Jump to content

Wood

Member
  • Posts

    77
  • Joined

  • Last visited

Everything posted by Wood

  1. Before I begin to get into this, I want to say I truly appreciate the feedback. It let's me know what the community is looking for in terms of information that needs to be provided. The feedback is more than helpful and I hope this comment clarifies some things for you along with anyone else who decides to read it. I do, however, think we think differently of the title of Regimental Commander. Yes, it's a leader, but it's also a supporting role. I truly didn't believe that the Commanders of these three respected battalions wanted me to explain in depth their problems and information and how we planned on fixing it, but I'll be more than happy to oblige. I've already spoken on Rancor and would preferably like to keep my statements on them limited as the privacy of that information may have affects we'd rather not deal with. So, I begin with Coruscant Guard. CG has been in an unstable point on the server for the past several months. Days in and days out, there has been a lackluster amount of CG present on the server and in all honesty, the battalion has been a bit of a disappointment. The Senior Officer Core and the Junior Officer/NCO's have not had any communication between them. It has been a touch and go subject for several weeks now. Most of them would not be seen on at the same time and it almost seems like small cliques have formed. There has been declarations that progress has been made or new things are going to happen, but in those weeks, nothing has changed due to a lack of communication and improper documentation. Coruscant Guard needs a restart. I believe the new BCMD and myself, who I've already spoken to, have a set in stone plan on how we can execute the revival of CG. The main focus of this plan, is the officer activity increase. We will be providing incentives on this to encourage the officers to be more active and evaluating each one independently and determine their place in CG. Alongside this, we'll set aside time to go through and clean up each of the documents in the battalion. With this in mind, it'll create a cleaner and fresher environment to start building a foundation. I'll be attending their weekly officer meetings to help go over and structure the game plans for the week and formulate new drives to encourage recruitment in the NCOs. Through this document cleanup, a Discord cleanup will be in affect as well. This means most of their channels will either be touched up on, or just removed based upon the discretion of the officers and BCMD. Now, 41st. I'd like to ask that you not call them mingey anymore. They've worked on it diligently and I know Mexico has put a lot of effort into that and I know it's paid off significantly. With this though, I plan to have the return of the report form for the battalion and use it, not only for 41st, but in general with Rancor and CG. This will help anyone on the server be able to point out acts of mingeyness or FailRP from the 41st. From here, we can weed out possible declining views on the battalion. As for the roleplay, 41st has a lot of opportunities that other battalions don't necessarily have. Whether this be through BARC Patrols or other means, we have several ideas. One of the bigger ones is the resurgence of the IT Trainings in 41st. As of now the Translation trainings are underused. We hope to provide a new wave of restructured IT Trainings to help increase roleplay with the new focus on passive roleplay on the server. Next, the officer core of the 41st is to be expected to be held to a higher level. I've spoken with Unkindled regarding this and I believe that he has the correct idea. We hope to create a new atmosphere in the Officer Core in which they can be looked upon as role models for the 41st NCOs and Enlisted. This means they'll be held to a new standard. I've tinkered with the ideas of requirements for shadowing at least a training a week or hosting a patrol as now WO+ may "leave the base" without permission. Lastly, why do I, of all people, deserve the position? I won't tell you a list of reasons as to why I deserve it over others, I think that's very redundant and a redundant question on the application. That's not my place to determine as that's why this application is created. I do want you to know, however, I understand that you have no intention to play on the server anymore. I know you've resigned from everything and called it at that. When I'm done, I want people like you that have resigned, to come back and smile. To see what has changed and what has happened while you were taking a break. I want you to come back to an environment where there is no stress induced burnout. Where people can just have fun. I know this is my first "larger role" on Synergy. But, it's not my first ever stride towards helping others in this grandocious way, but I do hope to achieve something that no one else seems to want to do.
