KnightVR Posted January 18, 2023 Report Share Posted January 18, 2023 (edited) Name: Knight | Fox RP Rank: BCMD Suggestion: Adding sub unit classes to Diplomatic Services Implementation: Add a job whitelist under DS for a medic, heavy, and support class to Diplomatic Services Lore: https://starwars.fandom.com/wiki/Diplomatic_service Workshop content if applicable: (If no workshop content, suggest a developer or put "Require Development") If you are asking to add or change a job, fill out the following Add or Change: Add class weapons to the DS Model (Any job modification requires all this information) Job: DS Support Slots: 2 Description: Adding a support unit to the squad will help the Diplomatic services have a designated pilots ready to go for transporting Senators/High Command Model: models/synergy_roleplay/cga/trooper_ds/trooper_ds.mdl (Provide the model string if on server Ex. models/player/synergy/cblake/ls_squad/ls_trp/lstrp.mdl (Get this from the Q menu) Weapons: deployable_shield comlink_swep weapon_hands rw_sw_dc15a_o rw_sw_dc17 rw_sw_dp23 rw_sw_dc15s alydus_fusioncutter weapon_policebaton (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) Add or Change: Add class weapons to the DS Model (Any job modification requires all this information) Job: DS Medic Slots: 2 Description: DS Medic are highly needed to be with senators at all times, they're main focus is keeping the senators/ high command alive and healthy. Model: models/synergy_roleplay/cga/trooper_ds/trooper_ds.mdl (Provide the model string if on server Ex. models/player/synergy/cblake/ls_squad/ls_trp/lstrp.mdl (Get this from the Q menu) Weapons: deployable_shield comlink_swep weapon_hands rw_sw_dc15a_o rw_sw_dc17 rw_sw_dc15s rust_syringe weapon_bactakit weapon_policebaton (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu)) Add or Change: Add class weapons to the DS Model (Any job modification requires all this information) Job: DS Heavy Slots: 2 Description: DS needs that heavy power enough to keep forces away from the senators, having a heavy trooper will be beneficial for holding the enemy off. Model: models/synergy_roleplay/cga/trooper_ds/trooper_ds.mdl (Provide the model string if on server Ex. models/player/synergy/cblake/ls_squad/ls_trp/lstrp.mdl (Get this from the Q menu) Weapons: deployable_shield comlink_swep weapon_hands rw_sw_dc15a_o rw_sw_dc17 rw_sw_dc15s rw_sw_z6 weapon_policebaton (If you want a modfication to a weapon/saber you must put the weapon string in the suggestion. Ex. tfa_e5 (Get this from the Q menu))waad Other: Removing Rys, Mack, and Jek from DS Edited January 18, 2023 by KnightVR Lowering the slots Current: Game Master | Former: Fox, Thire, Stone, BCMD, Veteran Admin, DSL, ARCLx2 Link to comment
Soccer Posted January 18, 2023 Report Share Posted January 18, 2023 (edited) YES YES YES YESE YES YES YESSSSS THIS IS WHAT I WANTED AWHILE AGO I WANT THIS +1 +1 +1 +1 +1++++++++++++++++111111111 MY DS MEDIC JOB YESSSS sorry for my cringeness i got excited seeing this Edited January 18, 2023 by Soccer im not the smartest Current: CG Commander CG Regimental Lead Diplomatic Service Lead Stone Naval Petty Officer Naval Zak Jedi Master Admin Former: 187th COL (Former) 187th PLTL (Former) 187th WO (Former) 501st PLTL hawk (Former) 501st COL (Former) TRO (Former) Game Master (Former) Senior Admin (Former) GC Reed (Former) CT (Former) Temple Guard Lead (Former) Serra Keto (Former) Link to comment
Clutch Posted January 18, 2023 Report Share Posted January 18, 2023 Will this be replacing the current lore spots as you can't add more spots into the sub unit without removing some Kaiser Zeros Clutch Link to comment
