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Posts posted by Soccer
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1 hour ago, Marvel said:
This was discussed quite often in the voting process. The idea behind this is that IR fits SOBDE more and they already seem to be doing it more often than CG whereas Negotiations will potentially provide CG with better RP opportunities outside of Brig whereas IR secludes CG into Brig a little bit.
CG and really Police IRL handle active hostage situations and it makes a ton of sense.
but then what happens to the CG IRO's
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why isnt CG IR anymore and is now Negotiations
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YES YES YES YESE YES YES YESSSSS THIS IS WHAT I WANTED AWHILE AGO I WANT THIS +1 +1 +1 +1 +1++++++++++++++++111111111 MY DS MEDIC JOB YESSSS
sorry for my cringeness i got excited seeing this -
and 187th
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3 hours ago, Marvel said:
I want to completely phase out /me RP with as many mini-game esque interactable systems similar to the sadly underutilized rayshield/console hacking addon we have. We used to have a bomb defusal one that was fun as well.
- Flesh out the current TECH addon we have. Rn there are small issues for GMs where they can't setup multiple rayshields and idk if anyone can spawn hack tools rn.
- Replace EOD /me with physical bombs to defuse. Something where you can see the interior of the bomb and have to cut wires in a certain order. Fuck up you and anyone near you die.
- Imagine a medical menu for MED RP that was literally just a game of Operation the medical troopers can do when they do checkups rather than all of it being /me RP. You fuck up and the player you were working on receives like a health deduction for the rest of that life lol
- Also defibs really need to return for medical revives. I know they haven't had a great track record but I think when they were around they improved events for both the players and GMs.
- Something where engineers have to physically repair things like the Engine Room or even vehicles. Not just left click with fusion cutters but that's fine rn but a cool interactable system for ER would be awesome.
- Even something for Alien Translation for 41st and Tech would be sick.
- A physical way for troopers to actually rearm vehicles outside of maintenence stations
I don't have an idea for everything or if it's all even possible but interactable systems are so much better than typing simulator. It is my life long dream to phase out /me RP. We could probably look at plenty of other games for examples of minigames/puzzles they implement into their games for ideas but honestly fuck /me RP I said it. I just feel like it's more engaging to actually be doing something rather than typing up a storm with nobody watching 9 times out of 10. All the times I did the TECH rayshields or consoles or the bomb defusal mingames I felt way more engaged with what I was doing compared to following a script which is most trainings.
Here is some rankings of minigames/puzzles in video games that we can take inspiration from:
https://twinfinite.net/2016/11/best-video-game-hacking/
or minigames like the lab puzzles from spiderman ps4 for example
Think we start with the more common Clone trainings then we can move onto Factions. Civilian is gonna need a ton of interactable systems if they ever want to get on their feet.
i want this so bbad and i might acctuly do eeng rp and more tech
2 hours ago, Black said:That... that is it! It would be amazing holy fuck.
Having mines other than half life 2 ones would be cool, they are extremely visible and easy to avoid
More variety of vehicles would make events funnier and more unique as well
Adding Binoculars back, having recon missions set up to utilize specialization of certain classes/battalions
Adding Identification Cards would bring PassiveRP to the serveryyeeeeeeeeeeessssssssssssss
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yeah the requierments are dumb -1
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i am changing to a +1 you deserve to have an interveiw at least
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you do have very little expirience but this is alot better in my opinion hmmmm im just afraid that youll get burnt out fast and resign
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14 minutes ago, Mazen said:
THIS IS FULL ON STOLEN VALOR
THIS IS FULL ON STOLEN VALOR WHERE IS MY LEGEND
nowhere
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19 minutes ago, AntiMhatter said:
I'm going to side with the majority here. You recently became master, but the app seems to be pretty generalized and shows relative inexperience on the server as a whole. What I need to say has already been stated above by Cubby. It's going to be a -1 from me for now.
same i have read it and every comment so far so i feel confident on doing this but im sorry bro -1
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+1 most active Master+ and one of the best Obi's ive seen
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wait a sec so now defcon 2 is battle stations
2 minutes ago, Bitter said:Server pop
good point thank you
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2nd and why not battalions to where they need to go and not just regiments
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Bug Type (Server:): given Toolgun and Physgun as a normal User
Severity level (Low - Medium - High): high
Evidence (if you can):
Description of the bug:i logged on today and all of a sudden i had the physgun and Toolgun, i am not staff at the moment and aparently when someone was set to admin or staff rank then it doesnt give it to them
How can we recreate it: idk if you guys can but cubby saw it multipul times after murdering me ans sparky
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Who helped (If applicable): Warthog
Link to Event/Encounter Document (optional): Nah
Description of event/encounter (required if no document provided): While preparing to make Thesh an active FOB the CIS Fought for the outpost but got pushed away.
Did any Bounty Hunters Participate:no
Please rate using this scale
Please Rate 1-5 on each of the below categories (5 being perfect, 1 being horrible)
Gameplay:
Care and Effort:
Server Performance:
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2 hours ago, Zeros said:
I can confirm, all you have to do is get yourself set to the correct job and it *should* work to fix it. It's just an MCS thing.
I tried that to and it still is a problem and sometimes you spawn without a lightsaber and storage
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Bug Type (Server:): Jedi doesnt have their Speed,jump, or sabers
Severity level (Low - Medium - High): high
Evidence (if you can): hop on the job you can see it
Description of the bug: Jedi doesnt have their Speed,jump, or sabers
How can we recreate it: just do it
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Bug Type (Server:): Model and Aresst
Severity level (Low - Medium - High): Low and High
Evidence (if you can): when you do /ct on a job it just models you as a CT doesnt change your job,
Description of the bug: when you do /ct on a job it just models you as a CT doesnt change your job, and you can aresst anyone
How can we recreate it: just do it
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Who helped (If applicable): nah
Link to Event/Encounter Document (optional): nah
Description of event/encounter (required if no document provided):Bugs, Lots of bugs and Zombies bc i got bored
Did any Bounty Hunters Participate: nah
Please rate using this scale
Please Rate 1-5 on each of the below categories (5 being perfect, 1 being horrible)
Gameplay:
Care and Effort:
Server Performance:
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1 minute ago, Quassont said:
What happened to 41st being in the Attack regiment? I thought it would be going back to the way it was?
It is
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1 hour ago, BlueBeetle said:
Gameplay: 2 - I'll be honest, the first half was good with the shoot-em-up and the ability to let people do EOD, TECH, and MED RP. But after that it just got slow and didn't allow people to do well.
Care and Effort: 2 - I understand that people can push through your plans pretty quickly, like in ER. But just placing squads of droids out of nowhere with no pods seen and 5 people in the ER makes no sense and causes people to get annoyed. And with the rocks, you need to make sure you have everything set before people start running around. I just continuously spawning them out of nowhere in random places where no one could move or people would be stuck.
Server Performance: 4 - Minimal issues.
ill keep this in mind thank you
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Moos Zombie thing
in Encounters/Patrols
Posted
10/10/10 why not i was bored