  2. Name: Woods Who helped (If applicable): Strobber Link to Event/Encounter Document (optional): N/A Description of event/encounter (required if no document provided): Started as a patrol, but quickly became a conquest to capture a CIS Base and secure a prisoner. CIS didn't like that so they came and attacked Onderon. Did any Bounty Hunters Participate: Yes Please rate using this scale Please Rate 1-5 on each of the below categories (5 being perfect, 1 being horrible) Gameplay: Care and Effort: Server Performance:
  3. As I said in my application and in the comments, all of this optional. It's all determined by what you guys want as a whole. No additional responsibilities will be added if they aren't wanted. As I've stated prior to you in call and over this application, I'm here for you. Not the other way around. I know each battalion is struggling in their own sense right now and time needs to be allotted to helping each one adjust before any action can be taken. It's only for those who wish to participate. All in all, these are just ideas. The main reason behind this application is to tackle those issues that each one are facing and provide a hand in aiding in the reduction of each. As for burnout, I have alot of time for the next three months. I've already had time set aside for things as such. Burnout is a state of prolonged emotional exhaustion that is caused from severe stress. This server shouldn't be causing the levels of stress that is said to. I hope to alleviate some of this stress from Junior Officers, Senior Officers, and Commanders through just making the server an enjoyable place. That's where all this ambition for events and trainings come from. It's all the create a fun environment where people can come home and look forward to playing. It shouldn't be looked on as a task or a chore, but more of a way to relieve that stress that your real life is causing you. I won't force anyone to do anything they don't want to. As for the weekly and term wide goals, those already should be determined before my potential term even comes to be. These are goals that you, yourself, have already made in hopes for the future. If you don't have them, then you're driving aimlessly. To put this in the best terms I can, you know where you're driving to, I hope to sit in the passenger seat and help give us directions to that goal. I understand your duties now, more than ever. I hope to make those easier for you, so you can enjoy this server too.
  4. 1. Disregarding deployments, I have a multitude of ideas that I've bounced off of the BCMD's currently and officer cores. I have plenty of ideas regarding joint trainings and exercises, but that could and should be expected of me. Beyond that, I plan to, at the minimum, host weekly meetings between all three BCMD's and myself to plan and coordinate different exercises, events, encounters, and trainings to not only mesh each others existence, but to also increase retainment between all three battalions. 2. How our deployments will differ is that there will be separate deployments between each battalion that wishes to participate that incorporate into the main deployment at the end of the week. The Battalion Commanders have full decision over whether or not they want to have their own planned deployment that we can incorporate any aspect they wish to be seen into it. By doing so, this contributes to the other battalions through a sense of roleplay and communication for relaying what they know to the others. I hope to make BCMD's of other battalions apart of these events with this same mechanic. 3. In all honesty, I know a good decent bit of people in each battalion, but that doesn't really measure up. I plan on working daily with each battalion and learning what I can from there, disregarding talking. I want to immerse myself in the day to day and get a feel for what's changing and developing in each battalion. As of now, I've been doing this before I've put this application and I can say that I've learned more from just experience rather than talking. So I plan to continue this even till my potential term ends. 4. It's not much different from other Regimentals in an innate sense. But the difference comes from the connection of trust I hope to establish between the BCMD's. I want an open door policy where they have the final say. They will know more about their battalion than anyone. They were made BCMDs for a reason. I want to collectively establish these goals they have and be their voice for High Command matters in times where it feels like they don't have one. By furthering these goals, I hope to establish long term and short term goals for weekly and term wide. This will keep course to establish great foundations for each battalion. 5. My experience ranges farther than the server. I've been a manager of multiple communities and been in multiple commander/leadership roles. I'd be more than happy to give the list, but that's not what you're asking I believe. I think I'm suited for this role because I believe I understand what most don't. I've watched and learned from many people and have come to an understanding of how it all works. I don't think I deserve it above anyone else though. I think everyone deserves an opportunity at something great, but I know by giving me this opportunity, we can create a foundation that supersedes what past thought imaginable.
