Jump to content

Sock Monkey

Member
  • Posts

    255
  • Joined

  • Last visited

  • Days Won

    20

Everything posted by Sock Monkey

  1. I dont care if this gets accepted or not but for the love of god, if you keep it TELL CCs! I see CTs get arrested like 2-3 times a day because they didn't know its a rule thats considered failrp to be on the ray shield.
  2. Only the parentheses applies to you, i know you didn't say any of that, should have made it its own section, my bad
  3. If all the members in the battalion dislike the current buff and are asking for a new one, its justifiable to ask for a change. They are not asking from some absurd thing to make themselves super over powered, 15 extra damage is nothing, and if you guys think that is gonna give them the upper hand in pvp/combat then you need to get better, cause it shouldn't. For the people complaining that special things in the future will be able to be switched all the time, I disagree highly with you. If a battalion that had a good buff already tried to change it or make it better, it would get shut down instantly with negative votes, because they wouldn't need change. I honestly believe that 50 more shots is the most ridiculous thing ever and they should have never even gotten such an absurd "specialty" so they rightfully should get it changed to something that actually benefits them. If you guys actually are so narrow minded to think that this buff will impact you negatively in any way or that the 501st shouldn't be able to make this change then you should delete your forum account, cause its ridiculous how upset some of you are getting over literally 15 damage, for a gun most of them wont even use, cause they will have their class weapon or perma-weapon (when added). Also nobody is looking to join a battalion cause their Dc15A does more damage than another, so the change wont impact recruiting or how much better one battalion is over the other because skill will ultimately determine that ( and idk what 212th has specialty wise, referring to @CBlake, but if its also extended mag, then you should also get that changed to something useful man.) Not attacking anyone directly with this (nobody actually delete your forum account or think im serious about that line), just trying to get my point across that it's not a massive deal that they want this changed. Anyways +1. But if this does not get added @Quill dont sweat it man, its not a huge deal and shouldn't be turned into something to complain about or used in an argument after a PVP to justify losing.
  4. -1 shut up, puss thats literally the dumbest thing ever...
  5. +1 staff quick to the ban gun
  6. Sock Monkey

