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Everything posted by PuppyPrincess
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-1 I actually like the helmet model, it looks more like its actually painted on? Plus its consistent with the other models on server. Not sure what was sloppy? Please enlighten me as to what features are missing~
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+1 but only if you add PFC
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If you watch the show, wrecker literally runs forward and pushes droids and what not.... +1
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+1 is there already a super tactical droid model? would be dope :)
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+1 also outposts on each planet would make sense
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+1 looks great get em in there
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My original point was not about removing any faction, CIS or otherwise. And I proposed the planet of mustafar as it was planned on being removed. Also, if you read the lore section of my post you’ll see that there were other groups of dark side users similar to sith empires but on a smaller scale (like the faction i’m proposing). Not only that, but off peak hours, if both sith and jedi are on then it’s not that neither have nothing to do. With the addition of sith, both factions would have rp and duels to challenge each other with, instead of meditating.
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The reason I want sith back is to inspire RP between Jedi and Sith. More RP can be utilized in relation to the force than lifting rocks. Jedi dont really have much to do other than be shields during events. Sith would inspire meaningful interactions and would be more than "shaking it up" and they would be better for RP than an event job as they could be passive.
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I dont think that sith is a change that is essential for the server. I think it would be greatly beneficial to rp but it isnt fundamental or required for the server to continue.
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Yes.
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This may be true but its hard to have them cover that side when CIS are only allowed activity during events/ops and game masters can have encounters and what not but they arent constant/ available for rp other than usually what is shoot em ups. You're correct, I don't think it is a needed/required change to the server. However, I think it would be beneficial for the sake of rp and for the sake of actually giving Jedi a faction to interact with more intensity. People don't necessarily need to have all those jobs though, and if the aim of the current server is to help people play how they want to play this allows another option for people to play. Not to mention that the implementation of sith wouldnt directly hurt the player base of clone because 1) clones already have the progress they have and most likely wouldnt want to lose it 2) not all people want to play force users 3) adding sith could bring back old players who played specifically for sith People can get mad about dying but at the end of the day clones dont always win. Sith would be less focused on just killing anyways, so the ROE and rules for rp and leaving planet would stricter than in the past and for BH. Also if it did replace CIS, thats not a full time faction.
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From my recollection, sith were able to get absolutely beaned by snipers from long range and if clones work together to shoot the sith then there was no way for a sith to beat clones at range. In direct combat. This caused sith to actually use strategy to combat clones and work around them with other sith and not go alone. Not only that but sith readded would be meant to fight jedi more than clones. Also Sith brought a plethora of rp situations, just because clones got tortured or killed doesn't mean that the existence of sith caused issues overall.
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one may only hope. but i would rather it be wiped and get sith than try and argue for ranks back and get no sith
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not advocating for the replacement of CIS with sith, just want sith back. any rework between antagonist factions would be handled subsequently but is not the main point
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Im not entirely sure that CIS would need to be removed because CIS is basically a glorified event job, they can only get on for CIS ops. Also RP wise CIS may actually engage the sith as Sidious may want the rivalling sith empire out of the way
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As stated in my post, there would be a much heavier process of vetting to allow new sith to be added to ensure that such a situation would occur again. This would begin the sith empire foundationally as more set in RP than just borderline RMDing
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This is a very good point, allow me to make a counter argument however. I believe the implementation of sith would bring more members to synergy and have returning sith members join in. This would thus allow for the filling of sith ranks without taking heavily from other groups. Not only that, but sith is not mutually exclusive to other factions, just like how bounty hunters are not always on their bounty hunter job. Additionally, like previously stated CIS are only allowed on their whitelist for CIS ops and not during general down time, this thus eliminates them from being a faction in similar proportion to Jedi and BH. Not only that, but due to the fact there is pro and anti republic BH the BH could then have the ability to gain favor with the GAR by killing sith on contracts. In my opinion Sith pros outweigh cons, and the too many factions argument is thus not significant enough. Not to mention more people may play clone to oppose sith due to their presence.
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An additional note, "You are only allowed to be on a droid job if there is an active mission" which comes straight from the CIS operation Manual. This means that CIS are not in direct opposition to clones except for CIS ops which are few and far between. The Jedi are missing direct opposition. Sith would be a potential for RP. At worse case, post implementation it gets removed for not working. Best case, there is an active opposition to Jedi that would engage in in-depth RP and actively create more passive rp for the server as a whole.