  5. Steam Name: Woods | Toby Syner.gg RP Name: Woods RP Rank: Lieutenant Colonel Steam ID: STEAM_0:1:213885987 Regiment you are applying for: 10th Sector Experience: 2017 to 2018 - 212th [PVT - 1stLT] (2ndAC) During my time in 212th, I built many relations with wonderful people that introduced me to the server. They showed me the ropes and taught me a series of different ways to enjoy the server. Overall, it constructed my base understanding of the server. 2018 - 501st [SSG - CSM] (Pilot)(REGO) During my time in the 501st, I was built up by a lot of individuals. Here was the first time I finally felt like I belonged somewhere on Synergy. They brought me in with open arms and I spent several weeks if not months, everyday, playing with them. Whether it be Synergy or another game in which we played. It showed me the true passion found within the people you talk to daily. 2018 to 2019 - Doom’s Unit [SSG - CPT] (Engineer)(REGO) Doom’s Unit. My home territory. Here, I finally understood what the server is about. I found people I could call some of my best friends at the time. These were people I met in real life at one point. They took me in and I stayed for well over a year. They treated me as their own family, and I, the same to them. Here, there was no politics, there was no drama. It was a bunch of dudes playing Star Wars for the fun of it. 2021 to 2022 - Coruscant Guard [PVT - CSM] (Pilot, TK) The Coruscant Guard. What do I even say? These people are highly misunderstood. I’ve seen a lot of discouraging comments and regards towards individuals and the battalion as a whole, but in my opinion, they’re some of the best folk around. They treat each other with a level of respect I hadn’t seen in a while. They understood what needed to be done and not once did I see any of them act in an unprofessional manner. Here, I learned professionalism through compassion. 2022 - Doom’s Unit v2 [CSM - LTCOL] (REGL) These boys are my family. I can confidently say they’d do anything for me and I’d do the same for them. They brought me in when they were struggling, but never showed it. They built me up and encouraged me to go far. They’ve been there for me throughout it all, and I plan to be there for them too when they need it. These guys have shown me more than what I thought this server could. Why should you become a Regimental Commander?: I could give you the same response everyone does, but I’d rather show you. I have an extensive list of goals, achievements, and mile markers that I’d like to hit through this three month period. These goals will highlight what it means to be a Regimental Commander. It’ll not only effectively improve relations through each battalion, but hopefully extend into the other Sectors of the server. It all begins in Month 1. In the first month, I plan to begin to build and/or reinforce relations with all members of Rancor, CG, and 41st. Hopefully integrating myself as a reliable and trustworthy fallback for each member to come to whenever they need me. I plan to build my relations further with Mexico, Void, and Mercy and whomever becomes the future BCMD’s during the term. I’d like to plan out with these three and the Gamemaster Team a series of events and encounters that could encourage the roleplay that they each individually seek in their battalions. I want to be that source of fresh, original ideas for them to keep up retainment. To provide more information on what I mean, I want to establish that I’m here for them, not vice versa. My entire goal for this first month is to start an active system in which I can maintain all three battalions’ goals that they have set and push for each one to be complete in a certain manner. The second month is when the pace starts to increase. Here, I have multiple deployments that build upon each other for each battalion. My goal is to, at least weekly, have a deployment ready for each individual battalion, and at the end of the week, connect it to the entire Sector Deployment. This will not only encourage the roleplay between each three, but build excitement and tension, as they’re not just completing a once over mission. They’re completing an entire campaign. Each individual deployment will be custom fit to build upon the skills that each battalion has. Here’s a sneak peak… Coruscant Guard is deployed first. Here, they are escorting one of our beloved senators to a moon to build relations with a new monarch (sound familiar?). Here, their meeting will be interrupted by none other than the CIS. From there, our boys in red will push them into a retreat, where they’ll be tracked to another sector of the system. 