 2025 Posted July 12, 2025 Just now, NexusRyan said: This is nothing that 104th would lose because of this. I feel like this is going in one ear and out the other at this point, its not about losing the mortars its about the fact that dire squad and Jug fought so hard for a unique item that only they can have compared to others. 241st would be just as upset if every battalion's HVO got droid poppers, the battalion itself wouldn't lose it but something entirely unique would be watered down and make them feel like they're not as special. This is playing with fire, if 501st gets the mortars what will stop the 212th from saying the same exact thing along with the 241st? The standard has already been set with 501st if it does happen and it will turn into an all or nothing, hurting 1 battalion at the small gain of 3 others. You can't sit here and tell me that 212th and 241st in the future wouldn't want mortars too if the justification is "I am an attack battalion" 2
Posted July 12, 2025 Just now, NexusRyan said: This is nothing that 104th would lose because of this. I feel like this is going in one ear and out the other at this point, its not about losing the mortars its about the fact that dire squad and Jug fought so hard for a unique item that only they can have compared to others. 241st would be just as upset if every battalion's HVO got droid poppers, the battalion itself wouldn't lose it but something entirely unique would be watered down and make them feel like they're not as special. This is playing with fire, if 501st gets the mortars what will stop the 212th from saying the same exact thing along with the 241st? The standard has already been set with 501st if it does happen and it will turn into an all or nothing, hurting 1 battalion at the small gain of 3 others. You can't sit here and tell me that 212th and 241st in the future wouldn't want mortars too if the justification is "I am an attack battalion" 2
Danny Posted July 12, 2025 Posted July 12, 2025 (edited) This suggestion has been VOIDED. If the same suggestion is submitted again within 5 DAYS of this post it will be automatically denied. // LOCKED // MOVED TO [CW] SERVER SUGGESTIONS - DENIED The author has chosen to void this for the time being due to the controversy on the post. The CMD team of the 501st will talk to the 104th CMD team and will reach a conclusion on whether or not they want to suggest this again or not. Edited July 12, 2025 by BUB Repost Time Change Current: Former: Walon Vau, CG Commander, Battalion Commander Fox, SPEC Regimental Commander, Bad Batch Hunter, Palpatine,
Posted July 12, 2025 (edited) This suggestion has been VOIDED. If the same suggestion is submitted again within 5 DAYS of this post it will be automatically denied. // LOCKED // MOVED TO [CW] SERVER SUGGESTIONS - DENIED The author has chosen to void this for the time being due to the controversy on the post. The CMD team of the 501st will talk to the 104th CMD team and will reach a conclusion on whether or not they want to suggest this again or not. Edited July 12, 2025 by BUB Repost Time Change Current: Former: Walon Vau, CG Commander, Battalion Commander Fox, SPEC Regimental Commander, Bad Batch Hunter, Palpatine,
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