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Merrill

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Posts posted by Merrill

  1. On 12/21/2021 at 11:56 AM, Claw said:

    @Bleach 

    Possibly wipe the Alpha Team but just a maybe for now
     

    but if the wipe is going to happened is for to Give a chance for new people to possibly to join the Alpha Team

     

     

    So uh... List ain't full, why wipe the more active members? (Not included in this list cause I'm still busy w/ military) Fill up the empty slots first, then go from there. As for difficulty... Well, idc tbh, as long as it keeps in the real spirit of Alpha, go for it.

     

    Also yeah, maybe want to lengthen up the plans you have. No one ever complains about too much detail, even if you're writing a book on it.

    • Agree 1
  2. Well, this is interesting.

    Tomorrow, I ship off for Oklahoma. As some of you know, I joined the Army, with Artillery. I'll be at BCT for 9 weeks, get about 10 days free for Christmas/New Years, then be back to AIT for another 9 weeks. After all is over, given I don't get a duty station where I am unable to use my computer, I'll be back. But for now, its radio silence from me. This really isn't like a full leave from the server, so I'm not gonna get all sappy and emotional for all my buds here. Yall know who you are, and I will be seeing you all again in six months, with some hopefully good stories to tell and some extra knowledge under my belt. Seriously, thanks to everybody who kept this server fun. See you all soon. This is Good Night and not Good Bye.

     

    • Winner 2
    • Friendly 7
  3. 5 minutes ago, Bosk said:


    How long have you played on the server?  About 400 hours [Hours]:  I am on loa wait till I get the hours I know it’s over like idk 400 hours
    From 1-10, what would you rate your knowledge of the Clone Wars?: I would say I know a lot and I have some very good ideas 

    Bruh
    Gotta make sure you actually do the full prompt and answer questions correctly

    • Agree 1
  4. +1

    We have let worse individuals back, and he didn't have to admit to the extra ban evading, since it seems no one realized it at first. The fact he is going out of his way to be 100% honest either means he's genuine, or he's prepping for an acting career. Either way, there is no real harm in unbanning him. If he fucks up, ban. Simple as that. 

  5. 2 minutes ago, Foxey said:

    Detecting cloaked individuals is tricky, as small-scale cloaking technology like on the server isn't really a thing we see in star wars. But I'd argue it would take some extra-high level of technology to be able to detect cloakers if they were a thing in Star Wars the way they are ingame. We know the Nulls have access to the highest level of technology out there, both in their Clone Armor as members of SOBDE and in their Beskar as literal trillionaires. I outlined the foundation for lore due to the fact that some above outlined flaws in the initial post's lore reasoning, but my main argument is that there's no real reason that the Nulls wouldn't / shouldn't be able to do what the rest of SOBDE can. It's four jobs (five if also applied to Kal, which imo it should be- as a a full-battalion permission), so it's not going to shatter the balance of detecting cloaked individuals, and in fact it may even work as a counterbalance to Guild Spies who purchase and use Jetpacks. 

    Not necessarily. As with anything electronic, anything that requires higher amount of power will generate heat, which I would imagine a personal cloaking device would. Even if it had cooling to try and return itself to the temperature of its surroundings, there would still be a visible outline of the person. You might miss it if you aren't paying attention, but you would definitely see it. 

    As for shattering the balance of detecting cloaking individuals and counterbalancing, a couple of things. Firstly, how can you guarantee that it will not shatter the balance of cloak detection? Technically speaking, you can completely lock down the base from cloakers by having an RC in SHB hallway, both MHB hallways (with the big doors closed), and the entrance to that CiC/Control Room overseeing MHB. Hell, you could remove 3 RC from the equation by just having one RC at the entrance to armory, and then cloakers are unable to get into anything important.

    For counterbalancing Guild Spies w/ Jetpacks, a couple other things. First and foremost, jetpacks on the black market on damn expensive. 1000 renown for the Spy job, followed by the costs for being in a clan, followed by 200 renown per jetpack. Tbh, doesn't seem like something that is much worth countering. Secondly, no matter how good cloaking tech is, there's no such thing as a silent jetpack. An RC can just follow the sound and wait for them to land. Finally, why is countering another player-job something we are striving for? This isn't a PvP server, where you get VBucks for your new skins and emotes. This is a RP server, and setting up jobs in order to counter others is kinda cringe. Just RP that shit. Problem solved.

  6. 1 hour ago, Foxey said:

    There are plenty of reasons to believe that the Nulls would be capable of detecting cloaked enemies. The Republic Commando series outlines what the Null's Beskar'gam was capable of in a few passages, such as "Good things, helmets: nobody could hear what was being said on the comlink outside of the buy'ce unless you let them. Ordo was using all his state-of-the-art armor sensors to check for metal fatigue, leaks, and other mechanical faults. Skirata noted the readouts being relayed to his spanking-new HUD display" and "Ordo activated his helmet's infrared filter, adjusted it to its most sensitive setting, and cast around on a square search of a twenty-meter grid . . . Ordo switched from infrared to the penetrating sensor. It was like checking in mail slots, a tedious progression from one hole to the next." 
    And those are just excerpts from like two chapters of True Colors, I'm pretty sure I recall many other instances of high-tech thermal imaging or other types of sensors. There's no hiding from a Null. In lore, at least. Their clone armor was incredibly high-tech as well, with them making several upgrades to it throughout the course of the war- so I don't think it's too much of a stretch for their armor to be capable of the same thing the RC Armor is capable of (especially since the Nulls could take their pick of any Republic Technology they wanted seeing as they could get into anything and everything). 

    +1, allow it overall and not just when wearing Beskar'gam. I think the Null-Class ARCs being the only members of SOBDE who cannot see cloaked individuals has always been a bit annoying and dumb. Just round it out that all of SOBDE can see cloakers. As someone who owns the Guild Spy whitelist I can tell you that even with 10 people online who can see cloakers it's still possible to sneak around, you just actually have to try to be stealthy, which is much more fun and rewarding anyways. 

    Good logic, but correct me if I'm wrong, the macrobinoculars/visors are capable of the same thing, so then does that mean just everyone can see cloak? Most models, if not all, even have the bodygrouper for the visors available

  7. -1

    Yeah, everyone already summed it up pretty well, plus, lets not forget that some peeps will have a hard time discerning when a Null is in their Mando armor or when they are not, since a portion of clone armor designs are really similar to the Mando's to begin with

     

  8. 8 hours ago, Bleach said:

    Wish Granted, Obama presents me with the Medal of Honor.

     

    I wish for Taz to get life in prison

    Wish granted, but he sells you out as your partner in crime so gets a shorter sentence than you.

     

    I wish that there was a Senator Pickle RIck

     

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