41st will then be deployed. Following suit of this CIS to scout out their base of operations that was previously unknown in this sector. They’ll do pick offs, eliminate forward operating bases, and finding the core of this massive scale fortress. Their goal will be to find select intel that relates back to the Monarch. Rancor’s deployment will then be a siege of the moon. Taking over in the name of the Republic from the nation that set the trap for them and the Senator. From here, their main goal is to establish an operating base for the Republic to launch a frontal attack on the fortress. Which leads to the main deployment. This series is one of many. I have a lengthy document full of ideas that I’d love to hear input on from our beloved BCMD’s. And lastly, for month three, I hope to build off month one and two and encourage the continuation of all the goals set in place. By this point, I plan to have a stable line of relations with everyone and hope to be the main supporter of our CG, 41st, and Rancor. I hope to continue with each project I’ve set out to complete. Alongside this, I know the boundaries and stipulations set for a Regimental. I want each to know I have no intention of overstepping boundaries and giving an independent discretion to each BCMD and letting the choices for their battalion be their own, with my own opinion and points presented to them. At the end of the day, it’s their men. I’m here to help and provide aid and support where I can. I’m not afraid to voice my concerns or opinions, but at the end of the day, they’ll know the choice lies within their lap and no one else's. Do you understand the lore of your regiment?: Absolutely, I do. Availability: 3 PM - 12 AM EST (Server) 24/7 Discord Messages. Give a brief overview of your achievements on the server: 501st Officer - 212th Officer - 327th Officer - Doom's Unit Senior Officer - REGOx3 - REGLx1 Do you have a microphone?: Yes Where do you want your regiment to be at the end of your term?: As previously stated, I hope the Regiment will be in a spot where people are looking forward to getting on everyday. I want everyone within the regiments below me to look at Synergy and smile. Alongside this, I want each battalion within the regiment to be able to comfortably rely on the other in times of need. Whether this be motivation or flat out help, I want everyone to coincide together. Rancor: I’ve come to realize after conversations with Void and some other members of Rancor, that they’re in a state that is detrimental to the future of Rancor. I’ve come to realize a new understanding of the behind the scenes of Rancor and have a game plan as to where we, collectively, can get the battalion too. As of now, they’re reworking the ARC Trainings and working diligently to get those released. In light of that, I’ve been attempting to come up with ideas regarding it to pitch to coincide with these new motions set in place. Hopefully, we are able to set a new responsibility upon ARCL’s and ARCO’s of other battalions and create a new system that relays the information regarding which battalion tries out and succeeds the most in training. Alongside this, Void has been working countlessly to restructure and maintain the officer core. With new systems in place to test and trial run members that are attempting or are currently officers. To help with this, I plan to be there to help move along this system and give inputs and objective standpoints regarding the new officers and current ones. I believe this new system is, not only effective, but something that has been needed in Rancor for some time. Doing so, I hope to help Void set the tone for the officers of Rancor. By the end of this term, I hope to see Void’s goal accomplished. I want a foundation set for Rancor that’ll surpass what he originally hoped for. I want to see that Rancor has that voice that’ll speak for them and give them an opportunity to grow and surpass their past. I hope that they’ll give me the opportunity to prove it to them. 41st: “Hard times create strong men.” I’ve spent some time recently playing, watching, and talking to the members of the 41st. They’re a collective bunch of friends that enjoy what they do for the most part. I love to see that comradery between them, as all though they’re serious, they’re not afraid to have fun. I hope to keep that momentum going with Mexico’s new leave of absence and term coming to a close. After speaking with Unkindled, I have a good sense of the direction 41st needs to be taken. I know fully that he’ll be able to get it there. I plan to work beside him to give input when needed and give an objective view on decisions and discretions. I know there is a want for more passive and progressive roleplay in 41st and I have several ideas I hope to work with the officer core to provide to the battalion as a whole. Series of events and encounters or an introduction of more BARC RP and a necessity to rely on them for the 41st. Outside of the roleplay aspect, I understand the seriousness of the battalion. I know the direction it wants to be driven in and the standard that needs to be set for Officers and the one that already has been established. I plan to work with Unkindled diligently to help progress the seriousness of the battalion, whilst continuing the retention and quality of the entire battalion while not overstepping as a Regimental. Coruscant Guard: Coruscant Guard has recently been through several changes in the past year alone. I plan to build off this current state of Coruscant Guard to build up even more. I hope that after my potential term, Coruscant Guard is looked at completely differently with a