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I agree completely, if there's one thing that sith RP had been missing in the past it was empire wide roleplay with the jedi. Previously many branches of sith, such as marauder and juggernaut were completely lacking in RP skill and only initiated fights with jedi. If re-added sith should all be able to RP. Duels between jedi and sith are by no means a bad thing as it provides practice for each, however discourse and RP exchanges should be prioritized at least initially in interactions between sith and jedi. However, this would not exclude the potential of just having duels to duel, whether it be passive duels for power, or RP/PK duels, or duels within events/ encounters. Now, with the addition of BH there is an opposing faction to the clones. With the addition of sith there would be a direct opposition to the jedi. I agree completely that this element should be a key component of sith, if not the quintessential aim as a group to have interactions with jedi. (as it usually was in lore)
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In the past sith and Jedi were not mutually exclusive, i see no reason as to why they would be if sith were reinstated. many sith in the past had characters on both, not to mention the possibility of light side conversions of sith in favor of the jedi order
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I provided another link for a potential planet and this gives mustafar a reason to exist and potentially not be removed. They would still own the model for the planet regardless
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Name: BlackBerry RP Rank: SSG Suggestion: Bring back Sith Empire or some variation. Implementation: Planet Mustafar is a relatively unused planet in terms of general RP and could be used as a hub for the Sith empire. We still have all the old Sith models, I personally have access to all the lord+ documents as previous Dark Council. I have access to the old roster, which can be wiped. As well as the handbooks, etc. If it is not favored for Mustafar to be used as the Sith hub planet, I would personally do the searching for a Dromund Kaas or Korriban planet, I would also be willing to commission one personally. (Additional) Argument: The Sith Empire in the past was handled pretty poorly after Joah and Jackson, with the last Dark Lord's departure early into his time as the Lord. This left the Sith with little management outside of the current Dark Council (myself included) and was thusly somewhat in a leadership stalemate as the final decisions most often require approval from the Dark Lord. Many complaints were made in relation to Sith including: lack of RP, minge related behavior, unfair power balancing, close to RDM behavior. By the end of the Sith Empire, and the beginning of the last Dark Lord's term a lot of changes were made in relation to strictness when it came to RP and reinforcement in the requirement to RP and prevent RDM and minging. If re-instated, Sith would have to be implemented on a smaller scale due to the new amount of different groups on the server, (BH, CIS) however I believe it could be implemented well, even on a smaller scale. The cap on sith members could/would be decided by Founders. An additional argument I wish to make is the fact that a lot of people (myself included) bought VIP specifically for Sith and as such, when sith was removed, they took hiatuses ranging from weeks, to years, to permanent. Furthermore, Sith being implemented would be beneficial RP wise as it would aid in missions for Jedi Shadows, BH, and CIS. There could be more passive roleplay for the jedi and clones. There could be more events/encounters in relation to the force and the dark side outside of using sith only as event jobs. And would allow the use of red crystals. (Edit): In addition, I believe a good method of vetting candidates for Sith could be a trails/tryouts procedure, similar to BH/CIS as a prerequisite to strenuous Sith Initiation trials which would be reworked for the sake of weeding out minges. A stricter method for Rules of Engagement as well as rules in general would be for the sake of specifically preventing RDM and unprompted slaughter of clones which would prevent an enjoyable experience for clones. Power balancing would be met with the Jedi and the implemented combat leveling system that had not existed during the original Sith Empire. More than this, a rework of the Sith Handbook would be put in place to prioritize mostly RP prior to engagements in combat to ensure the prevention of causeless slaughtering. Lore: "But the Sith are another matter entirely. Even if the Empire falls, the followers of the dark side will continue to exist in hiding. That is why I have devoted myself to studying the Sith. I am determined to find a way to cleanse the galaxy of their corrupting influence, putting an end to the eternal struggle between the light and dark sides of the Force." ―Gnost-Dural Rule of Two: Yes, Darth Bane implemented the infamous Rule of Two for the Sith empire following the Jedi-Sith War. However, this rule does not prevent force sensitive individuals from following the path of the dark side of the force. Not to mention, the Sith Empire in the Clone Wars did not even follow the Rule of Two strictly. Darth Plagueis had his apprentice Darth Sidious, who at the same time took on the apprentice of Darth Tyrannus and Darth Maul, the former of which took on the apprentice Asajj Ventress. This is an explicit deviation from the rule of two. There are established Grey Jedi first and foremost who follow a doctrine of balancing both light and dark. Not all force sensitives across the Starwars Galaxy are inducted into the Jedi Order. Not to mention following the Great Hyperspace War, many Sith from Korriban fled into deep space/uncharted territories. This means that Sith purebloods from the race of the Sith have the potential of still existing. Not only that but there were, in lore, orders that existed outside of the Sith Empire that studied the dark side. The Sorcerers of Rhand: Within the Unknown Regions spawning from those who fled from the Great Hyperspace Wars and cults they picked up on the way, The Sorcerers of Rhand were a cult devout to following "The Dark" which was a force beyond the Dark Side. This cult was considered however a dark side cult as "The Dark" was an extension of the dark side of the force. Some sorcerers of this cult would go on to join the Prophets of the Dark Side. Prophets of the Dark Side: The Prophets of the Dark Side was an ancient cult of the dark side that emerged and separated from the Sith Empire on the planet Dromund Kaas. They persisted during the Clone Wars era as Asajj Ventress encountered them on Dromund Kaas and Darth Sidious interacted with them. This means that orders other than the Sith Empire persisted following the Dark Side. Therefore, more Sith existed than just those within the influence