Clank Posted November 21, 2018 Posted November 21, 2018 (edited) Bug Type (Server:): Crashing Bug. CWRP Severity level (1-3): 3 Evidence (if you can): The 4 other GH and 3 event jobs last night Description of the bug: I've noticed that the only times I crash or see other people crash is when A. A vehicle leaves through or over west gate. East gate has no issues. B. I'm in the ewok village C. Any NPCS are spawned in the water. Them walking into it don't cause it. How can we recreate it: A. Have a group of People walk towards the base from Alpha outpost, and fly an LAAT over west gate when they can see the base B. Idk how to for the Ewok village C. Self explanatory. Edited November 21, 2018 by [SR] Afterburn [A] Severity moved to 3, due to it ruining events by crashing the event jobs and gamemasters
Posted November 21, 2018 (edited) Bug Type (Server:): Crashing Bug. CWRP Severity level (1-3): 3 Evidence (if you can): The 4 other GH and 3 event jobs last night Description of the bug: I've noticed that the only times I crash or see other people crash is when A. A vehicle leaves through or over west gate. East gate has no issues. B. I'm in the ewok village C. Any NPCS are spawned in the water. Them walking into it don't cause it. How can we recreate it: A. Have a group of People walk towards the base from Alpha outpost, and fly an LAAT over west gate when they can see the base B. Idk how to for the Ewok village C. Self explanatory. Edited November 21, 2018 by [SR] Afterburn [A] Severity moved to 3, due to it ruining events by crashing the event jobs and gamemasters
Alexz Posted November 21, 2018 Posted November 21, 2018 It’s only LAAT’s that cause crashes and Chambers said it was shadows but those are turned off. It’s bad because LAAT’s are causing events to get borked
Posted November 21, 2018 It’s only LAAT’s that cause crashes and Chambers said it was shadows but those are turned off. It’s bad because LAAT’s are causing events to get borked
Clank Posted November 21, 2018 Author Posted November 21, 2018 Just now, BigBurner said: It’s only LAAT’s that cause crashes and Chambers said it was shadows but those are turned off. It’s bad because LAAT’s are causing events to get borked I've crashed when Barcs and Tanks are taken too.
Author Posted November 21, 2018 Just now, BigBurner said: It’s only LAAT’s that cause crashes and Chambers said it was shadows but those are turned off. It’s bad because LAAT’s are causing events to get borked I've crashed when Barcs and Tanks are taken too.
Gadget Posted November 21, 2018 Posted November 21, 2018 If you look at a gate when they open you are more likely to crash When a vehicle goes through West gate you can crash With the Ewok Village I would guess you were looking in the direction of the base when one of the previously mentioned points happened I personally only crash when I stare directly at a gate when it opens but that is only sometimes What? Were you expecting some colourful thing denoting my past achievements? Well tough luck, even if I did it would be just 3 things - Bacara, SPEC REG, Old HA. Once a Marine, Always a Marine... Always forward, never back...
Posted November 21, 2018 If you look at a gate when they open you are more likely to crash When a vehicle goes through West gate you can crash With the Ewok Village I would guess you were looking in the direction of the base when one of the previously mentioned points happened I personally only crash when I stare directly at a gate when it opens but that is only sometimes What? Were you expecting some colourful thing denoting my past achievements? Well tough luck, even if I did it would be just 3 things - Bacara, SPEC REG, Old HA. Once a Marine, Always a Marine... Always forward, never back...
Bbstine Posted November 22, 2018 Posted November 22, 2018 It really helps me out to know specifics. I'd like to know which LAAT is causing the crashes, which vehicles, and I'd also like to know why people are putting NPCs into the water. Please answer these asap.
Posted November 22, 2018 It really helps me out to know specifics. I'd like to know which LAAT is causing the crashes, which vehicles, and I'd also like to know why people are putting NPCs into the water. Please answer these asap.
Clank Posted November 22, 2018 Author Posted November 22, 2018 12 minutes ago, Bbstine said: It really helps me out to know specifics. I'd like to know which LAAT is causing the crashes, which vehicles, and I'd also like to know why people are putting NPCs into the water. Please answer these asap. 1. The normal type of LAAT that we always use. Anytime it goes over west gate I crash and others do too. 2. TX-130's going out of West crashes me and others. 3. As of last night, the opening of west gate at all crashes my game along with others. 4. Nobody spawns them in the water, but I saw it happen once and I crashed. Honestly that's included just as an example. Any seasoned Gmod player should know water+npc= crash
Author Posted November 22, 2018 12 minutes ago, Bbstine said: It really helps me out to know specifics. I'd like to know which LAAT is causing the crashes, which vehicles, and I'd also like to know why people are putting NPCs into the water. Please answer these asap. 1. The normal type of LAAT that we always use. Anytime it goes over west gate I crash and others do too. 2. TX-130's going out of West crashes me and others. 3. As of last night, the opening of west gate at all crashes my game along with others. 4. Nobody spawns them in the water, but I saw it happen once and I crashed. Honestly that's included just as an example. Any seasoned Gmod player should know water+npc= crash
Clank Posted November 22, 2018 Author Posted November 22, 2018 Also, the opening of east gate crashed me and 5 other 327th last night. (We all have shadows disabled)
Author Posted November 22, 2018 Also, the opening of east gate crashed me and 5 other 327th last night. (We all have shadows disabled)
Bbstine Posted November 22, 2018 Posted November 22, 2018 Sounds pretty fucking serious, I'll have this looked into. Any updates please reply back to this post until I close it in (2) days. Thank you for the bug report.
Posted November 22, 2018 Sounds pretty fucking serious, I'll have this looked into. Any updates please reply back to this post until I close it in (2) days. Thank you for the bug report.
Bbstine Posted November 24, 2018 Posted November 24, 2018 I looked into these areas and other reports you've stated. Make sure you have shadows turned off. I'll report this to the map maker //Locked //Moved to Acknowledged Reports
Posted November 24, 2018 I looked into these areas and other reports you've stated. Make sure you have shadows turned off. I'll report this to the map maker //Locked //Moved to Acknowledged Reports
Retired Founder Forseen Posted July 30, 2021 Retired Founder Posted July 30, 2021 This issue has been marked as resolved and therefore has been resolved on server or is unresolvable. // Locking // Moving to Resolved Reports
Retired Founder Posted July 30, 2021 This issue has been marked as resolved and therefore has been resolved on server or is unresolvable. // Locking // Moving to Resolved Reports
Recommended Posts