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Showing content with the highest reputation on 03/10/2023 in all areas

  1. So, over the year or so I’ve been playing on the server I’ve noticed a decline in medics as a whole. I feel a reason that I see so few medics when I play has a few reasons, I’ll list the two big ones that slightly irritate me 1. The snail pace that the med packs work at It seems like the med pack just takes longer and longer to heal, I feel it is becoming absurd with how long it takes to heal from 1 to 300. I get that they need to be balanced, but you don’t want to have a medic have to heal someone for half a minute, even more so when it’s someone new and they see how long it takes, why would they be interested in joining a group that just sits on their hands holding one button? 2. Lack of revive opportunity I have noticed with the new update that there is less of a chance for revives, as the people respawn so quick, there usually isn’t even a reason to bother if we have 5 people waiting on us to heal them. I think a system where they have the option to respawn or wait, say 30 seconds? A minute? Before they are automatically respawned if it is required. It gives us an opportunity to find the people before they are sitting in their bunks again. 3. More MED lead events that aren’t just another zombie thing I don’t remember many events that really took place with med as a focus, there’s one back on anaxes that I remember, but even then that one was cut short. I think more events where med can do their thing would be a great idea, have us be able to show off how cool we are! These are just some concerns I’ve had recently, I am not sure if anyone else agrees, but I would at least like to out this out
    1 point
  2. This has been marked as acknowledged and marked as a bug that is being looked into. This will remain unlocked in the case that more information becomes present. // MOVING TO ACKNOWLEDGED REPORTS @Xaze@Marvel
    1 point
  3. 1 point
  4. I’d totally support a buff to the healing speed / to medics in general, if death actually felt like a setback and not just a minor inconvenience. You could do this by actually enforcing some tac insert rules, and also not allowing medics / everyone else with a MED “training” to bind /me revives and try to pass that off as proper RP. It’s a shame that medics have to suffer because of this, but I don’t see any other way to control pacing otherwise. I totally understand the frustration, and it’s always hard to avoid a feeling of discontent when dealing with any sort of “punishment” for gameplay. but there has to be a foot set down somewhere.
    1 point
  5. -1 nah other things should be developed first
    0 points
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