whole new image. I’m aware of the current goals they have set in place and the people that are pushing for them. I plan to work countlessly, especially with Coruscant, to get it to the point it truly deserves again for terms to come. I’ve spoken with a majority of the members of CG and I know where the collective is at. I know their aspirations and I know their goals. I know how to get them there and I know where to not overstep. I’m confident in the new era of CG and I’ll leave it at that for now. How do you plan to improve relations within your regiment?: As I’ve stated before, with these events and encounters, I hope they bring a sense of comradery between each individual. I want to meet with the BCMDs weekly and plan out how they want to see the battalion grow and build off one another. I want to encourage the use of joint comms in joint training and reward it. Most importantly though, everyone is a person first, and I think that is overlooked a lot. No matter the rank, no matter the status, we are all people. I hope to carry that light and show that each individual deserves to be respected and I lastly hope to show that respect to everyone. Do you understand that if you go inactive that you will be removed from your position?: Yes Do you understand that your position has a three month term limit and you must reapply after three months to maintain your regimental commander rank?: Yes Closing Remarks: I know there was a rocky start in relation to my application for this position. I wish I had more time in regard to application, but I must go on LOA for a week coming up and I'd like to give time to answer any questions to any who may have them. I plan to spend more time everyday with each battalion and work with them regardless if I get the position or not. I intend to see each one of these battalions thrive as I know each have had their recent ups and downs. I've spoken with a majority of the BCMD's and future BCMD's for each battalion and I've formulated game plans and situations to help them achieve their goals that I've partially explained above. I understand the seriousness of this role and I understand that it isn't just a leadership role, but a guide to provide whatever is needed to maintain. I'll only be responding to questions on this post as I should. Any genuine feedback is appreciate and my DM's are always open for private concerns or conversations you wish to have.
  6. Who helped (If applicable): N/A Link to Event/Encounter Document (optional): N/A Description of event/encounter (required if no document provided): Nothing much was going on at the time so I decided to just let people have some fun with some standard shoot em' up droids. Did any Bounty Hunters Participate: GROUNKLE Please rate using this scale Please Rate 1-5 on each of the below categories (5 being perfect, 1 being horrible) Gameplay: Care and Effort: Server Performance:
  7. Name: Woods Who helped (If applicable): Drone Link to Event/Encounter Document (optional): N/A Description of event/encounter (required if no document provided): SOBDE defending Thesh as waves of enemies attack. They progressively get harder and every 5 rounds is a boss fight. Did any Bounty Hunters Participate: N/A Please rate using this scale Please Rate 1-5 on each of the below categories (5 being perfect, 1 being horrible) Gameplay: Care and Effort: Server Performance:
  8. EDIT: Updates to Main Suggestion.
  9. RP Name: DU REGL MAJ Woods (formerly known as Barr) Steam ID: STEAM_0:1:213885987 Time in Game: 448 Hours VIP (Y/N): Y Age: 23 Time zone: EST What was your previous staff rank?: Admin Are you currently staff on a different server?: No Why did you leave the staff team?: I had to go back to college alongside personal family reasons. I know my time as staff was short, but I enjoyed it greatly. Why do you want to rejoin the staff team? (3 sentence minimum): In all honesty, I see how much work the staff team puts in weekly and I'd like to be apart of that. Whether that be running encounters for other battalions or taking tickets at 3 AM, the staff team is underappreciated. I enjoy the atmosphere of the server, as chaotic as it is, and want to achieve the goal of making it even better. I hope to one day run for Game Master and work my way through the ranks of the GM Core. I still have my document from back in the day with well over 200+ event ideas. I always enjoy hosting events and always love being apart of them. I see how hard the Game Master Team works (Shoutout to Mavelle and Dirty's recent events). How do you feel your previous time as a staff member went? (3 sentence minimum): I felt like it was a great time to be playing on the server. Albeit, my term was short, only lasting about a month back in 2018, I felt like I did my job very well. I always tried to be the first to take tickets and I know I'll try to always be the first to respond again. Do you understand by re-applying to get your previous rank back that you will be tested on your knowledge of the server rules and practices?: I do. I hope not too much has changed in these four years, but I know I know the rules like the back of my hand.
