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Juggernaut

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Everything posted by Juggernaut

  1. Im cool with having Binocs if they actually worked better then .5x magnification. At least suit zoom was 2.5x +1
  2. +1 Ive used some of the commando weapons and well they suck they have hardly any stopping power against droids
  3. when you and Nexus Pulled me from my office without warning I even told you they sucked??????
  4. Dire squad was just a squad with nothing to draw people in aside from being a great group of people to hang out with and for 11 months me and several others pulled it off. That never stopped and now they have Mortars to add to it.
  5. Due to Negotiations and Hostage rescue being ripped away because of "Lore Accurate" Dire squad was just a squad with nothing to draw people in aside from being a great group of people to hang out with and for 11 months me and several others pulled it off. So please dont insult the legacy by saying "its an issue of the squad". We have Proven we can Make something out of nothing and we did it spectacularly. Now that we have something we feel it is our right to defend the thing we Fought so hard to acquire. It was our Idea. Our Baby. Our dream to Have something new and unique for Dire Squad and we did it. THAT IS THE ISSUE. Protecting the legacy and dream of 7 guys who started the rebuilding of 104th my friend nothing else.
  6. as I said when we talked yesterday Yeah You and Nexus are VA's and you TWO are willing to protect the sovereignty of Dire Squad being the mortar guys. However also Like I said yesterday The Lore argument will in the future come back to Haunt this decision. Someone somewhere down the Road when we are gone or no longer in power will destroy everything we have built with that "Lore" Excuse and use this entire discussion as fuel for it as well. I want to keep it difficult for people like that as long as possible. Not everyone will work with us in the future like you and Nexus want to. Not everyone will be as respectful of the Fight I and others OF 104th had put up to get the mortars on the server to begin with.
  7. The actual reason for it is to give Wolfpack a specialization like Dire Squad/Company. You know something that makes them stand out and have a huge value to the server. also I will make a unchangable rule stating that if this Item is banned from Deployments and Wp uses it they will be removed and Blacklisted for cheating I expect people to use things like this fairly and with proper etiquette just like a jetpack
  8. +1 medics are needed everywhere good luck
  9. and in our discussion, I stated that if this Suggestion was to get this far I didnt want Lore to ever be used as an argument because Future leadership is bound to use it to take Mortars from Dire squad. I fought to hard for that kind of Bullshit to happen to mortars and if you are going to use lore as a Viable argument then I have no Choice. -1
  10. this is the logic I wanted to avoid bro by thinking like this. In lore 212th and 501st used AT-TE's does that mean your battalions should have them too? There needs to be a better reason my guy. I have to change my opinion at this point. I'm sorry I still think you should get something special for HVO and I will help you and Nexus brainstorm Ideas. But after seeing your reasoning I cant say even Maybe anymore.
  11. I am very torn here. As BCMD and the guy who Hounded the hell out of the DEV team for this to be Dire Squad's Specialization. I don't want to let them get mortars. However as a Player and enjoyer of this community I would like to see this happen. It opens up a lot of inter-battalion relationship building. I Do not want to lose that which we fought so hard for like we did Negotiations and Hostage rescue. Dire Squad still is the best the sub unit. It was my home for 8 months. So if this goes through I want it to be a joint thing based from Dire squad. That means you Future leadership! "Well you see in Lore 501st..." NO! currently in lore a homeless girl just touches Anakin's lightsaber and is now somehow stronger then him. So shut up about lore! (sequels are shit sue me.) Mortars are Dire Squad's Specialization! Leave it be and don't take it from them! I rescind my vote on this because again I am still heavily on the fence about it.... I do want to help 501st but perhaps a better alternative would be Landmines?
  12. Name: Juggernaut RP Rank: BCMD Suggestion: Change Dire squad to Dire Company and have 10 positions Implementation: Diplomatic services are very protective of [DS] in comms and We also have Delta squad. So the biggest reason is I want to be able to short hand it to [DC] and it would also give 104th a 10 man mortar company subunit giving more RP to players and members who prove they have what it takes to rain hell on the filthy CIS droids
  13. +1 and it adds a 5th Delta member which is peak
  14. +1 Best Idea Casanova has ever had we would be foolish to not immortalize his first and only good Idea
  15. doesnt repair the crippled legs
  16. Name: Juggernaut RP Rank: BCMD Suggestion: Complete Comets helmet Implementation: there really isnt much to it from what I understand and there is no real reason for needing it done. I just Know badger would appreciate it and I want to do something nice for my longest running CMD. Link: https://steamcommunity.com/sharedfiles/filedetails/?id=1576723520&searchtext=star+wars+Clone+wars+Comet+104th (Alos he whines about it constantly. Please help me Dev team save my sanity!)
  17. at the moment we need Supports that actually repair vehicles in the 104th not pilots so this is why Im making it for 104th only at the moment
  18. Name: Juggernaut RP Rank: BCMD Suggestion: Nano Grenade / anti cripple tool Implementation: Being a mechanized battalion and having felt the weight of SOME GMs neglecting to let us actually do our specialty. Has made 104th very protective of our tanks and Allowing 104th supports to deploy a device that can auto repair a tank by 25-50% would firstly make us less annoying for admins on Deployments because if the tank gets crippled, we can fix it ourselves (something any 104th would have the knowledge to do). Secondly let us keep our tanks operational for longer when must other supports are off Flying clearing the skies. Obviously there will be stipulations. 1 use per life. It could be like a bacta grenade using Nano tech. Anyone caught purposefully offing themselves to spam heal tanks and airships can be stripped of their SUP. I would encourage some RP before using said device. (I.E. /me Purges servos and recharges Maglocks to reengage leg stability.) Finally it gives our support branch something special that would draw fans of Engineering. Looking for something similar in workshop. May require development
  19. So Im gonna say what everyone else can't seem to say. After watching Warmaster's full Clip you blatantly say "You were acting like you were going in there". That isnt cool and it doesn't make you seem edgy, if anything it just makes you look like you are trying to see how far you can get with bending rules. You got caught get over it and just take it as a learning experience. Don't bend rules and be a menace. Join the server to make friends and memories. Not to ruin others time that includes seeing if you can trick admins into putting commands in that crash their stuff as "A Joke".
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