Jump to content

Rohan

Head Admin
  • Posts

    1,972
  • Joined

  • Last visited

  • Days Won

    12

Posts posted by Rohan

  1. Name: Rohan

    Who helped (If applicable): Bruise

    Event Name: Umbara Take-Over #1

    Summary of the story: Umbara is at war with the Republic, while the Umbarans have the CIS support they are against the fantastic strategies made by Captain Rex. 212th and 501st have been called in for the main attack force while Doom's Unit serves as the support and heart of the assault. They will have many objectives but the end goal is to take the base 5 clicks east of their landing zone.

    What was the result of the event?: Completed all objectives

    Was this more of a role play oriented or "shoot em up" oriented event: Shoot em up :)

     

    Story:  - (The storyline of the event)  

    Execution:  - (Flow/Timing)

    Game Mechanics - (Spawning/map utilization/Ej’s) 

     

    Overall: [Rating] - [Reason]

    Story: [Rating] - [Reason]

    Execution: [Rating] - [Reason]

    Game Mechanics: [Rating] - [Reason]

  2. On 2/23/2020 at 3:03 AM, Marvel said:

    To add onto this maybe it's something that to be used it must a) be approved by directors (Like huge ass trainings) and/or b) be given permission by High Command to go onto

    I'd say Directors rather than HC :) 

    Also +1

  3. Question: Is it possible to move the constraint limit up at all or is this limited by the addon itself?
    
    Comments/Concerns: Hadd a dupe, 639 constraints and it gave me a message 100 was the limit, just wondering if this is capped by the addon 
    or that you guys have limited it yourself :) 
    
    Staff Member you're asking: @Zim
    
    Additional info: N/A
  4. On 2/24/2020 at 12:10 AM, Austistic said:

    +1 because brother from a long time ago

    Pretty sure you can't vote as you're applying for the same position, might wanna yeet that message outta here.

     

    Now for my vote, +1. Talked to me beforehand too and I came to the conclusion that of you make true what you told me you have a very unique idea for the regiment as it just changed into the setup it is in now. Good luck.

    • Friendly 1
  5. 2/4

    The event was cool as a shoot em up but had little to no story, droids came out of thin air like they popped up from the ground like zombies. 
    The map could've been more utilized as only the main floor was used. There were tunnels and huge underground rooms with obstacles and such.

    I do suggest for next time you work on the NPC spawning. Specifically the way the come to excistence.

  6. Name: Rohan

    Who helped (If applicable): No helpful people

    Event Name: The Chest

    Summary of the story: There was a mining accident. An ancient chest was hidden.

    What was the result of the event?: Shit, absolute fucking dogshit. GHs left and had to spawn for the enitre base alone. Also republic won

    Was this more of a role play oriented or "shoot em up" oriented event: 5% RP ; 95% Shoot em up

     

    Story:  - (The storyline of the event)  

    Execution:  - (Flow/Timing)

    Game Mechanics - (Spawning/map utilization/Ej’s) 

     

    Overall: [Rating] - [Reason]

    Story: [Rating] - [Reason]

    Execution: [Rating] - [Reason]

    Game Mechanics: [Rating] - [Reason]

  7. 3/4. 

    So here's my thing, I loved the concept of the event. However, the execution could've been a lil better. Idk if you expected a lot more people or not but it felt a little too hard with the commandos too. The RP was chill so nothing bad with that except the director being a poopoohead with his gun.

  8. Name: Rohan

    Who helped (If applicable): Noot, Mav

    Event Name: Wookiee enslaved

    Summary of the story: Enslaved wookiee escaped with a pod, gets found.

    What was the result of the event?: He got found, taken to base, slaver tries to negotiate, regimentals and Kal pew pew him and Mechanized takes over the ship for themself and ye, the slavers lose. Absolute dogshit event

    Was this more of a role play oriented or "shoot em up" oriented event: Both.

     

    Story:  - (The storyline of the event)  

    Execution:  - (Flow/Timing)

    Game Mechanics - (Spawning/map utilization/Ej’s) 

     

    Overall: [Rating] - [Reason]

    Story: [Rating] - [Reason]

    Execution: [Rating] - [Reason]

    Game Mechanics: [Rating] - [Reason]

  9. Name: Rohan

    Who helped (If applicable): N/A

    Event Name: Rogue Police Chief #1

    Summary of the story: TIt started with a trando shooting down a Y-wing. There was a ploice chief who went rogue due to being power hungry.

    What was the result of the event?: He retreated

    Was this more of a role play oriented or "shoot em up" oriented event: Shoot em :)

     

    Story:  - (The storyline of the event)  

    Execution:  - (Flow/Timing)

    Game Mechanics - (Spawning/map utilization/Ej’s) 

     

    Overall: [Rating] - [Reason]

    Story: [Rating] - [Reason]

    Execution: [Rating] - [Reason]

    Game Mechanics: [Rating] - [Reason]

  10. Name: Rohan

    Who helped (If applicable): Zisk <3

    Event Name: Hiding in plain sight (BH only event)

    Summary of the story: Mans trynna boom boom the city with chemical bomb. They find parts and weapons everywhere. All along the "friendly"  shop owner is the mean boyo

    What was the result of the event?: BH win yay, they get paid a collective 13,500,000

    Was this more of a role play oriented or "shoot em up" oriented event: Both

     

    Story:  - (The storyline of the event)  

    Execution:  - (Flow/Timing)

    Game Mechanics - (Spawning/map utilization/Ej’s) 

     

    Overall: [Rating] - [Reason]

    Story: [Rating] - [Reason]

    Execution: [Rating] - [Reason]

    Game Mechanics: [Rating] - [Reason]

  11. 9 hours ago, Scribbles said:

    if you guys read the comments it has potential to crash a server, mess up dupes if you try to use ADVDupe2, and cause really bad FPS issues. 

    I'd say get the higher ups to test this out.

    I used it on the prev server I played on. Worked perfectly there atleast

  12. Name: Rohan

    Who helped (If applicable): Hades, Quest, Rackarain, Noble

    Event Name: The Puzzle Master II

    Summary of the story: 

    Republic Intelligence has been tracking “Master of the Puzzles Gargoyle” for a long time and finally deciphered his puzzle which reveals his location. Doom’s Unit and 21st have been dispatched alongside the highly experienced and helpful Republic contracted mercenaries. Republic Intelligence Agent Hyparchos, who seeks promotions, has been tasked to lead this taskforce of clones and mercenaries. The puzzle master has been hiding in the Hisrich system. He has an army at his side, monsters we have never seen that are invulnerable against blaster fire and uses so many mind tricks you don’t know if anything is real. He has mercenaries of his own, droids, mandalorians and what not. 21st and Doom’s Unit have to be split up to achieve ultimate victory, but this doesn’t come without puzzles.

    What was the result of the event?: Republic fucking clapped em

    Was this more of a role play oriented or "shoot em up" oriented event: Shoot em up 101%

     

    Story:  - (The storyline of the event)  

    Execution:  - (Flow/Timing)

    Game Mechanics - (Spawning/map utilization/Ej’s) 

     

    Overall: [Rating] - [Reason]

    Story: [Rating] - [Reason]

    Execution: [Rating] - [Reason]

    Game Mechanics: [Rating] - [Reason]

×
×
  • Create New...