of Darth Sidious. The Blackguard of Mustafar: On Mustafar there was a militant group of dark side users called the Blackguard, formed approximately 1000 BBY and survived until 1 ABY. The Blackguard survived long and persisted even through the Rule of Two and the Jedi-Sith war. Similarly to the Prophets of the Dark Side, this group worked some with Darth Sidious, who himself had insurgents within the guard. This group, like the one prior, was therefore confirmed to be a lore group and intermingled with Darth Sidious. In Conclusion: There is a plethora of lore explainations for the existence of a sith empire in Synergy. Furthermore, it is not beyond a reasonable doubt to assume that another group of dark side users would establish themselves and operate under the name Sith Empire to invoke fear and intimidate. I believe that re-implementing the Sith Empire into synergy would be extremely beneficial to RP as many have talked about wanting its return. Furthermore, it would go in the way of the recent paraphrased mission statement from the Founders in the community meaning of the server being about people playing how they want to play; to have fun. This would thusly be very beneficial and would potentially attract members and may even re-invigorate some old ones. Workshop content if applicable: We still have all the Sith models. We could use the planet of Mustafar. A nice looking Korriban: https://steamcommunity.com/sharedfiles/filedetails/?id=1249667889
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-1 And here's why: A) Lore. Of course there is no in-cannon lore for these sith, but they've made the lore from the time of implementation. This is a group of dark-side force users that model themselves off of the old republic era sith empire. If your argument is that everything has to be strict with the lore of the cannon then there would have to be alot of changes. This argument is like saying "The GM's events weren't shown in the show, they should be removed because they're non-cannon" Around half of the SOBDE squads are either dead at this point or are non-cannon. This server is basically an alternate timeline, we have server specific lore that exists. This is roleplay on a server wide level of using available lore and common sense that more than 2 force sensitives that used the dark side existed. And in the words of Joah, "if you don't want to roleplay then this server isn't for you." (or something like that) B) Improvement. You say, But things have changed majorly. We have more sith in the order and there is a report form you can submit if you have problems with individual sith. Roleplay has been encouraged more than ever. Rules have been changed to minimize the mindless killing of jedi and clones without RP. And these rules have been enforced when we are notified. Chrome has made tons of improvement in the field of mindless slaughter. Clones complained that they were getting slaughtered without RP before and now you complain that the sith have too friendly. C) Immersion. You say that your immersion is ruined because the sith exist. That everyone has to "break their RP mindset" due to the existence of these sith, but they really don't. Sith have allied with clones at some points in time through the means of RP; using leverage, speech, and maybe even a little bit of mind tricks. Every action and interaction between the sith empire and clone battalions has been built off the cannon lore to make server side lore. The lore of the server differentiates us from the other servers. We are unique. We are an alternate timeline and this server has many contradictions with the TV show and cannon universe. D) Out Of Character Issues. You say people complain in OOC about deaths while playing an enemy faction. You can report annoying sith with the report submission form. Some people try to RP and make a mistake and just get shot or detained, of course they'll complain although they shouldn't. People have emotions, they are allowed to have their opinions, tell them to take it to PM's. A lot of people have paid for VIP just for sith and to take it away from them would be unfair to their purchases. It costs 25 USD and alot of people have spent this for sith only. E) Roleplay Between Events. Sith create RP between events, you say they are good for this and acknowledge the roleplay that is, in fact, brought in by the sith between events. You blame Game Masters for the down time between events and the fact that the sith exist only to fill this time. So what if the sith only exist to fill in between the events, it's still creating roleplay and engaging the players of the server. By have great swaths of down time between events, people can easily get bored. Medical RP and Engineering RP get boring after a while. And you can't blame the GMs because you can't have encounters and events every single second of every day. Without Sith, there are no true enemies for the jedi, and with the great numbers in the jedi order, having a constant enemy like the sith is needed. The CIS can only be used in events and encounters. Without Sith, less roleplay is encouraged. Sith have created a plethora of roleplay scenarios for people to take part in. F) RoE. I'm paraphrasing here, based off memory. But, if a civilian is hostile, you can engage. If they are too close to an outpost or base, you can engage or attempt to detain. If the civilian reveals they are a sith, you can attempt to engage or detain. These make perfect sense. If clones are being too friendly with sith it is because roleplay is occuring. If needed, of course they can attack the sith (or civilian) if needed, but roleplay is encouraged constantly by the existence of the sith. To remove sith due to "lore" or "immersion" breaking then multiple other factions / battalions / individuals would have to be removed for the same reason. To have this absurd double standard just because sith kill clones or you don't like them is just that, absurd. Use your imagination, and enjoy it. Your immersion is only broken because you fail to think outside the small window of the entire Star Wars universe we are shown by the show. The fact that other dark side users exist and call themselves sith isn't too far fetched when you think about how many individuals would exist throughout the entire star wars galaxy. EDIT - We just recently filled our dark council and branch leadership under a more consistently active dark lord. We are improving our roleplay and interactions exponentially every week. With each council meeting improvements are made. With our newly filled council and lords we can effectively continue in consistently improving our order to move forward stronger.
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Droids and sith are very different. To compare the two would be incredibly ingnorant. The sith are actual living people. Droids are robots. Can you not see the difference there?
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