    VOID

    The problem I see is the idea of recruiting on this server, people trying to be the biggest battalion all the time and it results in people how are either not properly trained on the rules or just there to minge getting into battalion cause the second they walk out the CT bunks doors they get pulled into a tryout. With this concept a minge has to waste a little more time doing the tryouts, but when you join a battalion no matter the rank, you instantly get that notoriety of NOT being a CT and in their eyes makes it easier to get away with stuff. Also I already believe that the arrest time of 15 minutes is way too long anyways. When a new trooper gets on goes into an area he is not supposed to or accidentally talks during db and gets arrested for that absurd amount of time deters them from wanting to play on the server, even if they didn't know they were breaking a rule and was just enjoying the server. This problem is that we assume that all new CTs understand everything after TR training which is not true. When i first played clone wars RP I had no idea what the hell PTS mean't, obviously overtime I figured it out, but when a CT cheers for someone in db with their mic or cant sit down cause they are not really sure how they get swarmed by CG and other members who get mad and frustrated at them which I find unfair. Overall a better understanding of the new players is more important and being more sympathetic to their undeveloped knowledge to the rules should be kept in mind, the arrest time for everyone should be minimized and if someone actually has no intent to rp, there should be stricter repercussions by staff. Because punishing the lacked knowledge of a new player should not occur as it easily drives out players as well as makes older players upset for getting arrested for 15 minutes for stupid reasons. I understand where this post is getting at, but its not hitting the core problem of the CGs and the arrest procedures, which is why I dont see it as fixing anything long term, and will just make CG have to do more pointless stuff that eventually will either become unimportant or commanders would deem unreliable as CGs is few cases happen to arrest people for improper reasons, or high ranks of other battalions who dont like people could just call AOS on them and it would get logged and get them possibly demoted without a proper defense. -1
  7. I understand a lot of the negative feedback from this thread and all of them could have a developed argument but I genuinely dont understand what the hell this means, first off the job of literally any officer is to "command" or lead his battalion or group, otherwise officers assist the highest officer in leading so I don't understand what that has to do with only a CT officer, and the officers will make fun of CTs or something idk what that has to do with this, typically CT Officers would be people dedicated and trying to help CTs not harass and put them down I guess, if that's what you're worried about? I'm not really sure on what any if this has to do with the creation of a CT rank structure (if you or anyone else who understands the claim here please let me know cause I don't completley understand whar criticism is being made understand)
  8. Q&A added to address the role of CT officers compared to the role of TRs
  9. damn, couldn't have said it better myself, thanks! was gonna be a headache to re argue my entire point.
  10. Name: Sock Monkey Suggestion: A rank structure implemented into the CTs, in addition adding a CT Officer job Implementation: CTs joining the server for the first time, may not be as experienced or skilled as battalions that have conducted operations as teams for a long time. This makes it increasingly difficult to find able bodied CTs without having to spend lots of extra time allowing them to get accustomed to the ship and how things work, along with extra needed training. Having a CT rank structure allows new recruits to get a feel for how other battalions function by teaching and having them understand the basics. The concept of a rank structure would give CTs the chance to demonstrate skills at a basic level, in preparation to eventually join another battalion. The key factor in this addition as that THE CT BATTALION IS NOT MEANT TO BE A PERMANENT BATTALION FOR THOSE WHO JOIN IT, it’s simply a starter battalion that would let people get a feel for the server. This minor change would bring better skilled CTs to the server and small promotions to ranks such as PFC would make it easier for battalions to decide who they want in their battalion, making tryouts more efficient and easier for those conducting it. The CT has always been given a bad reputation, with Mass RDM scandals and unruly soldiers, it has become increasingly difficult for the CGs and staff to deal with the chaos, adding a respectable group of officers to maintain and lead the CTs would provide order to the battalion and give CTs who don't know what they are doing, an opportunity to show they can follow command and contribute to future battalions. Lore: The Grand Army of the Republic maintained a rank structure throughout the clone wars, initially using color to identify rank, they gradually shifted over to the customization of armor with unique color schemes or markings. This concept is not just implied for individual battalions, but as a whole army. http://starwars.wikia.com/wiki/Grand_Army_of_the_Republic Workshop content if applicable:http://steamcommunity.com/sharedfiles/filedetails/?id=905412745 (Already on the server) Add or Change: Add a CT Officer job Job: Clone Trooper Officer Model: Jet Trooper (Jet pack would be removed through body groups) ( Only basic CT model that has a pauldron and holsters to represent an officer the most) https://gyazo.com/55ea276e3cfc16f43996296bcf149515 Weapons: DC-15A, DC-15S Other: Would only have 5 available slots, making it difficult to get the rank, deterring people from staying in the CT battalion, and rather gaining knowledge from it and moving to a more uniform experienced battalion. Q/A + FAQ: Q: Won’t this cause battalions to shrink even more, as more people would stay as CTs? A: This is a starter battalion with extremely limited officer positions, we would encourage people to leave and join other battalions, so battalion sizes and recruitment flow wouldn’t be impacted. Q: The CTs are not a battalion so how could they have a rank structure? A: The Galactic Republic used color ranks in phase 1 to indicate rank (no battalions) phase 2 changed to different armor colors and markings, therefore any trooper could hold a rank if they portrayed the skills needed and got the training. Q: CTs are minges, how would a rank structure change that? A: While those who minge, will continue to do so, managing CTs would become easier if they have a higher ups that provide a block of authority, but minges would never be fully eliminated. Q: What would the highest rank be? A: Currently it would make sense for the highest rank to only be WO to start off, rather than have people fight and scramble to an XO or other commander position, from there depending on how the battalion is being run and developed, further promotions would be decided by higher ups in the Grand Army of the Republic. Q: How would this benefit other battalions? A: If CTs experience more or less of a starter battalion it would better prepare them for tryouts and working with more experienced battalions on the server. Furthermore it would weed out those deemed unfit for fighting in other battalions, making tryouts easier on the trainer, rather than them having to constantly deal with people who are just wasting their time. Q: Why dont you just bring back 101st? A: Of course bringing back 101st would be something many would like to see, and I guess if people want it more than just a basic rank structure it they could give their opinion, but I see it as another “battalion” that would become competition as new CTs may want to stay loyal to their starting battalion, rather than something we would deem as a starter battalion. Also the 101st is part of the 327th which is no longer on the server so it wouldn't make sense. Q: Who would lead this battalion? A: As of right now there is a CT SGT and a CT 2ndLT that could be promoted, otherwise I would continue to work in the CT battalion until eventually myself or another is deemed “worthy” to lead the starter battalion. Q: Is this just a power grab for a higher rank? A: What I want is to see the CTs flourish and to stop being viewed upon as bad during events and whenever we’re in defcon 6 strolling around the ship. With this higher ranks are required to maintain order within the CTs. And as I had said above, there are others that would probably be promoted before myself. Q: How would this further Rp on the server? A: Officers in the CTs, would hold trainings and other simulations that test the abilities of the CTs and let them demonstrate their skills. With this training concept other battalions could attend to place somewhat of a bid of recruitment on CTs that perform well, giving CTs several options for battalions, rather than just the first person who asks them to tryout. Q: How would this benefit the server as a whole? A: The heart and soul of the server is CTs and all new players that join, when they have shitty experiences as a CT getting yelled at and disrespected by battalions constantly it deterres them from playing the server again, if they have a good experience starting off it is more likely they would come back and play on the server. Q: Why would you need a CT officer job? A: As an attempt to deter CTs from coming on the server and acting as officers, and when a CT is on that has a different model it allows other battalions to identify who is incharge rather than a CT with the same model as the rest leading them around. Q: Why do you care so much about the CTs? A: Maintaining the integrity of the CT is of utmost importance, showing that CTs are just as capable to do well as any other battalion is important to me, as I want to demonstrate there is always hope for the CTs! Q: Isn’t this taking the job of the TR? A: TRs are meant to train the CCs to implement them into the CTs with the bare minimum understanding of what they’re to do, this raises the concern of actual care and help that is given, from personal experience I had to learn where everything was on the ship and had to figure out my battle station was the MHB, I doubt very many TRs have the time or want to answer follow up questions of CTs about basic things like this, furthermore TRs don’t conduct weapon training with CTs or set up sims for CTs, usually if a CT is lucky a sim is open to all. But having a CT rank structure would allow for direct constant focus of the flow of CTs that arrive on the ship, giving them a more personal direct approach, rather than the TR from another battalion that reads them a bunch of rules and sends them on their way. Further questions will be added if an abundance of people are confused on something or if its a question that needs to be addressed. If you have any questions you can post them below or shoot me a pm.
  11. -1 Not GM_Flatgrass
×
×
  • Create New...