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Oaks

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Oaks last won the day on December 21 2018

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About Oaks

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  1. Do I bring this back :thinking:
  2. I may pick some up, why not I'll update when I can.
  3. If I +1 will you respond on Discord? +1
  4. Be back soon with these, enjoying holidays & all that.
  5. As long as you don't Officer report yourself, I think you'll be fine, +1
  6. Did not know about this, appreciate the heads up
  7. Consider me back like the backstreet boys. or w/e idk
  8. Its already added and wouldnt require too much development. Its a simple permission =true in the lua files.
  9. Name: Oaks Suggestion: Allow /jobs to be enabled for Event Server & Event Jobs IF whitelisted. Implementation: Configuration of the script thats already within. Lore: N/A Workshop content if applicable: (If no workshop content, suggest a developer or put "Require Development") Reason I suggest this is it adds more immersion to the Event Server & any Jobs that require it. We have certain jobs such as Death Watch which have Mando' armour, but not all Clans are Death Watch. With /job enabled, you can type /job "Hunta Clan" for example and the job name shows up as "Hunta Clan" as opposed to Death Watch. This can go for Citizen models that are being used as Placeholders, such as "Citizen renamed to /job Moisture Farmer". Whilst it's not necessary, it can show a bit of a difference between the models/jobs being utilised.
  10. Updating to ROA whilst I finish touch ups.
  11. Be back making "simple" forum signatures soon
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