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Everything posted by Hershel
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The server has shown it's true colors to me. I'm disappointed in anyone who simply defends this and doesn't take the time to think that this is beyond overkill. But sure, it's their own server, their own rules. They get to slam the axe on anyone, they decide what's best for the community, they are the ones who truly matter. Not the people who spend time on the server and pay money to support it. I should had never supported this server. I was a fool.
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Forcing me to reset my password is futile and childish. It shows you are not willing to debate or even answer. Very pathetic.
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Of course the Leadership doesn't hold accountability. Typical.
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Probably one of the most disappointing decisions ever, probably worse than removing Galactic Marines for a Fandom Battalion [241st]
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I like how we have people say some of the most craziest stuff, but they get a seven week or perhaps a few months ban. But god forbid somebody makes the mistake of doing quests faster to earn some quick cash. It's not like he was duping credits or getting millions in a second. Are the devs that hungry for money that they are willing to Community Ban someone over quickly doing quests? I spawned headcrabs in Sim Rooms and blew them up for a quick 40k, should I get community banned for cheating the a system that preys on the wallets of users and is a PTW server that completely ruins fairness and fun for the sake of money? I think a few months and even removing the credits earned would be enough. But what the hell, guess the HICOM needs more the money to feed their endless ego and their wallets. No Doc, I'm not saying that their cult, I'm calling them out for their greed that sickens me. Kaiser may have not been perfect, but he did not deserve a COMMUNITY BAN. Ban him for a few weeks or even a few months. But not even give him a stern warning? That is insane. You should ban me too, go ahead. Prove my point that you cannot take crictism and will silence or ban everyone.
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A dark day, I hope we get the DC-15s Super next update. Overall, even though I'm not at the meeting. This update seems to have cooked, I love all of the little changes and can't wait to explore the map!
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+1 Bobby speaks, and I listen.
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+1 I like it, would also bring good RP that he can track people.
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Name: Hershel RP Rank: PVT Suggestion: Add a purchasable/subscription to allow builder perms (limited SA Perms) so players don't have to commit to joining the staff team but support the server in other ways. Allowing people to freely build or spawn in props. They however still have to follow guidelines, rules, and can have their Perms temporarily or permanently removed. This could impact the ticket economy, but make sure they cannot spawn NPCs, entities, or vehicles. Thus still requiring Admins to help fulfill other needs. Pricing is up for Director or Founders to discuss. Implementation: Pretty much, just add a rank that is given when they purchase or are actively are subscribed to the Builder Perm (like VIP). They get access to the Tool Gun/Physics Gun. Perhaps have staff train them and inform them on the rules and such. This should be for entertainment and roleplay purposes only. Lore: Danny is nice.
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+1 Sorry, the Binoculars are just terrible, hard to see, and just overall was badly implemented. Bring back suit zoom.
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+1 Bobby speaks, and I listen.
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Name Hershel RP Rank IDK? PVT in Rancor? Suggestion Add a command that simply opens the Armory Weapon Shop instead of having to either run all the way to the locker, switch to a clone to have easier access to the locker, and even better not have to wait for a Founder or Developer to spawn in the box. Implementation Simply doing /armory or /shop will open the Armory Store, where you are free to buy your weapons with your hard-earned (or bought) credits and get the weapons. The bug has seemly been a major problem and often frustrates plenty of old and new players who have been grinding to get a new perm-weapon. I've also heard little to no words on the progress on the bug. To help remove frustration and make the easier for everyone. Just make it a command at this point. Lore Hershel is love, Hershel is life. When the dawn beckons, a hero will rise. Ashes to Ashes. Dirt to Dirt, Xaze will bless us with the DC-15s Super....
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-1 I'll have to agree to Marvel's take. I rather we keep it more of a sci fi/game OSTs. Using IRL military songs doesn't sit right with me
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+1 I've haven't touched Cilvilian in a long while due to my disagreements with how it has been ran in these few months. Allowing more options instead of making it a Bounty Hunter Faction. I would love it, might get me back into the faction.
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Having a grenades as a cool down would make it fine, or perhaps just give a bit more grenades. We see in the show that clones do carry plenty of grenades and not just one. +1
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+1 So hunters can steal the flag and we all can say "Flag stolen. Flag Drop. Flag Stolen. Flag Drop." For real though, good idea and would be some great passive RP.
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Okay, don't remove Sim Room. Remove the shelves, then maybe add one long table and a desk. Keep some of the shelves but allow more space within the room. (Or just removes the shelves and we can add perma props)
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Again, a shot in a dark. Not that I would want it anyways. If anything, remove the firing range and maybe put it into that spare garage we got. I never see anybody use it. That would be plenty of space and perhaps add more RP in the CY.
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Well my idea would be probably removing one of the sim rooms (upper one), or make it smaller. I really only see Lower CSR used more. Again, just a shot in the dark. I would need to explore the map to see what would need to go. If you couldn't make it bigger, remove some of the shelves to leave a more open space and put a desk. It's just kind of cramp. Anyone can suggest what to take or remove from the map. But it is up to you Jayarr.
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Name: Chains (Hershel) RP Rank: Ensign Suggestion: Edit the size of Armory, make it slightly larger and add some more RP elements to it. Implementation: This would be a map developer side of things, I wouldn't know the process but it would be similar to the expansion of Medbay, making the layout change slightly and adding things. Up to the map dev discretion and creativity. I would also guess it may affect the Sim Rooms in a way, but again I don't know how Gmod Map creator works... so... I guess I hope it wouldn't be too much work to expand the armory a bit to not make it cramp. Lore: The armory serves as important place to store weapons, armor, and gear. Having an expanded armory would allow for more roleplay, another place to properly defend and clear, and make the base slightly larger. Perhaps even fix those oversized helmets and armor. I like how big the armory was in the last map, and had a rayshield to secure it. Even an desk or something to make it fun for naval or anyone :) Workshop content if applicable: Requires Map Development and Editing
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Ah I forgot. Well just delete this post if you could.
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+1 In my eyes, I rather we use stuff that goes unused. Some stuff can be pointless or not make sense. IMO, I've always been somewhat against GC having heavies/support since they are RECON STEALTH UNIT. Trading out slots for a unused unit will be a fair trade. In my eyes, having a elite unit will do more than help 212th but help the server as a whole. Promoting more SOBDE RP as well as more tryouts for SOBDE to manage! I love Battalion Relationships! ❤️
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+1 Would be easier to tell which landing zones are being used. Great idea, would get me back to Naval
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