  10. 5/5/5 good voice acting from dirty and mavelle
  11. +1, but I do have questions regarding some of the battalions. What would be some of your recommended new job slots for battalions such as CG, DU, and GM? These are rather lackluster in terms of whitelists as not many lore characters are prevalent. Possibly a GM Aerial Trooper that isn't apart of KU possibly? A CG CQC Whitelist with a shotgun? I don't know many ideas for it, but I do agree that Officer is very underwhelming and underused.
  12. Absolutely! So for Lock and the Officer, there would only be one slot per. This is primarily to set the standard with both those slots. As for the ARC, this would only have two slots as to not pull from the DU ARC Slots too much. Heavy and Medic would have between two to three to have open availability for anyone that is interested. We've toyed with the idea of a regular trooper, but, we want to encourage our Specializations to gain more momentum so decided to leave it out for now. The possibility of it still remains. We're also willing to take the bullet. As I've said before, we're tired of Havoc and I understand it's "uniqueness," but it's causing more harm than benefit. Having 8 lore character slots is a bit much, especially when each requires an activity time to be apart of. This way, the sub unit is more available and provides more intention for personal roleplay, instead of made up profiles for individuals.
  13. Want to post this to put the Eeth Koth situation to rest. I've spoken with Yoda before this post (also you can see my comments from before), Eeth Koth being apart of Horn Company is a decision made by the Jedi Council in the future if this makes the cut. We have no say or control over that decision as stated previously. It was a suggestion to bring in lore for the Eeth Koth character instead of freelancing. Again, not our decision but the Jedi Councils. What would you suggest then adding to the loadout to make it defer? As of now, Havoc Squad is a lesser carbon copy of Doom's Unit without the Shields. So what would the difference be? As for the lore fallacies people have been commenting on, either way, there's no guaranteed justification for either. Doom's Unit is tired of Havoc Squad. The Commander of it himself, alongside the DU BCMD, is defending this post. We are all in agreement it'd be better to have at least a remotely accurate sub-unit than a one that has been jested at and made a mockery of. We want to progress forward with roleplay and not backwards with false lore characters. The decision of lore accuracy comes down to whether you want a genuine Company or a made up squad by someone who didn't stick around to see the end of it.
  14. What does Havoc Squad do that DU doesn't? Havoc Squad spawns with even less in their loadout. This Company will not be used like the average DU, they'll be primarily focused on the protection of the base and its critical points. Their loadouts differ none the less as we aren't asking for anything bizarre to set them apart. It's how they'll be run and how they act, that'll set them apart. We don't want special snowflakes, we want soldiers. As for their relation, more than half their squad was wiped out in that battle. It's oftentimes Companies that are depleted will merge with larger battalions, we don't know what happens to Horn but this could be line of events that could happen. As known with Synergy, multiple different timelines have been used.
  15. Ah gotcha. That lore is derived from Clone Wars, but I'll change it up. Also, Eeth Koth, by no means, would be forced to be apart of it. That is completely up to the Jedi Council as that isn't a decision we can make.
  16. In Clone Wars or in Synergy? In Clone Wars, they were on the council as Jedi Master.
  17. I do have a plan for that. Possible event sequence involving them? Let the Gamemasters have some new toys to play with for their event characters.
