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Soccer

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Posts posted by Soccer

  1. 1 hour ago, Marvel said:

    This was discussed quite often in the voting process. The idea behind this is that IR fits SOBDE more and they already seem to be doing it more often than CG whereas Negotiations will potentially provide CG with better RP opportunities outside of Brig whereas IR secludes CG into Brig a little bit.

    CG and really Police IRL handle active hostage situations and it makes a ton of sense.

    but then what happens to the CG IRO's

    • Funny 1
  2. YES YES YES YESE YES YES YESSSSS THIS IS WHAT I WANTED AWHILE AGO I WANT THIS +1 +1 +1 +1 +1++++++++++++++++111111111 MY DS MEDIC JOB YESSSS

    sorry for my cringeness i got excited seeing this

  3. 3 hours ago, Marvel said:

    I want to completely phase out /me RP with as many mini-game esque interactable systems similar to the sadly underutilized rayshield/console hacking addon we have. We used to have a bomb defusal one that was fun as well.

    • Flesh out the current TECH addon we have. Rn there are small issues for GMs where they can't setup multiple rayshields and idk if anyone can spawn hack tools rn.
    • Replace EOD /me with physical bombs to defuse. Something where you can see the interior of the bomb and have to cut wires in a certain order. Fuck up you and anyone near you die.
    • Imagine a medical menu for MED RP that was literally just a game of Operation the medical troopers can do when they do checkups rather than all of it being /me RP. You fuck up and the player you were working on receives like a health deduction for the rest of that life lol
    • Also defibs really need to return for medical revives. I know they haven't had a great track record but I think when they were around they improved events for both the players and GMs. 
    • Something where engineers have to physically repair things like the Engine Room or even vehicles. Not just left click with fusion cutters but that's fine rn but a cool interactable system for ER would be awesome.
    • Even something for Alien Translation for 41st and Tech would be sick.
    • A physical way for troopers to actually rearm vehicles outside of maintenence stations

    I don't have an idea for everything or if it's all even possible but interactable systems are so much better than typing simulator. It is my life long dream to phase out /me RP. We could probably look at plenty of other games for examples of minigames/puzzles they implement into their games for ideas but honestly fuck /me RP I said it. I just feel like it's more engaging to actually be doing something rather than typing up a storm with nobody watching 9 times out of 10. All the times I did the TECH rayshields or consoles or the bomb defusal mingames I felt way more engaged with what I was doing compared to following a script which is most trainings.

    Here is some rankings of minigames/puzzles in video games that we can take inspiration from:

    https://twinfinite.net/2016/11/best-video-game-hacking/

    or minigames like the lab puzzles from spiderman ps4 for example
    spider-man-circuit-puzzle-pattern-puzzleSpectrographV13.jpg?width=1280

    Think we start with the more common Clone trainings then we can move onto Factions. Civilian is gonna need a ton of interactable systems if they ever want to get on their feet. 

     

    i want this so bbad and i might acctuly do eeng rp and more tech

     

    2 hours ago, Black said:

    That... that is it! It would be amazing holy fuck.



    Having mines other than half life 2 ones would be cool, they are extremely visible and easy to avoid

    More variety of vehicles would make events funnier and more unique as well

    Adding Binoculars back, having recon missions set up to utilize specialization of certain classes/battalions

    Adding Identification Cards would bring PassiveRP to the server

    yyeeeeeeeeeeessssssssssssss

  4. 19 minutes ago, AntiMhatter said:

    I'm going to side with the majority here. You recently became master, but the app seems to be pretty generalized and shows relative inexperience on the server as a whole. What I need to say has already been stated above by Cubby. It's going to be a -1 from me for now.

    same i have read it and every comment so far so i feel confident on doing this but im sorry bro -1 

    • Agree 1
  5. Bug Type (Server:):  given Toolgun and Physgun as a normal User 

    Severity level (Low - Medium - High): high

    Evidence (if you can): ?imw=5000&imh=5000&ima=fit&impolicy=Lett

    ?imw=5000&imh=5000&ima=fit&impolicy=Lett

    Description of the bug:i logged on today and all of a sudden i had the physgun and Toolgun, i am not staff at the moment and aparently when someone was set to admin or staff rank then it doesnt give it to them

    How can we recreate it: idk if you guys can but cubby saw it multipul times after murdering me ans sparky

  6. Who helped (If applicable): Warthog

    Link to Event/Encounter Document (optional): Nah

    Description of event/encounter (required if no document provided): While preparing to make Thesh an active FOB the CIS Fought for the outpost but got pushed away.

    Did any Bounty Hunters Participate:no

    Please rate using this scale

    unknown.png

    Please Rate 1-5 on each of the below categories (5 being perfect, 1 being horrible)

    Gameplay:

    Care and Effort:

    Server Performance:

  7. Bug Type (Server:): Model and Aresst

    Severity level (Low - Medium - High): Low and High

    Evidence (if you can): when you do /ct on a job it just models you as a CT doesnt change your  job, 

    Description of the bug: when you do /ct on a job it just models you as a CT doesnt change your  job, and you can aresst anyone

    How can we recreate it: just do it

  8. Who helped (If applicable): nah

    Link to Event/Encounter Document (optional): nah

    Description of event/encounter (required if no document provided):Bugs, Lots of bugs and Zombies bc i got bored

    Did any Bounty Hunters Participate: nah

    Please rate using this scale

    unknown.png

    Please Rate 1-5 on each of the below categories (5 being perfect, 1 being horrible)

    Gameplay:

    Care and Effort:

    Server Performance:

  9. 1 hour ago, BlueBeetle said:

    Gameplay: 2 - I'll be honest, the first half was good with the shoot-em-up and the ability to let people do EOD, TECH, and MED RP. But after that it just got slow and didn't allow people to do well.

    Care and Effort: 2 - I understand that people can push through your plans pretty quickly, like in ER. But just placing squads of droids out of nowhere with no pods seen and 5 people in the ER makes no sense and causes people to get annoyed. And with the rocks, you need to make sure you have everything set before people start running around. I just continuously spawning them out of nowhere in random places where no one could move or people would be stuck.

    Server Performance: 4 - Minimal issues.

    ill keep this in mind thank you

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