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Changing Havoc Squad's Loadouts


Stroodle

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Name: Stroodle

RP Rank: XO

Suggestion: Changing the Loadouts of Havoc Squad to make more sense and allow them to both work with DU and be autonomous if need be

Implementation: Add or remove weapons from the Havoc Squad Jobs

Lore: Not really applicable but https://docs.google.com/document/d/1bMyQoa2VocHht27bD2gA-UG_wThXbBbiRWDCX4m98cE/edit

Workshop content if applicable: N/A

(If no workshop content, suggest a developer or put "Require Development")

If you are asking to add or change a job, fill out the following

Add or Change: Change

Jobs: Havoc Squad Brimstone, Havoc Squad Gambit, Havoc Squad Pipes, Havoc Squad Crush, Havoc Squad Acid, Havoc Squad Bandit

Slots: 1 slot each

Description: Give the above mentioned jobs a shield

Weapons: police_shield

Other: Unlike Lancer and Locke it's plausible for these members to carry a shield. Also, Havoc Squad primarily being a breach and clear squad it would make sense for them to have shields which can be immensely helpful in those kinds of operations. It also permits Havoc Squad to work better with the rest of DU.

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Add or Change: Change

Job: Havoc Squad Lancer

Slots: 1

Description: Remove the DC-15x from the Lancer job

Weapons: rw_sw_dc15x

Other: Bandit is the ARF trooper and marksman of the squad so he should be the only one with a sniper, not Lancer.

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Add or Change: Change

Job: Havoc Squad Locke

Slots: 1

Description: Remove Lock’s singular DC-17 and give him Dual DC-17s like the rest of the squad

Weapons: Remove: rw_sw_dc17 Give: rw_sw_dual_dc17

Other: Lock’s loadout is the absolute worst of the squad so the least we can do is give him the Dual DC-17s which are standard for the squad and would still fit in a cockpit with him.

Edited by Stroodle
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Okay, in pretty sure the entire point of Havoc Squads not having the shield was yo get them away from the shield based combat of DU and have them as a faster reaction force. Otherwise they are just the same as a normal DU with just a fancy name and title.

Also the DC-17 are absolute trash so if you want them go ahead.

But for the shield section it would have to be a -1 for me, it goes against HS whole matra and purpose. 

What? Were you expecting some colourful thing denoting my past achievements?

Well tough luck, even if I did it would be just 3 things - Bacara, SPEC REG, Old HA.

Once a Marine, Always a Marine... Always forward, never back...

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Forum Admin

-1 with shields, but +1 with other weapons. 

I added the Pepe emojis onto the forums

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-1 to the shields, the squad was created to give something different for du members to do instead of the slow paced shield combat

-1 to lancers change, just because he has a sniper doesn’t mean he is “ARF” pretty sure all JTs get it

+1 to the rest 

Current: Kevin Colt leader of the Colt Crime Syndicate | Alpha-69 Dennis 

Former: BCMD Doom x3| Havoc Squad Brimstone x3 | Base Ops CMD | Delta Jedi | BCMD Colt | BCMD Bacara | Specialized Regimental Commander x2 | First Count Dooku and creator of the CIS | Rear Admiral Orson Krennic 

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-1, HS was added with the express idea they would not have shields to make them a more mobile unit.
Kinda defeats the point of them existing, just makes them a name at that point.


+1 to the weapons. DC-17s are shit though

The most fuckable person on Synergy Star Wars RP~

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9 hours ago, Comics said:

-1, HS was added with the express idea they would not have shields to make them a more mobile unit.
Kinda defeats the point of them existing, just makes them a name at that point.


+1 to the weapons. DC-17s are shit though

I agree, +1 to weapons but -1 to the shields. 

:gasp:

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-1 for shields

+1 for the other weapon changes.

Current: Just Some Guy
Former: Senior Admin | TRO x2MAJ | Styles | Rys | CG x3 | Thire  | 21st x3 | Guardian Manager | Alpha-98 Nate | Sith Apprentice | Many more battalions  Serra Keto [9 Months] | TGML [9-10 Months] | TGL | Knight 8

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-1 to the shields, I agree with comics here

+1 to all the other changes

Notably Known as: Regimental Commander, Battalion Commander Doom, Last Foxtrot Lead Gregor, Boss, Sev, Battalion Commander Wolffe, Boost, Comet, Commander Faie, Charger

Currently: Crosshair & Shaak Ti

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Suggestion denied
2.) Suggestions that aren't something that can be implemented by simply uploading something from the workshop must at least have 10 +1's in order to be considered.

//locked
//moved to denied

Former: CWRP Director, CWRP Intel Director, 
Current: Gamer

Forever: Shitty helmet artist

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