Mystic Posted January 18, 2023 Report Share Posted January 18, 2023 Just now, Clutch said: Will this be replacing the current lore spots as you can't add more spots into the sub unit without removing some ^ Not to mention most battalions have a limit to each specialization as far as slots go. Longest Special Operations Member on the server. Current: Grand Master of the Order Yoda Former: Cin Drallig l First Yayax Squad Yover l Foxtrot Commando l 2nd GM BCMD Bacara l Serra Keto l Final SO Commander Jet l First & Last Devil Dogs Deadeye l Veteran Admin l Jedi General Plo Koon l 2nd Returning SO CMD Jet l Luminara Unduli l Wolfpack MAJ Boost l Kit Fisto l Trauma's Unit MED Mystic l Jedi Military Advisor l Omega 36 PVT Darman l High General Shaak Ti l Jedi Chief Instructor l Alpha 98 Nate l Actually Private Crosshair l Mace Windu Link to comment
KnightVR Posted January 18, 2023 Author Report Share Posted January 18, 2023 10 minutes ago, Mystic said: ^ Not to mention most battalions have a limit to each specialization as far as slots go. 12 minutes ago, Clutch said: Will this be replacing the current lore spots as you can't add more spots into the sub unit without removing some I will be removing Jek, Rys, and Mack from DS. Lowering the numbers of slots to 2. Since this new update doesn't show the limit of slots I have for my sub unit i didn't know we had a limit. Apologies for that. 1 Report Current: Game Master | Former: Fox, Thire, Stone, BCMD, Veteran Admin, DSL, ARCLx2 Link to comment
Clutch Posted January 18, 2023 Report Share Posted January 18, 2023 -1 I think removing 3 lore jobs for 3 more slots is a bit pointless plus I'm not a huge fan of removing iconic lore characters such as Jek and Rys 1 Report Kaiser Zeros Clutch Link to comment
KnightVR Posted January 18, 2023 Author Report Share Posted January 18, 2023 1 minute ago, Clutch said: -1 I think removing 3 lore jobs for 3 more slots is a bit pointless plus I'm not a huge fan of removing iconic lore characters such as Jek and Rys Not removing the lore characters but moving them out of the DS slots to CG. Current: Game Master | Former: Fox, Thire, Stone, BCMD, Veteran Admin, DSL, ARCLx2 Link to comment
Clutch Posted January 18, 2023 Report Share Posted January 18, 2023 Just now, KnightVR said: Not removing the lore characters but moving them out of the DS slots to CG. You still cannot add 3 new job slots each battalion are limited to a certain amount of spots Kaiser Zeros Clutch Link to comment
KnightVR Posted January 18, 2023 Author Report Share Posted January 18, 2023 3 minutes ago, Clutch said: -1 I think removing 3 lore jobs for 3 more slots is a bit pointless plus I'm not a huge fan of removing iconic lore characters such as Jek and Rys It seems like I have not thought this out since I wasn't aware of the limitation i was given. I'll cancel this suggestion. Current: Game Master | Former: Fox, Thire, Stone, BCMD, Veteran Admin, DSL, ARCLx2 Link to comment
Mystic Posted January 18, 2023 Report Share Posted January 18, 2023 Just now, KnightVR said: It seems like I have not thought this out since I wasn't aware of the limitation i was given. I'll cancel this suggestion. just for future reference its 10 per battalion job, 5 per subunit job. Longest Special Operations Member on the server. Current: Grand Master of the Order Yoda Former: Cin Drallig l First Yayax Squad Yover l Foxtrot Commando l 2nd GM BCMD Bacara l Serra Keto l Final SO Commander Jet l First & Last Devil Dogs Deadeye l Veteran Admin l Jedi General Plo Koon l 2nd Returning SO CMD Jet l Luminara Unduli l Wolfpack MAJ Boost l Kit Fisto l Trauma's Unit MED Mystic l Jedi Military Advisor l Omega 36 PVT Darman l High General Shaak Ti l Jedi Chief Instructor l Alpha 98 Nate l Actually Private Crosshair l Mace Windu Link to comment
Naffen Posted January 18, 2023 Forum Admin Report Share Posted January 18, 2023 This suggestion has been VOIDED. If the same suggestion is submitted again within 60 DAYS of this post it will be automatically denied. // LOCKED// MOVED TO [CW] SERVER SUGGESTIONS - DENIED I added the Pepe emojis onto the forums Link to comment
Recommended Posts