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GM-3022 Havok

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Everything posted by GM-3022 Havok

  1. This suggestion confuses me to no end. What is it you want? Buffed ARF weapons for all ARF jobs? More weapons for ARF jobs in general? What? What????
  2. Unless we add an inventory system where you can buy and store cases of ammo and use them on demand, its a fat -1 from me. Because think about it: People die constantly during events, and you lose any and all ammo you gain upon death. So if there's an invasion in the courtyard, and everyone is constantly dying and losing their ammo they spent 3000+ on, Armory will be constantly crowded with people trying to load up on ammo from one ammo vendor and run back to the front lines. (I literally got out of an event server event where there was an ammo dispenser, and people were crowding around it trying to get as much ammo as possible. It was cancer.) Not only that, but you cant bring ammo with you from the main server to the event server, so people would be begging the gamemaster to spawn ammo for them so they aren't useless during the event. And if you run outta ammo during the event, you are completely outta luck and may as well pull out your fists and beat droids to death. (Which is exactly what the GMs did one time but that's besides the point.) The only way this would work is if you didn't lose all of your gained ammo on death, or if an inventory system that I just mentioned is implemented where you can store as much ammo as you need and use it on demand. I have seen other servers do this, so it is definitely possible. This would also save people a ton of credits because instead of spending credits on ammo spawning, they can just load their gun with as much ammo as they need, and still have ammo in reserve to use for no additional cost. Also, as mentioned before, you should make it so you can buy rockets and flamethrower fuel from the armory. Otherwise, -1
  3. GM-3022 Havok

    New CC model

    -1 nOt NeEDeD
  4. To add on to this: Maybe you can buy rockets and flamethrower ammo at the armory too?
  5. GM-3022 Havok

    Remove SO

    Neutral, give SO a chance to improve
  6. Now, before I +1 or -1 I have a few questions: Will there be an ammo crate only in armory? Will there be an inventory system so you can buy ammo crates and load them into your gun whenever you need ammo? Will there be multiple crates spread across the map? (like in MRP?) Can you buy more than just pulse ammo? (I wanna load 100 rockets into my launcher maaaan.)
  7. GM-3022 Havok

    Clone 99

    I did read the whole thread. If we're going by this logic: Then we may as well pull a battlefront 2 and bring clone commander ponds, ima gun di, captain keeli, jango fett, darth vader, darth Sidious, kylo ren, rey, Finn, han solo, princess leia, and captain phasma into the server too. Now if you wanna bring a defective clone like 99 into the server and call him 999 or somethin, sure. But i'm not sure what use you would get out of him.
  8. GM-3022 Havok

    Clone 99

    Excuse me, but isn't clone 99 ded?
  9. Before I plus 1 or minus one, I have to ask, how do you plan on moving said bunks? there aren't any empty ones on the other side....
  10. -1 Pilot trained people can fly ships and CG has no lore pilots. Not necessary at all. It would be a waste of a model and job slot.
  11. This is going to sound strange coming from me, but I really don't think we need a KU job. For one thing: Everyone is overestimating what KU is. In truth, KU isn't all that special. All they are is a unit of cold assault troops led by Keller. But we took this limited information and made them into some elite unit that they really aren't. For another thing: I think KU should be a status, not a separate job. I like it better when KU can be assault or support whenever they want. And this should be a status given to players that deserve it. And since it is limited to 5, those that deserve it will have to wait a long ass time for someone to leave KU so they can become a KU. Plus, all this job is: a supped up support trooper with assault trooper weapons. Half the time, anyone with this job is going to spend more time gunning people down with their big ass minigun than healing and dropping armor for others. And they are more than likely going to heal themselves instead of others. Conclusion: Keep KU as a status, not a job. KU isn't really special, and we are fine with the jobs we have now. All this is going to cause is jealously within and outside of the battalion, and do more harm than good. KU job isn't really needed. (Plus the medic job is the bridge between regular GM and support. You become this if you don't meet the requirements to become support. If this gets passed, fuck the ones that want to heal but are forced to go through ARC selections first.) -1 -SGM Havok
  12. I can vouch for this. I can provide chat logs of what happened but no screenshots. i "said, why be naval? all they do is sit on bridge and push buttons followed by a lenny so that everyone know i wasnt serious. Then He calls me to CSR, makes me go into a naval dupe, (despite Wynters efforts to stop it,) spawns a bunch of naval NPCs and made them follow me, then he spawned a B1 droid which killed them all (and me too.) (yes i am havok but my forum name does not reflect that)
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