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Turbine

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Everything posted by Turbine

  1. -1 permanent weapons are a good addition to the server in my opinion. I would rather keep them and this would take a long ti.e to replace all the money spent.
  2. Turbine

    Drugs!

    +1 This could add a fuck ton of RP
  3. Turbine

    June 1st

    New map? June 1st? +1
  4. +1 Looks cool and good for an event but agree with holo
  5. +1 I feel it should just be another sim room possibly equal size to MHB
  6. Turbine

    Etain Tur-Mukan

    +1 Make Etain Great Again
  7. -1 I agree with korm and bazoo and ratio, can we just get an IR and a small holding cell in SOBDE HQ
  8. -1 Fuck no, that is literally op clones and this is not MRP.
  9. -1 I am sorry we have too many battalions already, next thing I dislike the look of the armor and the idea of that this battalion seems to be a marry sue battalion that can do everything even though we already have other battalions to do their job.
  10. Turbine

    Senate Guards

    Agreeing with korm here, Please keep this as an event job only
  11. +1 This looks really good
  12. +1 I want to see the sun light
  13. +1
  14. -1 Points have been stated above
  15. +1 This map is amazing
  16. Monty, please void this and wait till you calm down. I need a word in TS later today
  17. Turbine

    Working crates

    +1 This would give game masters a good item to work with for their events. Could be used to be supply cashes
  18. After further consideration, I do not believe that the fire effect should be removed due to the fact it is one of the main features of the weapon as it causes panic in the attacked personnel
  19. -1 - DEAR GOD NO
  20. +1
  21. I disagree with the fact we should not be focusing on possible jobs, the reason for this being the RM currently have nothing to set them apart bar our double healing medkits. This role will set RM apart and also allow us to maintain and improve our numbers and also make the battalion have something that is not just a new skin or a title. It will allow the person to experience medical roleplay in a different light as they will be more of a field/evac trooper like it suggests meaning their RP will be under extreme pressure.
  22. +1 Ok I just want to say RM is not a dying battalion, RM is generally active and developing itself is what is 100% mandatory for it to continue growing. Even when you were in the battalion this idea was knocking around and it was decided we should attempt to get it. This is something I personally as meds believe should be implemented into the republic medics due to the fact we need to expand on how Appealing RM. To grow RM must have an interesting aspect that people want and I do not think that a new skin and just a new RP role is going to do it this time hence the reason we have gone for something different. This unit will allow people to go into a more fun and mobile class that will be able to be on the front lines a lot more and also allowing them to get more combat rather than being locked up in the medical bay.
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