  18. Horn Company RP Rank: 2nd Lieutenant Woods Suggestion: Doom's Unit - Sub Unit I'd like to preface this post with saying this will be a REPLACEMENT sub unit to Havoc Squad. Amongst Doom's Unit, the Officer Core, alongside majority of our members have unanimously agreed on one thing, Horn Company would be better than Havoc Squad. We, as a whole, are a bit tired of the "false lore" and want to use this new update as a chance to start over with a new sub unit. This Unit, already commonly referred to on the server, would be Horn Company. This would be a small sub unit, that is lore friendly, that could specialize in base defense. Horn Company Lore Horn Company was a company of clone troopers within the Grand Army of the Republic led by Captain Lock during the Clone Wars. Horn Company was present when Jedi Master Eeth Koth was captured aboard the Steadfast. More than half of the members were wiped out during the attack and the rest escaped via escape pods. Purpose Horn Company, being a sub-unit of Doom’s Unit, will inherently receive the Shields that were shown in Clone Wars. These shields will be used in a more conventional matter. They will be used to protect the critical points of the base during Defcon 4 and Defcon 3. Here, they will use specific positioning and spacing to control and defend these locations. These vital points are the HMC and BCC. Alongside this, it will revitalize one of the current Jedi Masters on the server, Eeth Koth. This will give Horn Company a Jedi General and DU one as well. From here, Eeth Koth and Horn Company can establish defensive positioning in necessary areas. They will receive nothing more for their weapons than the standard class loadout for DU. They will follow under the orders of the lead, Captain Lock and Jedi General Eeth Koth. Why? Before commenting that it's too much, that we just got new models, that it's not needed or anything of the sort, I hope you read this. Doom's Unit doesn't have the numbers to support both Havoc and Horn Company, but with this, we'd like to replace Havoc Squad with Horn Company. Havoc Squad was an idea created by an individual that was fantasized into a reality. It has no contingent lore and isn't relevant to the Clone Wars in the slightest. It was a fan fiction made reality. We're tired of it. We hope to use this as a platform to create a sub unit that could be beneficial to the server as a whole. The roleplay aspect that could be created by Horn has much greater prospect than what Havoc could. Not having slotted, fake lore characters could truly prove to assist Doom's Unit greater than any of us could imagine. I hope you look at this post and see the chance to get rid of Havoc finally and introduce a new aspect into the server has many more benefits than what currently resides. Implementation: Removal of Havoc Squad and introduction of Horn Company Workshop content if applicable: https://steamcommunity.com/sharedfiles/filedetails/?id=2608375154&searchtext=horn+company (If these are not applicable, I have a modeler on stand-by) Add or Change: Add Job: Captain Lock - Lock would obviously be part of Horn Company since he is the Commander of the group. Since he is a Captain in the Company, it would be WO+ to try out for the Lock position. He will still be able to get promoted to higher ranks. Lock would have the standard Commander kit of dual DC-17s. Officer (XO) - This Officer Whitelist for Horn Company would be the XO and right-hand to the one and only, Captain Lock. This spot would be filled by the most dedicated member to the Company and would provide leadership in the absence of the Captain. ARC Trooper - Arc Troopers in the Company would not add additional slots to the Doom’s Unit roster. They would be considered apart of it and still follow lead of the ARCL of DU. This way it’d still be fair as a result to other sub-units not receiving more slots. They’d be trained in close quarters combat and expected to be the best. Medical Trooper - The Medical Trooper would be the best of the best in terms of the Medical Specialization of Doom’s Unit. They’d be expected to know the ins and outs of MED RP and be able to supply this need for Medical in close quarters and under severe pressure. Heavy Trooper - The Heavy Troopers of Horn Company are expected to have extensive training in Trigger Discipline. Due to being up close in most scenarios, they are anticipated to be well disciplined, trained, and able to execute orders at a moment's notice. They are the true last line of defense. Slots: Not applicable to current character format on server. Model: TBD (Will Speak with Development if Accepted) Weapons: Normal Class Loadouts for Doom's Unit. EDIT: After some testing and research into the battalion. The best solution we've come up with for the uniqueness of the Horn Company will be integrating Engineer Training into the Company. This essentially means that, alongside their protection of the HMC, we'd like them to be well equipped to be able to repair the Generator at any point. This means the uniqueness aspect will come from the Company spawning with a Fusion Cutter and/or a Datapad. This will allow them to be well equipped and encourage that aspect of roleplay that isn't necessarily incorporated into the sever at the moment. We believe this will create a positive aspect and also add onto the Sub Unit without any need for custom spawn weapons.
  19. Wood

    Qal's Passive Rescue

    +1, Great PassiveRP Event. Goodwork my guy.
×
×
  • Create New...