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Showing content with the highest reputation on 01/22/2022 in Posts

  1. I guess I'll answer your questions by saying it gives CIS vibes because it's using the same model as the CIS Jedi Hunter and it's KOS. That could have easily been a job from the CIS faction. Again, I don't know what kind of roleplay you would be doing with a Jedi Hunter droid other than commanding your droid to attack a Jedi and say, "GET HIS ASS!!!!!" That's not roleplay. Mavelle's example of RP is really nice. That's exactly something I was going to suggest hunters do. Y'know, be smart when dealing with Jedi and spring a trap. However I'm confident if you remove the Hunter Droid from that situation and just have the four hunters, you CAN take down a Jedi. Of course it's going to be difficult, it's a Jedi. Most Hunters I see dealing with Jedi just fight them on the wide open ground where there's plenty of room to force leap away as a Jedi. If you say, lure a Jedi into a trap, like the caves or inside Aurek base, maybe even blow the entrance so debris collapses and blocks the entrance, spring an actual ambush, you will kill a Jedi. You guys still have perma weapons that will blow through the health of someone. And if you're not properly planned or equipped, then why are you trying to kill a Jedi? Now I know that Jedi want to fight more saber users, myself included, but attaching CIS droids that are KOS and are, y'know, droids, to the Guild doesn't make any sense lore wise. Why would Dooku give his droids out to the Guild when he can simply use them himself? He wouldn't risk the technology getting into the hands of the Republic by giving a supply of Jedi Hunters to the Guild. Like what would stop the Guild from making them Sith Hunters and get a fat paycheck from the Republic instead? There are a lot of questions I could also ask but I think I get the point across. In me replying to this post for the past five minutes I have already thought of a what I believe to be a better idea that still has some of the issues I have with Jedi Hunter, but completely negates the three massive problems I have with your suggestion: 1. Weird lore implications 2. KOS 3. Provides very little or no roleplay I call it the "Guild Duelist" These are members of the guild that are trained with a vibrosword (reskinned single-hilt saber, no force powers, sort like the training saber) They have been honing their ability to combat melee users and as such, are able to combat even saber users. I would absolutely love to roleplay as this character. The amount of ideas in my head are getting me excited. Imagine talking with a Jedi about your stances and how similar your training could have been and relate to them. Or Sith. Or whoever! A lot of possibilities here. I'm not going to list down what health, armor, ROE, stances, or whatever because I know some asshole will just debate it and ignore the rest of the points I made when balancing this role is not my job. I'm suggesting the idea of it. I think this would be a very fun addition to the Guild that makes roleplay AND gameplay exciting for everyone. My points still stand and my opinions on Jedi Hunter remain unchanged, but if you use my Guild Duelist suggestion or make something akin to it that doesn't have the three problems I have with the Jedi Hunter, then I will happily support that.
    5 points
  2. Imma be a buck. Getting a jedi hunter droid will not help you kill most jedi that probably get put on for bounties - especially if the bounty is for a jedi master or lore character (who almost all have force reflect or other powerful force abilities). The inability to use force powers renders the droid essentially useless in a fight against any jedi that has gotten halfway through their skill tree. The only jedi you would have a chance in beating would be consulars.... wow. I dont see how this would generate more rp for the guild. If you have a bounty against a jedi, it should be very pricey to make it worth it. After that you need to assemble a team, jedi are almost never easy to put down unless you can kill them in a way they cannot fight back. The jedi hunter droid would just be an RDM job and will not stimulate rp in and out of the guild. IF you want to stimulate rp, make the bounties more rewarding if people arent taking them due to the difficulty. If it gives more, it will attract people to actually work together (which creates rp when they work together). -1
    2 points
  3. So I will elaborate a bit further for the -1s about singular bounties. Base Raids. I am completely aware that BH isn't a military. But I am also aware how difficult it is for anyone besides me to get kills because of Jedi. Force Reflect, Force choke (Stix). Force Absorb. The odds are SIGNIFICANTLY stacked against BH going into a raid. I also look at this as an opportunity for Jedi to actually fight something on a regular basis. Let's be real, Sith is probably NEVER coming back, Jedi get annoyed or bored with ROE. The Lore Characters sit with force reflect on (For a decent percentage of time) and don't really get any thrill of anything, besides a sith event. If I'm wrong correct me. It's not even about the droid winning every battle against a Jedi. It's a major assistance to Hunters that is being handicapped heavily so it can work in a fashion that isn't an event job. Jedi Hunter Droids are a way for Hunters to do bounties without essentially getting slaughtered by Jedi. Not even including the clones. Not to mention, the RP aspect. I put a lot of faith in Mavelle in these ideas because this man can actually roleplay. If he can create situations out of this, then everyone can. Follow up question. What CIS Vibes and how does this relate?
    0 points
  4. -1. I can't really find a genuine use for this job. I understand the intention, however, it doesn't seem to have any usefulness besides an oddly specific situation in which you are pursuing a bounty placed against a SINGLE Jedi, in which you get this one Jedi alone in order to kill them. Jetpack BH I believe with level out the playing field just fine.
    -1 points
  5. -1 Dono makes a good point. BH having to actually plan out an attack on a Jedi, and most likely still lose, is part of the reason the bounty is so high. Realistically Jedi wouldn't be on the same level as a team of shitty bounty hunters, so only the best of the BHs should be able to take one on. Also on an OOC level this just makes harassing Jedi way easier.
    -1 points
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