Dude seriously? Did you read what I said and the idea behind it. Let me say this again in a different way.
First, we remove the ARC and ARF troopers from the SO whitelist/role spot.
We take one of those 10 slots and make it Commander JET.
We than move 3 of the 9 spots to a new sub unit as Jet's Unit ARC trooper.
We also move 5 of the remaining 6 slots to Jet's Unit ARF Trooper. That will leave 1 slot, in which is put back into SO as a Marksman Role for sniper capability.
We also will remove the 5 medical spots and put them into the Marksman Role making a total of NO CHANGES to the overall current whitelist jobs for SO.
How this would work:
- GM is an EOD spec battalion. WE have boarding, blowing stuff up and creating a beachhead for the attack and defending battalions.
- Jet's Unit ARF would support the GM with stealth, recon, assassinations, and rescue of VIPs
- KU would remain elite to do jobs that requires a Commando size element TEAM or SQUAD
- Jet's Unit ARC (commando's) would support KU with stealth, recon, assassinations, and rescue of VIPs
- SPEC OPS would be supporting GM troopers by being put into positions to provide support and cover against stealth enemies, cover down potential sniper positions and adding a force multiplier of unknown (unseen) firepower until it is too late.