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Riptide's Gamemaker Application


Riptide

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Only Admin+ may apply for Game Maker for now. If not it will be denied.

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Name: Riptide/Spoder


SteamID: STEAM_0:0:68311852

 

How long have you Played on the Server [Hours]:

About 200+ hours

 

From 1-10, what would you rate your knowledge of the Clone Wars?: 8

 

How good are your Communication and Leadership Skills?:

I believe my leadership skills to be on par with the average commander, my main strength is allowing all voices to be heard. I never want my event helpers or the community to feel like we are not taking into consideration on their ideas or opinions on events. The people make the server, not the other way around.


Do you understand that if you are Inactive, you will be removed from the program?:

 I understand and accept these terms. My plan is to do one event every day i am on, whether they be big or small. I also accept that if my events create too much negative feedback and are not up to par with synergy standards i will be removed from gamemaker.

 

Give us an Event Idea that you would like to Produce:

Event name: Kuat Crisis

Beginning Incident: In the beginning incident a small civilian frigate come out of hyper space badly damaged and attempting to hail for sanctuary within our Venator. He advises that he has important blue prints for a new star-fighter class ship (these designs will be the prototype TIE Fighters). His ship was badly damaged by CIS star-fighters while attempting to reach his home planet of Kuat. Due to the excessive damage to his ship he is forced to do a crash landing within hangar 1 or 2 (The way this will be done is by having an event job helper crash the ship into the hangar and me pulling him right onto the crash site after the explosion) After the crash the pilot (Messenger Hoto) will be in critical condition and must be taken to Medbay were he will be stabilized. Once Hoto is stable CIS comms leak in and the Venator is attacked by 10 waves of B1 battle droids, with the last waves consisting of B2 super battle droid and Commando droids along with Count Dooku himself leading the last wave. During the different waves I will have event helpers as powered up B1s and B2's. After about the 3rd wave the Venator get's a Secured Comms link to Kuat Drive Yards main headquarters, informing them that an armored Convoy is on their way to assist and recover their data and messenger. All the ship has to do is survive the onslaught. Part way through the battle the reinforcments will arrive through hangar 1 or 2 and six enamored mercanarys will enter the venator (can be either the deathwatch skin or trandos) And will help mop up the last remaining droids and fend off dooku. Once the CIS are gone the mercenary's will secure Hoto and escort him back to their shuttle, should the Troops get hostile with the Mercenaries the KDY will threaten to shut off the Venators comms off remotely and the mercenaries and Hoto will make an escape.  

Necessary Helpers: min 5 max 10

Event helper: 2  1 will be Republic Comms and another will be CIS, with myself being KDY HQ Comms  

B1 Battle Droids: min 0 max 3 with 3000 hp- will have 2 lifes each 

B2 Super battle droids: min 0 max 2 with 6000Hp each- 1 life only 

Hoto- 1 life only with 2000HP

Mercenaries: min 3 max 6 1 life with 4000 HP 

Dooku- 1 life- death=escapes 

Edited by Riptide
Did some better number crunching
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